Zjordan85
2013-03-09, 03:41 PM
Intention: Apply Charisma to as many of the following as possible: HP, AC, Initiative, Atk, Dmg, Saves.
Role: Front line fighter, Off-tank, Secondary Healer.
Race: Human
Attributes: Str 14, Dex 12, Con 16, Int 10, Wis 8, Cha 22(Before Items)
Build:
{table=head]Level|BAB|Fort|Ref|Will|Special|Feat
Bard 1|+0|+0|+2|+2|Bardic knowledge, bardic performance, cantrips, countersong, distraction, fascinate, inspire courage +1|Power Attack, Noble Scion of War
Sacred Servant Paladin 1|+1|+2|+2|+4|Aura of good, detect evil, smite evil 1/day
Sacred Servant Paladin 2|+2|+3|+2|+5|Divine grace, lay on hands|Snowflake Wardance
Sacred Servant Paladin 3|+3|+3|+3|+5|Aura of courage, divine health, mercy
Sacred Servant Paladin 4|+4|+4|+3|+6|Channel positive energy, smite evil 2/day, Domain: Time|Divine Might
Oracle (Lore)1|+4|+4|+3|+8|Mystery(Lore), Oracle’s Curse(Tongues; Celestial), Orisons, Revelation: Sidestep Secret
Oracle (Lore)2|+4|+4|+3|+9|Mystery Spell|Knowledge Devotion
Oracle (Lore)3|+5|+5|+4|+6|Revelation: Lorekeeper
Crusader 1|+6/+1|+7|+4|+6| Furious Counterstrike, Steely Resolve 5|Song of the White Raven
Crusader 2|+7/+2|+8|+4|+6|Indomitable Soul
[/table]
Spells Known: Bard 0: 4, Bard 1: 2 (Harmony, Beastland Ferocity), Paladin 1: 1 (Lesser Restoration), Domain: True Strike, Oracle 1: 5(Divine Favor, Devastating Smite, Wieldskill, Identify, Blade of Blood.
Maneuvers(5): Douse the Flames, White Raven Tactics, Crusader's Strike, Foehammer, Revitalizing Strike
Stances(2): Iron Guard's Glare, Tactics of the Wolf
Items Required: Slippers of Battledancing, Vest of Legends(Optional) Harmonizing Weapon, Headband of Charisma
That's what I have planned out, the rest is probably going to be straight Crusader, which'll cap off at Steely Resolve 20.
So far, I net Charisma to saves, with reflex saves gaining Charisma twice, Initiative, atk, dmg, Knowledge skills, which further fuel atk and dmg through Knowledge Devotion. and AC. Haven't found a way to use Charisma to HP without being undead, which wouldn't fly with this build.
Role: Front line fighter, Off-tank, Secondary Healer.
Race: Human
Attributes: Str 14, Dex 12, Con 16, Int 10, Wis 8, Cha 22(Before Items)
Build:
{table=head]Level|BAB|Fort|Ref|Will|Special|Feat
Bard 1|+0|+0|+2|+2|Bardic knowledge, bardic performance, cantrips, countersong, distraction, fascinate, inspire courage +1|Power Attack, Noble Scion of War
Sacred Servant Paladin 1|+1|+2|+2|+4|Aura of good, detect evil, smite evil 1/day
Sacred Servant Paladin 2|+2|+3|+2|+5|Divine grace, lay on hands|Snowflake Wardance
Sacred Servant Paladin 3|+3|+3|+3|+5|Aura of courage, divine health, mercy
Sacred Servant Paladin 4|+4|+4|+3|+6|Channel positive energy, smite evil 2/day, Domain: Time|Divine Might
Oracle (Lore)1|+4|+4|+3|+8|Mystery(Lore), Oracle’s Curse(Tongues; Celestial), Orisons, Revelation: Sidestep Secret
Oracle (Lore)2|+4|+4|+3|+9|Mystery Spell|Knowledge Devotion
Oracle (Lore)3|+5|+5|+4|+6|Revelation: Lorekeeper
Crusader 1|+6/+1|+7|+4|+6| Furious Counterstrike, Steely Resolve 5|Song of the White Raven
Crusader 2|+7/+2|+8|+4|+6|Indomitable Soul
[/table]
Spells Known: Bard 0: 4, Bard 1: 2 (Harmony, Beastland Ferocity), Paladin 1: 1 (Lesser Restoration), Domain: True Strike, Oracle 1: 5(Divine Favor, Devastating Smite, Wieldskill, Identify, Blade of Blood.
Maneuvers(5): Douse the Flames, White Raven Tactics, Crusader's Strike, Foehammer, Revitalizing Strike
Stances(2): Iron Guard's Glare, Tactics of the Wolf
Items Required: Slippers of Battledancing, Vest of Legends(Optional) Harmonizing Weapon, Headband of Charisma
That's what I have planned out, the rest is probably going to be straight Crusader, which'll cap off at Steely Resolve 20.
So far, I net Charisma to saves, with reflex saves gaining Charisma twice, Initiative, atk, dmg, Knowledge skills, which further fuel atk and dmg through Knowledge Devotion. and AC. Haven't found a way to use Charisma to HP without being undead, which wouldn't fly with this build.