grinner666
2006-11-14, 12:11 AM
You have mastered the art of the combat bluff, causing hesitation and confusion in your opponent.
Prerequisites: BAB +6, Dodge, Expertise, Improved Feint
Effect: When using the Bluff skill to feint in combat, you may cause one of the following effects instead of denying your opponent his Dex bonus to AC. All other rules for feinting apply.
Confusion: You receive an AC bonus against the opponent you just bluffed equal to your Cha modifier, if positive.
Hesitation: Until after your next action, your opponent can not make a full attack action that includes you as a target. He MAY ignore you and make a full attack against another target or targets, but in this case you gain the normal benefit for a feint (opponent loses Dex bonus to AC) on your very first attack in the next round.
Note: This feat may be taken as a Fighter bonus feat.
Prerequisites: BAB +6, Dodge, Expertise, Improved Feint
Effect: When using the Bluff skill to feint in combat, you may cause one of the following effects instead of denying your opponent his Dex bonus to AC. All other rules for feinting apply.
Confusion: You receive an AC bonus against the opponent you just bluffed equal to your Cha modifier, if positive.
Hesitation: Until after your next action, your opponent can not make a full attack action that includes you as a target. He MAY ignore you and make a full attack against another target or targets, but in this case you gain the normal benefit for a feint (opponent loses Dex bonus to AC) on your very first attack in the next round.
Note: This feat may be taken as a Fighter bonus feat.