fishjam
2013-03-11, 10:46 AM
Hello Playgrounders.
Im going to be joining in a game of pathfinder in a few days, and have the task of being the wizard.
We will be Level 10 and the campaign will be a undead heavy and underground based adventure. Its using one of the Foggoten realms campaigns but being run for pathfinder. The group is definatly not an optimized group, Now i am ok with all this but..
How should i make the wizard.
The party consists of:
A Paladin Level 10, who has already strictly said he will IC be very much against necromancers. (New to Roleplay games)
A Bard/Shadowdancer (7/3) Who is going to be the face of the party with a huge charisma (Fairly good Roleplayer, but quite new.)
A Monk, panda... level 10. going to be taking drunken monk variant from the APG. (Very experienced in Roleplay games)
A Fighter level 10, Very VERY tanky, (fairly new but shows great promise)
A cleric level 10 ( the player is very much a "kick door in kill monsters" fighter, so this kinda been forced on them.. they still gonna be fighty though. Also fairly New)
And then me being a wizard.
Now i'm very experienced with Dnd and pathfinder,.. when running a game.. so i kinda been thrown into the deep end.. I kind of want to support the party, but also have fun and blow stuff up.
I've already decided that i going to be a gnome, I just have a fondness for the short guys.
What sort of Feats and Spells should i take and what specialization, if any, should i go for. 1 thing i do have to make a note of though, is that WBL is not happening, and we are allowed 5 items, each of which the value is under 5k. and then 2k for.. general kit ( including wands scrolls etc) so advice here is helpful.
Thanks guys in advanced.
[Edit] Ive read Treants God wizard guide, but im still unsure on things. And boks we are limited to Core book and advanced players guide.
Im going to be joining in a game of pathfinder in a few days, and have the task of being the wizard.
We will be Level 10 and the campaign will be a undead heavy and underground based adventure. Its using one of the Foggoten realms campaigns but being run for pathfinder. The group is definatly not an optimized group, Now i am ok with all this but..
How should i make the wizard.
The party consists of:
A Paladin Level 10, who has already strictly said he will IC be very much against necromancers. (New to Roleplay games)
A Bard/Shadowdancer (7/3) Who is going to be the face of the party with a huge charisma (Fairly good Roleplayer, but quite new.)
A Monk, panda... level 10. going to be taking drunken monk variant from the APG. (Very experienced in Roleplay games)
A Fighter level 10, Very VERY tanky, (fairly new but shows great promise)
A cleric level 10 ( the player is very much a "kick door in kill monsters" fighter, so this kinda been forced on them.. they still gonna be fighty though. Also fairly New)
And then me being a wizard.
Now i'm very experienced with Dnd and pathfinder,.. when running a game.. so i kinda been thrown into the deep end.. I kind of want to support the party, but also have fun and blow stuff up.
I've already decided that i going to be a gnome, I just have a fondness for the short guys.
What sort of Feats and Spells should i take and what specialization, if any, should i go for. 1 thing i do have to make a note of though, is that WBL is not happening, and we are allowed 5 items, each of which the value is under 5k. and then 2k for.. general kit ( including wands scrolls etc) so advice here is helpful.
Thanks guys in advanced.
[Edit] Ive read Treants God wizard guide, but im still unsure on things. And boks we are limited to Core book and advanced players guide.