TheAtomicSoul
2013-03-12, 09:34 PM
Hello all, tis' my first post on this board, so please be patient with me. ;)
My local group is prepping for another D&D 3.5 campaign, and all the other players are masters at mixing classes, skills, spells, and abilities to make ubber characters.
And then there's me.
I wind up making the weakling characters, or if they're strong physically, they get their life force taken down to near nothing in one or two shots.
Admittedly I do NOT MIN/MAX my characters- I try not to have a zero in any modifier and try to keep their skills across many fields.
SO- this game we're about to start: We'll be starting as level 5 (or 7?) characters. Whatever the case, it's the first higher starting level we've done, and I've been ITCHING to play a Satyr for a long time!
I've got my character build, but I feel he's still severely lacking in many areas. Due to the +2 LA I will start the game with NO class skills beyond the default 5 levels of Fey they get. And I think it'll be two more levels before I do get any level. (And yes, despite this I still want to play a Satyr.)
Now i'd like for the character to live past the first game, and I hope some here may know a few things that would help my character live!
Here's the stats so far: I'm building him as an Archer, and would like his design to be a "you can't hit me" type.
--------------------------------
STR 16 Mod 2
DEX 20 Mod 5
CON 15 Mod 2
INT 15 Mod 2
WIS 14 Mod 2
CHA 13 Mod 1
(Above includes the racial +2 to everything but Str)
Fort 3
Reflex 9
Will 6
HP 40 (DR5/ Cold Iron)
AC 25 , Touch 16, Flat 20
(10+ 4 Armor, 5 Dex, 5 Nat, 1 Defl)
Above includes
mithril chain shirt +4 Armor
Nat Armor 4
ring of protection (+1 Deflection)
amulet of natural armor (+1 Nat Armor)
---------------------------
Attack Bonus: +4 Melee, +7 Range
Masterwork Mundane Crystal Composite Longbow +2Str
- Attack Bonus: +8 / +9 under 30 ft
- Damage: 1D8 +2 / +3 under 30 ft
Feats
Precise Shot No -4 penalty when shooting into melee
Point Blank Shot +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
--------------------------------------
I have 8000 gold to spend, and picked the following:
1250 Mytheral Chain shirt
2000 Ring of Protection
2000 amulet of natural armor
1800 Efficient Quiver
600G Masterwork Mundane Crystal Composite Longbow +2Str = +1 attack, +2 damage
350 Gold Left (Thinking Arrows and maybe a custom helmet (due to horns)
================================
I'm also in debates as to what class I should go into, once I get the chance. I was thinking of aiming towards SoulBow, but not sure if the build is right OR if I'd be stepping on the toes of another player who I think is playing a SoulBlade.
Any suggestions are appreciated!
My local group is prepping for another D&D 3.5 campaign, and all the other players are masters at mixing classes, skills, spells, and abilities to make ubber characters.
And then there's me.
I wind up making the weakling characters, or if they're strong physically, they get their life force taken down to near nothing in one or two shots.
Admittedly I do NOT MIN/MAX my characters- I try not to have a zero in any modifier and try to keep their skills across many fields.
SO- this game we're about to start: We'll be starting as level 5 (or 7?) characters. Whatever the case, it's the first higher starting level we've done, and I've been ITCHING to play a Satyr for a long time!
I've got my character build, but I feel he's still severely lacking in many areas. Due to the +2 LA I will start the game with NO class skills beyond the default 5 levels of Fey they get. And I think it'll be two more levels before I do get any level. (And yes, despite this I still want to play a Satyr.)
Now i'd like for the character to live past the first game, and I hope some here may know a few things that would help my character live!
Here's the stats so far: I'm building him as an Archer, and would like his design to be a "you can't hit me" type.
--------------------------------
STR 16 Mod 2
DEX 20 Mod 5
CON 15 Mod 2
INT 15 Mod 2
WIS 14 Mod 2
CHA 13 Mod 1
(Above includes the racial +2 to everything but Str)
Fort 3
Reflex 9
Will 6
HP 40 (DR5/ Cold Iron)
AC 25 , Touch 16, Flat 20
(10+ 4 Armor, 5 Dex, 5 Nat, 1 Defl)
Above includes
mithril chain shirt +4 Armor
Nat Armor 4
ring of protection (+1 Deflection)
amulet of natural armor (+1 Nat Armor)
---------------------------
Attack Bonus: +4 Melee, +7 Range
Masterwork Mundane Crystal Composite Longbow +2Str
- Attack Bonus: +8 / +9 under 30 ft
- Damage: 1D8 +2 / +3 under 30 ft
Feats
Precise Shot No -4 penalty when shooting into melee
Point Blank Shot +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
--------------------------------------
I have 8000 gold to spend, and picked the following:
1250 Mytheral Chain shirt
2000 Ring of Protection
2000 amulet of natural armor
1800 Efficient Quiver
600G Masterwork Mundane Crystal Composite Longbow +2Str = +1 attack, +2 damage
350 Gold Left (Thinking Arrows and maybe a custom helmet (due to horns)
================================
I'm also in debates as to what class I should go into, once I get the chance. I was thinking of aiming towards SoulBow, but not sure if the build is right OR if I'd be stepping on the toes of another player who I think is playing a SoulBlade.
Any suggestions are appreciated!