Scowling Dragon
2013-03-13, 06:32 AM
This is an alternate variation, of the the already alternate "Color Wheel" system.
This is much more of a fast way to portray personality, then really about alignment:
Its based around 6 (D&D) Elements: Fire, Water, Earth, Wind, Negative Energy, and Positive Energy.
Positive Energy is associated selflessness.
Negative Energy is associated greed.
A person must have elements of both in order to achieve things in life.
Its much more common then for those who achieve wealth and donate it to have elements of Negative energy as its the thing that allowed them to make the money in the first place alongside with Positive energy.
Those purely of positive energy tend not to gain much money or position in the first place.
Fire is Associated with aggression.
Water is Associated with calm.
One must have elements of both to succeed in life. Though most warriors tend to be more associated with fire, and healers with water.
Air is associated with freedom, and change.
Earth is associated with Stability and resilience.
One must have elements of both to succeed in life. Though air is more associated with Nomadism, and Earth with Law abiding.
Everybody has a mix of all these elements inside them.
So a Crusading Paladin is most likely to be P but everything else is up for grabs:
A F Paladin is likely to not stand for any problems and get much more agitated by injustice much more easily.
A W Paladin is much more likely to keep a cool head and try to think of longer term solutions
A Paladin is much more likely to have elements of E then of A, but without any elements of A a Paladin tends not to crusade and just watch over his own area.
So this is more of a way to just quickly identify the personality type of the person.
So NFA is probably aggressive bandit. But it could also be barbarian.
NW is more likely a thinker type person. Maybe a bandit leader.
NP is likely a good natured Businessman. Scrooge McDuck?
Just because OTHER elements are not noted isn't because they don't have them. But its because they don't define them as much.
Identifying some characters:
Roy: W. Thats the most definitive part of his character. Is that he is most often calm and thinking.
Elan: A. He is a very good person at heart, but doesn't really care for rules.
Haley: NAF. Is like Elan, but has a darker side.
Durkon: PEF. He is a very stable person, but is also quite uncompromising of his principles. We have truly seen the level of Selflessness he portrays recently. He is the one who really has given up the most in the story.
Vaarsavius: NF. Hes very passionate about his magic, and tends to see everything as a means to the magic. But is recently changing.
Belkar: NF. Just aggression and self absorption mostly.
I dunno. Maybe its just a bunch of rubbish. :\
This is much more of a fast way to portray personality, then really about alignment:
Its based around 6 (D&D) Elements: Fire, Water, Earth, Wind, Negative Energy, and Positive Energy.
Positive Energy is associated selflessness.
Negative Energy is associated greed.
A person must have elements of both in order to achieve things in life.
Its much more common then for those who achieve wealth and donate it to have elements of Negative energy as its the thing that allowed them to make the money in the first place alongside with Positive energy.
Those purely of positive energy tend not to gain much money or position in the first place.
Fire is Associated with aggression.
Water is Associated with calm.
One must have elements of both to succeed in life. Though most warriors tend to be more associated with fire, and healers with water.
Air is associated with freedom, and change.
Earth is associated with Stability and resilience.
One must have elements of both to succeed in life. Though air is more associated with Nomadism, and Earth with Law abiding.
Everybody has a mix of all these elements inside them.
So a Crusading Paladin is most likely to be P but everything else is up for grabs:
A F Paladin is likely to not stand for any problems and get much more agitated by injustice much more easily.
A W Paladin is much more likely to keep a cool head and try to think of longer term solutions
A Paladin is much more likely to have elements of E then of A, but without any elements of A a Paladin tends not to crusade and just watch over his own area.
So this is more of a way to just quickly identify the personality type of the person.
So NFA is probably aggressive bandit. But it could also be barbarian.
NW is more likely a thinker type person. Maybe a bandit leader.
NP is likely a good natured Businessman. Scrooge McDuck?
Just because OTHER elements are not noted isn't because they don't have them. But its because they don't define them as much.
Identifying some characters:
Roy: W. Thats the most definitive part of his character. Is that he is most often calm and thinking.
Elan: A. He is a very good person at heart, but doesn't really care for rules.
Haley: NAF. Is like Elan, but has a darker side.
Durkon: PEF. He is a very stable person, but is also quite uncompromising of his principles. We have truly seen the level of Selflessness he portrays recently. He is the one who really has given up the most in the story.
Vaarsavius: NF. Hes very passionate about his magic, and tends to see everything as a means to the magic. But is recently changing.
Belkar: NF. Just aggression and self absorption mostly.
I dunno. Maybe its just a bunch of rubbish. :\