Crusader2010
2013-03-14, 05:43 AM
Hello all,
I'm starting as a player in a new Evil Pathfinder game, which may theoretically go from 1 to 20 but will stay in the lower levels for a while. I kind of set my heart on a Dragon disciple (level 6+). What I would appreciate is some advice on the first five levels that both make a decent mid-level DD but still is fun to play at levels 1-5.
I have read Oterisk's Guide to the Dragon Disciple (http://paizo.com/threads/rzs2nffu?Oterisks-Guide-to-the-Dragon-Disciple) but it's a bit above me, especially where it comes to feat selection. It's also a bit outdated I believe (according to the SRD Red Dragon Breath doesn't give vulnerability to cold, for example)?
For one, I want to be a Sorcerer. Summoner and Bard don't fit my character thematically (and we already have a summoner). On that subject, I want him to be a melee character with the ability to fire off some serious blasting. No, this isn't about optimizing a character to the max (because then you probably won't pick DD and blasting), I just want to be something decent in my role as BBEG and look downright awesome in RP. :)
I wish to be both caster and melee combatant as soon as possible, so I believe a 2 level fighter/ranger/etc and 3-level sorcerer would be my best bet for the first five levels? I understand that with 8 levels of Dragon Disciple I would fall short of level 9 spells at level 20, but that's ok I guess. I think going crossblooded is fine.
Now, fighting with claws and other natural attacks seems to be something the guide recommends as being a good route (due to lowered BAB). My confusion starts when feats get mentioned, like Dragon Style (http://www.d20pfsrd.com/feats/combat-feats/dragon-style-combat) and Dragon Ferocity (http://www.d20pfsrd.com/feats/combat-feats/dragon-ferocity-combat). Mainly because they require prereqs that are hard to obtain for anything but a monk or Unarmed Fighter (and the Unarmed fighter will still need to get stunning fist for as the prereq for Dragon Ferocity at level 6).
Then comes the Ranger, which can get permanent claws at second level (Combat Style -> Natural Weapon -> Aspect of the Beast -> Claws of the beast). However, these claws are not augmented by the sorcerer's draconic bloodline, correct? In addition, my question would be how the ranger dip can get access to the Dragon style feats as he'll fall short on feats fast.
The anti-paladin makes a good 2-level start as that gives the nifty Cha to saves buff, but it would probably mean giving up fighting with claws in favor of using a nice 2-hander. Also the armor proficiencies would seem to go to waste as they interfere with casting?
Then there's the barbarian, which is a great class to dip in for the speed bonuses and such. Not sure if it's the best choice even if I can get more claws while raging (which again I don't think get the bonuses from the draconic bloodline, correct?).
So please, help me out here to get a nice build going that's fun at the starting levels. For races anything that can walk over the street is fine (humans, half-elves and half-orcs seem to be the best initial choices, although I don't want to go for an intimidate build).
I'm starting as a player in a new Evil Pathfinder game, which may theoretically go from 1 to 20 but will stay in the lower levels for a while. I kind of set my heart on a Dragon disciple (level 6+). What I would appreciate is some advice on the first five levels that both make a decent mid-level DD but still is fun to play at levels 1-5.
I have read Oterisk's Guide to the Dragon Disciple (http://paizo.com/threads/rzs2nffu?Oterisks-Guide-to-the-Dragon-Disciple) but it's a bit above me, especially where it comes to feat selection. It's also a bit outdated I believe (according to the SRD Red Dragon Breath doesn't give vulnerability to cold, for example)?
For one, I want to be a Sorcerer. Summoner and Bard don't fit my character thematically (and we already have a summoner). On that subject, I want him to be a melee character with the ability to fire off some serious blasting. No, this isn't about optimizing a character to the max (because then you probably won't pick DD and blasting), I just want to be something decent in my role as BBEG and look downright awesome in RP. :)
I wish to be both caster and melee combatant as soon as possible, so I believe a 2 level fighter/ranger/etc and 3-level sorcerer would be my best bet for the first five levels? I understand that with 8 levels of Dragon Disciple I would fall short of level 9 spells at level 20, but that's ok I guess. I think going crossblooded is fine.
Now, fighting with claws and other natural attacks seems to be something the guide recommends as being a good route (due to lowered BAB). My confusion starts when feats get mentioned, like Dragon Style (http://www.d20pfsrd.com/feats/combat-feats/dragon-style-combat) and Dragon Ferocity (http://www.d20pfsrd.com/feats/combat-feats/dragon-ferocity-combat). Mainly because they require prereqs that are hard to obtain for anything but a monk or Unarmed Fighter (and the Unarmed fighter will still need to get stunning fist for as the prereq for Dragon Ferocity at level 6).
Then comes the Ranger, which can get permanent claws at second level (Combat Style -> Natural Weapon -> Aspect of the Beast -> Claws of the beast). However, these claws are not augmented by the sorcerer's draconic bloodline, correct? In addition, my question would be how the ranger dip can get access to the Dragon style feats as he'll fall short on feats fast.
The anti-paladin makes a good 2-level start as that gives the nifty Cha to saves buff, but it would probably mean giving up fighting with claws in favor of using a nice 2-hander. Also the armor proficiencies would seem to go to waste as they interfere with casting?
Then there's the barbarian, which is a great class to dip in for the speed bonuses and such. Not sure if it's the best choice even if I can get more claws while raging (which again I don't think get the bonuses from the draconic bloodline, correct?).
So please, help me out here to get a nice build going that's fun at the starting levels. For races anything that can walk over the street is fine (humans, half-elves and half-orcs seem to be the best initial choices, although I don't want to go for an intimidate build).