Chaosvii7
2013-03-22, 11:09 PM
I've created these feats for a P6 game I'm planning to run. The feats presented are an expansion of the suggested E6 extra feats, with the idea that people who are willing to expend the feat slots should be able to pick up a few things out of their class' regular 6-level spectrum, while trying to keep everything focused and/or practical. It's got a teeny bit of room for dipping and multiclassing, but the first prototypes were fairly lenient and I decided that it may be for the better to focus in on certain aspects that would make the feats particular to each class, but number crunchers could very well optimize it.
https://docs.google.com/document/d/1gNFgAwOaKnlV9MMzIaKB9V592SyeBCdT4Pdx6m-ybi0/edit?usp=sharing
Feel free to comment both here and on the document. I just want some critique on how you think these feats are as far as things go.
https://docs.google.com/document/d/1gNFgAwOaKnlV9MMzIaKB9V592SyeBCdT4Pdx6m-ybi0/edit?usp=sharing
Feel free to comment both here and on the document. I just want some critique on how you think these feats are as far as things go.