1Thunder1
2013-03-29, 12:56 AM
Okay, I am playing a theoretical game of Pathfinder/DnD 3.5 PvP with a friend of mine. I know that PvP in PF is widely inaccurate, random, ect... but we are doing it anyway. We are having a normal DM help us on rules and such. He has allowed my friend to use a hexblade variant (easily found with any hexblade searching).
An odd ability this hexblade gets is Arcane Resistance. This ability gives him his charisma modifier times 2 added to his saves against spells and spell-like abilities. This will net out +16ish to saves against spells at level 10 (the level we chose for PvP). I am challenging his hexblade with an oracle. I also noticed that he will also be using Dire Curse (A monstrous -6 on basically everything). He has always played hexblades, so I know he will probably also be using the Dark Companion familiar Variant (another -2 on basically everything)
My question is, at level 10, is it even possible to get around this kind of defense? I mean obviously the only defense I could possibly get around is AC, but how can an oracle win in melee combat with at least -5 on attacks vs. a full BAB class?
The Defense
Guessed Saves
Will: 21 (7 + 16 - 2 poor wisdom)
Fort: 28 (7 + 16 + 5 really good con)
Ref: 22 (3 + 16 + 3 good dex)
Guessed AC 19
Mithral Breastplate: 6
Dexterity: 3
Other:
possible cloak of resistance +5
possible SR of 21 (11 + character level)
possible piercing hex feat (half hexblade's curse goes through on a save)
possible displacement spell (along with aura of unluck)
An odd ability this hexblade gets is Arcane Resistance. This ability gives him his charisma modifier times 2 added to his saves against spells and spell-like abilities. This will net out +16ish to saves against spells at level 10 (the level we chose for PvP). I am challenging his hexblade with an oracle. I also noticed that he will also be using Dire Curse (A monstrous -6 on basically everything). He has always played hexblades, so I know he will probably also be using the Dark Companion familiar Variant (another -2 on basically everything)
My question is, at level 10, is it even possible to get around this kind of defense? I mean obviously the only defense I could possibly get around is AC, but how can an oracle win in melee combat with at least -5 on attacks vs. a full BAB class?
The Defense
Guessed Saves
Will: 21 (7 + 16 - 2 poor wisdom)
Fort: 28 (7 + 16 + 5 really good con)
Ref: 22 (3 + 16 + 3 good dex)
Guessed AC 19
Mithral Breastplate: 6
Dexterity: 3
Other:
possible cloak of resistance +5
possible SR of 21 (11 + character level)
possible piercing hex feat (half hexblade's curse goes through on a save)
possible displacement spell (along with aura of unluck)