Tragak
2013-03-29, 10:15 AM
Gelendeb grew up in a forestry town plagued by vampires. After being forced by a vampire to kill his own living brother, who wasn't strong enough to be raised, Gelendeb gouged out his own eyes (and had them treated somehow to avoid growing them back when given healing spells/potions) to avoid ever being Dominated again.
He prefers saps to more lethal weapons, as he has found that knocking vampires unconscious and then staking/decapitating is more reliable than injuring them close enough to death in combat that they know to escape in gaseous form (also, Fast Healing only applies to regaining lost HP, not re-losing gained non-lethal damage, right?)
Mechanics:
Human, NG, Ranger 5 / Fighter 2
Undead +4, Human +2, melee, wolf, 2 1st-level spells/day
15 DEX, 14 STR, 14 WIS, 12 CON, INT 10, 8 CHA
Feats (Human 1 + Levels 3 + Ranger 3 + Fighter 2 = 9):
Track, TWF, Endurance
Blind-Fight, Skill Focus (Listen), Power Attack, Two-Weapon Defense, Improved Initiative, Improved Favored Enemy
Skill Points: 62
Escape Artist 10 (5), Handle Animal 5, Heal 10, Knowledge Nature 5, Knowledge Religion 10 (5), Listen 10, Survival 10, ??? 2
Equipment:
Silver Sap +1 (x2 = 4042 gp) for combat
Silver Handaxe +1 (2021 gp) for coup de grace
Mithril Shirt +2 (5100 gp)
Amulet of Health + Periapt of Wisdom (+2 each) (x2 = 8000 gp)
Holy water flask (x4 = 4 lbs)
Explorer's Outfit
Bedroll
Backpack
Waterskin
He prefers saps to more lethal weapons, as he has found that knocking vampires unconscious and then staking/decapitating is more reliable than injuring them close enough to death in combat that they know to escape in gaseous form (also, Fast Healing only applies to regaining lost HP, not re-losing gained non-lethal damage, right?)
Mechanics:
Human, NG, Ranger 5 / Fighter 2
Undead +4, Human +2, melee, wolf, 2 1st-level spells/day
15 DEX, 14 STR, 14 WIS, 12 CON, INT 10, 8 CHA
Feats (Human 1 + Levels 3 + Ranger 3 + Fighter 2 = 9):
Track, TWF, Endurance
Blind-Fight, Skill Focus (Listen), Power Attack, Two-Weapon Defense, Improved Initiative, Improved Favored Enemy
Skill Points: 62
Escape Artist 10 (5), Handle Animal 5, Heal 10, Knowledge Nature 5, Knowledge Religion 10 (5), Listen 10, Survival 10, ??? 2
Equipment:
Silver Sap +1 (x2 = 4042 gp) for combat
Silver Handaxe +1 (2021 gp) for coup de grace
Mithril Shirt +2 (5100 gp)
Amulet of Health + Periapt of Wisdom (+2 each) (x2 = 8000 gp)
Holy water flask (x4 = 4 lbs)
Explorer's Outfit
Bedroll
Backpack
Waterskin