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Rebonack
2013-03-29, 06:27 PM
Two hundred years ago war raged between Equestria and the Zebra Empire. A war ended decisively with megaspell strikes on each nation, devastating the land and poisoning it with necromantic radiation. The Pegasus sealed up the sky with an omnipresent curtain of clouds, shrouding the surface in perpetual gloom. Survivors retreated into the Stables, massive fallout shelters to protect them from the radiation storm above. Some offered salvation. Others became nightmarish death-traps. But the Stables opened and descendants populated the blasted, blighted wastes.

Some Stables remain closed, forgotten by the world.

The Princesses are dead.

Fell things watch from the Stars.

Unity seeks to consume all.

A new order rises on the backs of slaves.

Harmony is shattered and forgotten.

Discord warps fragile virtue.

And Friendship is dying in the hearts of ponies.

Can light be returned to the Equestrian Wasteland?

Or is suffering and hate its only future?

This can only be known in the course of time.

This is Fallout Equestria. (http://falloutequestria.wikia.com/wiki/Fallout:_Equestria_Wiki)

The Nation of Equestria (http://i4.photobucket.com/albums/y102/Ironack/FOEMV9.jpg?t=1351207762)
Locations

Manehatten is a pretty happening place, its ruins containing the towns of Tenpony Tower (ritzy! Home of the Twilight Society and DJ-Pon3), Gutterville, Arbu (they hunt Radigators! And possibly other things...). The Buckland Cross (ruined bridge) serves as the headquarters of the Manehatten Steel Rangers chapter.

Fillydelphia is the home turf of the New Equestria movement, a growing dictatorship that is using slave labor in an attempt to rebuild Equestria's infrastructure. The Fillydelphia chapter of the Steel Rangers is set up in the StableTech HQ and they don't get along particularly well with the New Equestrians.

Ponyville is essentially a giant Raider nest. Those nasty nasty Raiders.

Maripony is the home turf of Unity, the seat from which The Goddess controls her Alicorn collective. Probably best not to go here unless one feels inclined to be mutated horribly.

Old Olneigh was previously the home of the miners who cleared out Maripony of its gem deposits. It is now home to an extensive pack of Hellhounds. Non-hellhound visitors probably won't be met with a warm welcome.

The Canterlot Ruins contains Stabletown, built from the remains of Stable1 and populated by Canterlot Ghouls. Zebratown, a suburb of Canterlot, can be found here as well. All these locations are choked with a blanket of necrotic fog. Visiting is highly discouraged unless one is undead already.

Appleloosa is one of the primary hubs of the slave trade. Slaves are auctioned off here before being shipped all over Equestria. Though mostly to Fillydelphia.

New Appleloosa is a scrap-town that survives mostly off the trade of scavenging, booze distilleries, and most notably Ditzy Doo's Mercantile. She sells everything!

Shatteredhoof was once the most infamous prison in all of Equestria. Now it's a mercenary city under the control of the Talons. If you need some tough as nails Griffons (and ponies!) to get a job done then look no further. Junction R-7 is an outpost of Shatteredhoof.

Saltlick City is a thriving community that makes quite the fortune in caps mining salts from both the nearby flats as well as the salt domes found under nearby mountains. An important ingredient in potions (as well as a number of drugs) these salts are an invaluable asset to Equestria.

Bridle Shores, paradise of the Wasteland!

Of course a place really doesn't have to be that spectacular to be considered a paradise when contrasted with the rest of the Wasteland. A small sea-side community on the west coast of Equestria, Bridle Shores wasn't large enough to warrant a MegaSpell attack. No important ministry hubs. No large military bases. No industrial centers. Just a community focused on tourism, farming, and harvesting the kelp forest that grows off shore.

Much of the farmland had been destroyed by irradiated runoff from White Tail Woods. However, the kelp fields are still thriving! Between sea weed and a much more recent fishing industry this town by the sea is one of the few places left in Equestria that holds some semblance of its former glory.

Vanhoover is located in the northwest of Equestria and is surrounded by a constant blizzard of horrific proportions. It's said that anypony who gets close enough can hear the haunting cries of Windigos amidst the driving snow. Vanhoover itself was long ago plagued by a terrible infestation of taint that warped anything that was still alive there.

Nopony goes to Vanhoover anymore.

Tall Tail was once a major shipping center for Equestria's west coast and the nation's capital for the fabrication of arcane technology. The Tall Tail Steel Rangers chapter has almost uncontested control of the city and its remaining resources.

The Factions
-Steel Rangers are an elite group of power-armor clad Earth ponies committed to collecting and guarding the artifacts of the Ministry of Wartime Technology. While some Steel Rangers are kind hearted as an organization they value technology above the lives of ponies. Purges of whole Stables aren't uncommon as a means to gain old tech. In many ways the Steel Rangers are no better than Bandits with better training and toys.

-Unity is a collective hivemind of Alicorns controlled by the enigmatic Goddess out of her citadel in Maripony. They are known to capture ponies of exceptional magical power and convert them into Alicorns to augment the abilities of Unity. An alicorn's old memory is drowned out in the Dream of Unity, though their core personality is left intact. Despite common stories alicorns are not in fact without individuality. Some ponies worship the Goddess and see Unity as an improvement over the strife of the Wasteland.

-The Enclave is the military government of the Pegasus ponies. For the most part they keep to themselves above the cloud curtain, though there are a few mountain top Enclave Mining Outposts where contact and trade are possible. Pegasus that travel to the surface and associate with other ponies are written off as contaminated by the Enclave and killed if they attempt to return to Pegasus society.

-The Twilight Society is a cabal of powerful mages who seek to follow the legacy of Twilight Sparkle, arguably the most magical unicorn who has ever lived. To that end they seek out powerful magical objects and lore to increase their own knowledge and power base. The Twilight Society often employs other ponies to collect important objects of power for them.

-New Equestria is a brutal oligarchy using slavery to attempt to rebuild the infrastructure and former glory of Equestria. Though their leadership insists that their goals are laudable their methods leave quite a bit to be desired.

-The Talons are the most prestigious group of mercenaries in Equestria. Traditionally a griffon-only organization ponies also serve to lend a bit of extra hoof-power when the need arises. The Talons are known for a strong sense of honor, unwilling to break contract even if a more lucrative offer arises. Talons who break contract often find a bounty placed on their head by the organization.

-Raiders aren't strictly a faction, but they can be found scattered all over Equestria. These are ponies that have completely lost their Virtue and now have no anchor to keep themselves from becoming caught up in the maddening whispers of the Stars. They are driven in an ever deepening spiral of insanity and depravity ended only by the forfeit of their lives.

-Towns, Tribes, and Stables are likewise not a faction in the strict sense, but many ponies have no allegiance to an Equestria-spanning organization. Instead they may simply fight to protect their community or their own interests.

Creating a Character
The Bio
Name Your pony has one of these, right?

Race Pony (Earth, Unicorn, Pegasus), Zebra, Griffon, Hellhound, Bison, Dragon, Alicorn, Sheep, Goat, Minotaur, Donkey, Cow, Changeling. Are they a ghoul? Do we want Bat Ponies (Luna's royal guards) to be a separate race from Pegasus? What about Glimmerwing and Crystal ponies (season 3)?

Cutie Mark/Special Talent Pony and Zebra only. What is the one special thing that your pony is really good at? What makes them special? Decide and they get a pretty picture representing it on their butt. Oh. And their innate magic focuses on that talent as well. Zebras gain Glyphmarks rather than Cutie Marks.

Virtue What separates ponies with some degree of good left in them from completely irredeemable Raiders. Kindness. Laughter. Honesty. Generosity. Loyalty. Magic. Every Virtue can be a Harmonious and tempered by friendship or a Discordant, hollow mockery. Regardless of whether a pony's Virtue is Discordant or Harmonious it is their anchor against the steady erosion of their soul by the Equestrian Wasteland. This would be a swell place to expound on your pony's personality in general, too!

Appearance Your pony looks like something, right?

Faction Who is your pony associated with? A city? A Stable? An ideological group? Or are they the lone timberwolf sort? Do they have Friends? Tell us here!

Primary Skills What is your pony good at? Aside from their special talent of course. A character should have five (or fewer) skills that they're VERY good at. These are the generalized skills applicable to life in the Wasteland. Armor, Battle-Saddle, Explosives, Fire-Arms, Medical, Melee, MEWs, Repair, Science, Speech, Stealth, and Survival. Especially powerful Traits should be included here as well (like, say, bending reality ala Pinkie Pie).

Secondary Skills Secondary skills can be viewed either as things that a pony is decent at, but not particularly amazing, as a specialization within one of their primary skills, or as a skill that doesn't really fall into the major categories (underwater basket weaving!) Secondary skills tend to be more focused than primary skills are (surgery/chem pre/potion making/first aid as opposed to Medical).

Equipment What kind of nifty gear is your pony outfitted with? Barding, tools, weapons, ammo, potions, books, alchemy ingredients, caps, vehicles, magical Ministry Mare statuettes. Good things to keep track of!

A Bit on Magic
ALL ponies are magical. As is to be expected of magical talking pastel colored tiny horses. Unicorns are the only ponies that can actually cast spells (aside from Alicorns, more on them later).

Earth pony magic takes the form of an empathic bond between themselves and whatever their special talent is. To an observer it would appear as though they're just REALLY good at whatever it is they do, but it goes deeper than that. Fluttershy is a bit unusual in that she uses Earth Pony magic in addition to her (very weak) Pegasus magic. Her Stare is a form of empathic overload I would guess.

Pegasus pony magic allows them to fly despite their tiny wings, grants them the ability to mess with weather, and allows for interaction with clouds as if they were solid object. Griffons use the same flavor of magic that Pegasus do.

Zebras cast spells as well, but instead of using arcane magic like the Unicorns they instead create potions (and other objects) and pour the spell-effect into that. Obviously it takes longer to craft a potion than it does to cast a spell, but once the potion or artifact has been made anypony can use it.

Alicorns are a fusion of all three pony tribes and use all three forms of magic. However the Alicorns of Unity have no cutie marks since they have no individuality.

Weee, spell schools!

Destructive spells (arcane bolts, elemental beams, energy arrows)
Defensive spells (healing, shields, cleansing magic, wards)
Divination spells (sending and gathering information)
Illusion spells (sensory tomfoolery!)
Beguiling spells (attacking the target's mind, want it need it)
Alteration spells (making physical changes to both ponies and environment)
Translocation spells (teleportation, telekinesis, conjuring objects)
Necromancy spells (dark magic that attacks the soul and vitality)

On Weapons
Weapons are an important tool in the hooves of anyone who feels inclined to survive in the Equestrian Wasteland. As such it's important to familiarize one's self with their properties and uses.

Magical weapons function much like their mundane counterparts, though injuries from magical weapons can't be healed normally. The scarred tissue must be cut away before healing is possible. Additionally magical energy weapons have a chance of completely disintegrating their target, reducing them to a heap of glowing pastel-colored ash. Magical weapons use Sparkle Batteries rather than bullets for ammo.

Melee Weapons have the benefit of requiring no ammunition, however one must get up close and personal with them. Hellhound-Claw weapons are of special note. Using their claws living Hellhounds are able to rapidly burrow through solid rock and even sheer through steel with little trouble. When weaponized they have a similar effect on armor and ponies.

Small arms (pistols, revolvers, and the like) are weaker and less accurate than larger weapons, but they're far less awkward in cramped conditions and easier to conceal. Additionally these weapons are easy for a Unicorn to wield via Levitation.

Long arms (shotguns and rifles) are more powerful and more accurate (or don't worry so much about accuracy in the case of shotguns) than their smaller counterparts. However they're quite a bit larger. Most long arms can be wielded via Levitation, though higher powered weapons are liable to buck themselves out of grip after being fired.

Heavy weapons (flamers, miniguns, rail guns, grenade launchers, rocket-pods, plasma cannons) are extremely powerful and deadly. And also, as the name suggests, extremely heavy. Wielding them without a Battle Saddle, powered armor, or a mounting is pretty much impossible.

Pony Archive. (http://www.giantitp.com/forums/showthread.php?t=252125)

Link to the ever-useful RPing guidelines! (http://www.giantitp.com/forums/showpost.php?p=9241295&postcount=3)

Dark Elf Bard
2013-03-29, 06:39 PM
Aw, I wanted to make it. :smalltongue:

Eledwhen will exact revenge.

Tychris1
2013-03-29, 06:58 PM
*Plants Flag*

I claim this thread for Ponyville!

Benson
2013-03-29, 07:12 PM
*kicks flag and plants own*

I claim this thread for my own machinations.

PurityIcekiller
2013-03-29, 07:38 PM
*would place a flag, but Flower Tail and Violetta are too busy arguing over which one to use*

I guess I'll just support whoever wins, or be Omnicidal Neutral (http://tvtropes.org/pmwiki/pmwiki.php/Main/OmnicidalNeutral).

TheAmishPirate
2013-03-29, 09:12 PM
*Fleetwing is far too busy running to actually plant a flag*

On that note, Fleetwing is a-running to Swift in the Northern Thread. :smalltongue:

Tychris1
2013-03-30, 12:54 AM
A mare addiction? Where does Razoreye get these crazy ideas from. We might have to send him to the brig for sowing dissent. :smalltongue:

Anyway, DEB, i'd rather just gloss over the tech babble. Most of it would be things I fabricate out of thin air that sound complicated, and the acene would pretty much be:
Lamia: Techno thingy XV
Eledwhen: Uh-huh.....

So I think we can just gloss over it. At this point once the tiny things have been ironed out, we'd just say what our characters would he doing for the next 3-4 days and set them on autopilot. Lamianos will probably be personally overseeing the reconstruction of Ponyville, listening in on any radio frequencies he can find (Hoping to latch onto any local Steel Ranger frequencies so he knows if he has to run or fight), and going on a loot raid or two on any places that might have old equestrian tech (Yay inner Steel Ranger angel sitting on his shoulder! Not that a Steel Ranger for an Angel is a good thing......) for the next few days. Oh, and laughing hysterically at DJ Pon3's assessment of himself, he's going to be doing alot of laughing.

Edit: Oh yeah. *Knocks over all other flags, plant one mega flag and guard it with Power Armor*

Earl of Purple
2013-03-30, 06:43 PM
I've been doing some thinking about my donkey tribal. I've got a better name: Rhys. Not sure why I chose it, but it's been chosen. Also, donkeys aren't naturally a mountain species, so I was wrong there, they're actually a desert species. But looking at the map, the Mackintosh Hills have snow caps, suggesting they're quite high, and they're surrounded by desert. Which is good, because I'd been thinking about an animistic religion with evil Peak Guardians on the highest mountains, defending the most powerful spirits. In actuality, the Peak Guardians are Enclave troopers defending their farms. So it looks like I'll soon be writing up a character sheet and sending him somewhere in the far south of Equestria.

In other news, I was wondering what EMO stood for- there's a lot of those in that area, and I have no idea what they are. If it's a mystery lost to time, then that's fine too.

Rebonack
2013-03-30, 08:49 PM
Enclave Mining Operation.

The Enclave mined mountain tops for their resources. Dunno about farming. Farming at that altitude might be possible for earth ponies, but it would be fiddly for pegasi.

PurityIcekiller
2013-03-30, 09:29 PM
So Greta's been kicked out for her beliefs on slavery? Is she going to associate with Violetta and eventually become a major force in the rebellion against Red Eye and Unity?

No, you're thinking of the wrong Greta.

Lycan 01
2013-03-30, 09:43 PM
She's not so much being "kicked out" as she is being "let go." But yes, her disdain of slavery is one of the (several) reasons Red Eye is firing her. :smalltongue:

Not sure if she'd be willing to join a big rebellion though. While she's a very capable fighter, she's actually not too fond of violence. (Just don't make her angry.) She'd probably prefer something more low-key and laid-back... like working at a clothing store in Tenpony Tower. "Look at all the pretty colors!! ~squee~ Holy Icarus, is that actual lace?!"



Now, Chain Link? She'd love an excuse to kill slavers. Any excuse. :smalleek:

PurityIcekiller
2013-03-30, 10:17 PM
I see. Well, that's still pretty cool, even if it means I can't make as many Geneforge jokes.

I want to meet that griffon. I think we'd get along quite well.

Earl of Purple
2013-03-31, 06:17 PM
On Farming: The Single Pony Project is enabling the Enclave to farm on top of the clouds; those are the farms I meant, and there are cloud-walking spells. Although I suppose if there were real hills with actual soil, the Enclave wouldn't turn those down.

Enclave Mining Operations, though, would also need guards, and chances are any juicy pre-war tech would have been claimed by Enclave patrols. Does mean that the local tribes have a low technology base, and the Enclave would probably want to discourage people from mining in the same areas as they do, just in case a Wastelander tunnel hit an Enclave tunnel or vice-versa.

TheAmishPirate
2013-03-31, 06:58 PM
May want to keep that mess spoiled, Earl. Just in case somebody hasn't gotten that far in FOE.

Earl of Purple
2013-03-31, 07:03 PM
Thank you for pointing that out, Amish. :smallsmile: I actually got slightly interested in this before I read the stories and opened the wiki to get a better idea of the setting and got a bit depressed. It took a few weeks before I actually read the story and I spent a while collecting other FO:E fics before I actually joined up here again. Glad I did read the story, though; it's brilliant.

Luka
2013-03-31, 07:18 PM
Hi guys, I'm back, missed all of you while I was away, did I miss something about Greta?

Lycan 01
2013-03-31, 07:50 PM
You could just read the last OOC thread. It was only, what, a page or two since you left? :smallconfused:


Greta likes clothes was the gist of it, and Chain would be a better choice for Night Jewel's little rebellion plan than Greta would be. Oh, and something's up with New Appleloosa. *shrug*

Luka
2013-03-31, 09:11 PM
Oh... Odd, someone else than me caused noise, whatever I came to pwn bad guys just like in every Fallout anyways

I mean, whenever I make some "Roleplaying" thing is trying to achieve something like this (http://www.youtube.com/watch?v=1gDXjt59wAU) or so, the rest?.... shoot and pwn EVERYTHING, which then turns into this (http://www.youtube.com/watch?v=BfYZIrMvQrY) and the starting part of this (http://www.youtube.com/watch?v=Ku4W7l-XEq0) and it's really freaking fun, never really cared that much about lore as the main thing, rather as a condiment or something like that for the fights' awesomeness.

About NA.... Dunno, nearest character is mister badass griffon on the south but he's busy and probably would get more awesome in not much time cuz dual SMGs, though I'm thinking I may have held him back a bit too much to evade damage?

........And what is this with Greta getting fired? :smalleek:

Also, if I may add, shouldn't the OOC's OP have links to previous in-game and OOC threads put in it just in case too?

MCerberus
2013-03-31, 10:00 PM
Rebonack

I think we both left the Paladin-Star Paladin conversation hanging a while back. It may be vital for causing an insane amount of trouble for TRSG!

BladeofObliviom
2013-03-31, 10:06 PM
About NA.... Dunno, nearest character is mister badass griffon on the south but he's busy and probably would get more awesome in not much time cuz dual SMGs, though I'm thinking I may have held him back a bit too much to evade damage?

........And what is this with Greta getting fired? :smalleek:

Alright, in order:

Something unclear has happened in New Appleoosa, and presumably Bob will put up a post describing the radio broadcast soon enough. I dunno whether your griffon would be well-suited to whatever the mission is because it hasn't been defined yet.

I'm planning on sending in Bauhaus though, who is competent with machines, medicine, and combat, so those bases, at least, are covered.


Greta has been "fired" by Red Eye, in the sense that she has been released from her contract as a Talon. Presumably the organization still gets their pay, he's just saying she doesn't have to do the job she was hired for. She's been asked to make sure Luka doesn't get himself killed and see him safely to Tenpony, though.


On a side note, it's your turn to post for Ray and Blaster in North.

Chaotic Bob
2013-03-31, 11:39 PM
Just waiting on one or two other details to resolve before I place my little pieces in the Southern thread for New Appleoosa.

Shortly to be introduced: Mild Tune, an earth pony who spends far too much time playing with a silly little radio setup he fixed in his home.
He tends to run on a fairly nocturnal schedule, all the better for avoiding weird guests.

Also noticing strange happenings about New Appleoosa.


In the nature of realism (pff, what?) the NA Incident hook isn't going to be a particularly instantaneous thing. It'll be updated on an in-game nightly basis.

Which may or may not take awhile, but such is the way of things.

PurityIcekiller
2013-03-31, 11:47 PM
I think having a few witnesses is good. Not really fair to sneak it on us when no one's around to see it, after all. This may actually be an opportunity to introduce a new character I thought of.

Lycan 01
2013-04-01, 07:18 PM
Will post South shortly, after dinner and such.


However, I'm waiting to make sure I have posts from Finder, Elestre, and Luka before moving the Fillydelphia scene forward. Luka, is your character not going to react even slightly to Greta being fired and assigned to be his de facto bodyguard? That's kind of a big deal. :smallconfused:

Luka
2013-04-01, 08:33 PM
However, I'm waiting to make sure I have posts from Finder, Elestre, and Luka before moving the Fillydelphia scene forward. Luka, is your character not going to react even slightly to Greta being fired and assigned to be his de facto bodyguard? That's kind of a big deal. :smallconfused:

I actually kind of have no idea of how I should make him react, I mean, yeah she got fired but she didn't.... Actually I think I may kind of have an idea, but I'm not sure so I'm gonna try putting it anyways to see

edited and added a reaction part, is it ok there?

Lycan 01
2013-04-02, 01:10 PM
Luka, you need to pick a single action and go with it for the train yard. You can't tell me you're going to lockpick the padlock, or smash it, or shoot it. Those are three drastically different things, and I don't know what your definition of "too long" is for lockpicking, or how he would be shooting it. So please, pick a single action to go with, and be more specific about your actions. I can't read your mind. :smallconfused:

Luka
2013-04-02, 02:19 PM
I actually meant that to fill all cases, just in case the next post is "he starts lockpicking SUDDENLY SHOOTING RAIDERS!", but if that's too many failsafes then just go with the lockpicking, "too long" would mean "too long like to possibly get the others to notice him"

Lycan 01
2013-04-02, 02:39 PM
Yeah, but "too long" isn't something your character can really account for. He can't just know how long it'll take to unlock the padlock or for enemies to show up, and then know whether or not to do an action based on that. Your character can only act on information they know as a character, not stuff that you yourself know as a player.

You can't just say "I want to do action A, but if that's going to end up take too long or be too much trouble, then I just want to skip to action B instead." You can can say "I want to do action A, but if it doesn't work, then I'll do action B next after I've done action A." But your character wouldn't know if it would take too long or not, so they wouldn't be able to just say "oh nevermind I'll just do this instead" without trying first. That's using OOC knowledge, and kinda metagame-y. Which is cheating. :smalltongue:

Luka
2013-04-02, 02:57 PM
Yeah, but "too long" isn't something your character can really account for. He can't just know how long it'll take to unlock the padlock or for enemies to show up, and then know whether or not to do an action based on that. Your character can only act on information they know as a character, not stuff that you yourself know as a player.

You can't just say "I want to do action A, but if that's going to end up take too long or be too much trouble, then I just want to skip to action B instead." You can can say "I want to do action A, but if it doesn't work, then I'll do action B next after I've done action A." But your character wouldn't know if it would take too long or not, so they wouldn't be able to just say "oh nevermind I'll just do this instead" without trying first. That's using OOC knowledge, and kinda metagame-y. Which is cheating. :smalltongue:

I think it's more like common sense, I mean, he would just try to lockpick the padlock, but if he starts to take long then he would smash it, but if that doesn't work then shoot it off.

Lycan 01
2013-04-02, 03:02 PM
Yes but "too long" is a subjective measurement of time. You may think "too long" is 10 seconds. I may think "too long" is 1 minute. Somebody else may think it's 30 seconds. So if I post and say he gave up after 30 seconds, you may get mad and say that's not long enough. Or if I post and say he tried for a minute and then the raiders saw him, you may get mad and say I made him work for too long.

You have to be specific. I'm not a psychic. I can't work with vague measurements of time in a situation where every second matters. :smalltongue:

Luka
2013-04-02, 03:24 PM
Yes but "too long" is a subjective measurement of time. You may think "too long" is 10 seconds. I may think "too long" is 1 minute. Somebody else may think it's 30 seconds. So if I post and say he gave up after 30 seconds, you may get mad and say that's not long enough. Or if I post and say he tried for a minute and then the raiders saw him, you may get mad and say I made him work for too long.

You have to be specific. I'm not a psychic. I can't work with vague measurements of time in a situation where every second matters. :smalltongue:

That's kind of the thing, I have no idea how long would it be "too long" for raiders to start looking around, but k then would use a "would attempt until he hears movement close by".... Though maybe that would make him easier to catch

Lycan 01
2013-04-02, 03:32 PM
Well, I mean, your character has no way to know how long it will take the raiders to show up. He's got to make his decisions on the fly, based on whatever info he has. And yes, t might make him easier to catch. That's a risk that's associated with lockpicking a door in the middle of raider-land. :smalltongue:

Earl of Purple
2013-04-02, 05:04 PM
I've added Rhys the donkey tribal to the Personnel Archive. What do you think?

Also, I've remembered another of those character ideas that was bouncing in my head- a pegasus ghoul formerly of the MoA that has spent the last 200 or so years stuck behind enemy lines.

Luka
2013-04-02, 06:49 PM
Well, I mean, your character has no way to know how long it will take the raiders to show up. He's got to make his decisions on the fly, based on whatever info he has. And yes, t might make him easier to catch. That's a risk that's associated with lockpicking a door in the middle of raider-land. :smalltongue:

Well, kind of assumed he would kind of get an estimate or something.

Lycan 01
2013-04-02, 06:53 PM
An estimate of how long he had until the enemies showed up? :smallconfused: Um... "Any moment now" since the raiders are kinda scouring the railyard for him. :smalltongue:

Dark Elf Bard
2013-04-02, 07:40 PM
Hey Earl of Purple, that entry of your donkey looks really cool! Can I have my donkey meet yours?

BladeofObliviom
2013-04-02, 07:43 PM
Also, I've remembered another of those character ideas that was bouncing in my head- a pegasus ghoul formerly of the MoA that has spent the last 200 or so years stuck behind enemy lines.

This sounds suspiciously like Swift's alternate universe clone. Does he/she have a goatee? :smalltongue:


A pegasus Zebra ghoul formerly of the MoA Roaman Frumentarii that has spent the last 200 or so years stuck behind enemy lines.

Lycan 01
2013-04-02, 07:56 PM
I've added Rhys the donkey tribal to the Personnel Archive. What do you think?

Also, I've remembered another of those character ideas that was bouncing in my head- a pegasus ghoul formerly of the MoA that has spent the last 200 or so years stuck behind enemy lines.


Looking over the donkey, he seems pretty good. Very interesting. Though I'm slightly amused that he's wearing gecko-hide armor. I've had Lucky make a mention or two of geckos - I was going to actually say that the geckos in the Deadlands are pretty much Deathclaws, rather than big-but-not-Deathclaw-big lizards like in New Vegas. Not saying your armor can't be made from "normal" Gecko hide, of course. Just observing that it could lead to a hilarious exchange if Lucky ever found out what his armor was made from. :smalltongue:

"Wait, his armor is made from WHAT? Luna Almighty, that's donkey must be ten different kinds of badass! :smalleek:"



Also, when you say "behind enemy lines" with your pega-ghoul, do you mean trapped in Zebrica, or trapped under the clouds? :smalltongue:

Tychris1
2013-04-02, 08:07 PM
Trapped under the clouds in Zebrica?

Anywho. I'm going to be doing more then just renovating Ponyville, I plan on changing it completely, with the first step being renaming it (Because Ponyville has a bad social stigma attached to it). I'm taking any suggestions.

Ideas so far:
The United Union of Socially Superior Republics
The New Pony Republic
Woodbury (Because Lamianos is the Governor of the town Damnit!)
Clopperton
Celestia Province
The United Ponies of Equestria

Aaaaaand youu can see the general trend here. Submissions will be finished when Icekiller wraps up in Ponyville so we can do the Time Warp, at which point Lamia will rename the joint.

Luka
2013-04-02, 08:21 PM
Wait.... A name change? isn't that likely a bit too much? I mean, wouldn't that just kind of nominaly erase an important place?

Lycan 01
2013-04-02, 08:30 PM
Don't worry Luka. Do you really think anybody besides Lamianos and his band of psychopaths will know about the name change, let alone care? :smalltongue:



Red Eye: "Is the artillery barrage prepared?"
Stern: "Yup. Ponyville will be gone in about-"
Red Eye: "Tut tut, let's call it by its proper name. If we're going to slaughter the chimera and his bloodthirsty ilk, we may as well be courteous about it."
Stern: *sigh* "Yes sir. In that case, the Grand Duchy of Commander Lamianos The Magnificent Esquire is gonna be firewood in about five minutes."
Red Eye: "Marvelous. Where are my binoculars?"

Chaotic Bob
2013-04-02, 08:35 PM
It is an important point though.
Just because Lamianos is renaming it at his end, doesn't mean the name "Ponyville" ceases to exist everywhere else, or even to us.

It's like the Sears Tower in Chicago.
It got renamed to...er...something else.
But no one I know even acknowledges that. Too used to what it used to be.

Tychris1
2013-04-02, 09:20 PM
Stern: *sigh* "Yes sir. In that case, the Grand Duchy of Commander Lamianos The Magnificent Esquire is gonna be firewood in about five minutes."

That's PERFECT. We're going to need a sign and lots of paint!


Anyway. Yeah it's more for Lamia's benefit then anything else. I personally like the name Ponyville, but i'm also not a Cannibalistic Traitor Mutant Hybrid Homocidal Enslaving Monster with a penchant for backstabbing. He'll push the new name as much as he can, hell, he'll probably try to even make a sign for the entrance. But I don't expect the name change to be too serious of a thing. It's more of a hopefully slow change.

Although i'm serious about the Governor thing. First explosive Lamianos gets hit with is going to shatter his right eye glass and scar it.

Edit: I believe the name you are looking for is Willis Tower, Bob.

PurityIcekiller
2013-04-02, 09:28 PM
And, of course, there's the risk of certain ponies vandalizing the signs if they object to the name.

Who, me? Of course I wouldn't! Not just because I don't like the name, at any rate.

Tychris1
2013-04-02, 09:31 PM
While we're at it, I should rename Lamianos too.

I'm thinking: The Steel Ranger formerly known as, Lamianos. :smalltongue:

Chaotic Bob
2013-04-02, 09:42 PM
Willis...yes, I suppose that might be it. I don't care enough to go check. It'll always be Sears to me.
I'm stubborn and lazy.
Mostly lazy.

Anyway. For no real reason other than because some neurotic urge or another said "Do it that way", I'll do the first NA blurb when Ponyville jumps forward.
And then probably sequentially do the next few over steady increments of time to catch up.

PurityIcekiller
2013-04-02, 10:24 PM
So, two things about Ponyville. First, is Pineapple still in the scene? Second, is Night Jewel going to have a chance to see Eledwhen before the time-skip?

BladeofObliviom
2013-04-02, 10:33 PM
So, two things about Ponyville. First, is Pineapple still in the scene? Second, is Night Jewel going to have a chance to see Eledwhen before the time-skip?

Pineapple walked off, and has exited the scene for the sake of her player not having anything else to do with her pre-timeskip.

Dark Elf Bard
2013-04-03, 12:08 AM
Don't worry Luka. Do you really think anybody besides Lamianos and his band of psychopaths will know about the name change, let alone care? :smalltongue:



Red Eye: "Is the artillery barrage prepared?"
Stern: "Yup. Ponyville will be gone in about-"
Red Eye: "Tut tut, let's call it by its proper name. If we're going to slaughter the chimera and his bloodthirsty ilk, we may as well be courteous about it."
Stern: *sigh* "Yes sir. In that case, the Grand Duchy of Commander Lamianos The Magnificent Esquire is gonna be firewood in about five minutes."
Red Eye: "Marvelous. Where are my binoculars?"
Eledwhen isn't bloodthirsty!

More warm-milk and cookies thirsty.

Lycan 01
2013-04-03, 12:17 AM
@Dark Elf Bard: Psst, Purity asked about Eledwhen. You may want to answer her.


@Earl of Purple: I've actually come up with an interesting plot hook/character for your donkey to meet up with. Let me know when you're ready to begin playing him. Do you want to introduce him first, or do you want me to set up the scene first?

PurityIcekiller
2013-04-03, 01:17 AM
@Dark Elf Bard: Psst, Purity asked about Eledwhen. You may want to answer her.

Other people in the Ponyville group could answer as well if they have some way to keep Eledwhen away from Night Jewel.

And out of curiosity, where did you get the idea that I'm female? Was it my name, my characters, or my behaviour?

Lycan 01
2013-04-03, 01:35 AM
Other people in the Ponyville group could answer as well if they have some way to keep Eledwhen away from Night Jewel.

And out of curiosity, where did you get the idea that I'm female? Was it my name, my characters, or my behaviour?

Whoopsie, my mistake. :smallredface: Just an absent-minded slip-up, stemming from all your characters being female, so my brain is very accustomed to using "her" in reference to your posts and actions. Wasn't paying enough attention to what I wrote, I guess. Sorry, I meant no offense. :smalleek:


Also, Oblivion, the gun Chain is using is based on the Light Machine Gun in New Vegas, which is based (mostly) on the M240 general purpose machine gun from real life. Not a minigun by any means, but still belt fed and awesome. :smallamused:

PurityIcekiller
2013-04-03, 01:43 AM
Whoopsie, my mistake. :smallredface: Just an absent-minded slip-up, stemming from all your characters being female, so my brain is very accustomed to using "her" in reference to your posts and actions. Wasn't paying enough attention to what I wrote, I guess. Sorry, I meant no offense. :smalleek:

Oh, it's all right. I'm quite used to it by now. Don't worry. :smallwink: Maybe it'll clear things up a bit once Nails gets back in action, if I ever find a way.

Tychris1
2013-04-03, 05:49 AM
Yeah, Lamia is going to kind of make a barrier between the two of them. He's trying to make Eledwhen his little evil apprentince, and the last thing he needs for that is Night Jewel's interference.

BladeofObliviom
2013-04-03, 10:13 AM
Eledwhen isn't bloodthirsty!

More warm-milk and cookies thirsty.

Yeah, that passage would worry me more if I thought Red Eye would actually order an artillery barrage on a location he knows to contain a helpless filly.



@Lycan:

Ah, the LMG makes sense too. My mind jumped to the Vindicator because I started thinking about large, two-handed automatic heavy weapons that use 7.62mm ammunition.

As much as I love NV, I haven't logged nearly as many hours on it as I have Fallout 2, despite the latter having come out when I was, like, 3. :smalltongue:

Rebonack
2013-04-03, 12:00 PM
In case it isn't clear a Stable in the mountains bordering the Badlands (Deadlands) and the Hayseed Swap (Fire Swamp) is being cleaned out by the Enclave. A huge thunder cloud settling over the top of a mountain would probably be kinda hard to miss.

I think Earl was planning on putting his mule somewhere in that general area, yeah?

Regardless. If you want to dodge fire spouts, moles rats, and lightning sand then I think [The Fireswamp] might be an interesting place to explore! The area was far enough away from pretty much everything that it was spared the worst of the radiation.

Though of course it still got enough to make the local wildlife far more unpleasant than it had been originally. And that's saying something. Hydras, leeches, and hypnotoads oh my!

The upside is that the water can be drunk without turning you into a ghoul and the plant life that doesn't poison you is actually edible! The Fireswamp isn't quite as much of a deathtrap as the Everfree, but it it dangerous enough that it isn't a popular place to live.

As an added bonus the Daring Doo adventures took in the more jungle-y parts of the region.

PurityIcekiller
2013-04-03, 12:25 PM
Yeah, Lamia is going to kind of make a barrier between the two of them. He's trying to make Eledwhen his little evil apprentince, and the last thing he needs for that is Night Jewel's interference.

Which is why Night Jewel will do everything she can to interfere. I foresee a power struggle... :smallamused:

TheAmishPirate
2013-04-03, 12:29 PM
Which is why Night Jewel will do everything she can to interfere. I foresee a power struggle... :smallamused:

Given the physical disparity between the two, and the fact that Laminos has to worry about what Eldwhen overhears/sees him doing, I feel like this is going to end up being the most passive-agressive power struggle in Wasteland history. :smallbiggrin:

Tychris1
2013-04-03, 01:55 PM
Given the physical disparity between the two, and the fact that Laminos has to worry about what Eldwhen overhears/sees him doing, I feel like this is going to end up being the most passive-agressive power struggle in Wasteland history. :smallbiggrin:

Yes, yes it will. Especially since Lamianos can't just use his minigun/Grenade Launcher/Need's ammo Rocket Launcher/One single hoof to break every bone in her body. Atleast not yet. Once she's been adequately "Dark Sided" Lamianos will stop holding back.

Until then though we'll have scenes like,
Lamia:"Oh woops! I didn't even see your house there! My bad, I was showing Eledwhen here how to shoot a Grenade Launcher and well.... mistakes were made. Shucks, looks like all your possessions are buried under that rubble. You need any help getting it out? A true friend is ALWAYS willing to help another friend out."

TheAmishPirate
2013-04-03, 02:12 PM
Yes, yes it will. Especially since Lamianos can't just use his minigun/Grenade Launcher/Need's ammo Rocket Launcher/One single hoof to break every bone in her body. Atleast not yet. Once she's been adequately "Dark Sided" Lamianos will stop holding back.

Until then though we'll have scenes like,
Lamia:"Oh woops! I didn't even see your house there! My bad, I was showing Eledwhen here how to shoot a Grenade Launcher and well.... mistakes were made. Shucks, looks like all your possessions are buried under that rubble. You need any help getting it out? A true friend is ALWAYS willing to help another friend out."

If you make this Three Stooges routine amusing enough, Red Eye might not wreck up the place immediately. Though he may have slaves, able hooves, and building materials a-plenty, where else is he going to get a ready supply of comedy gold? :smalltongue:

Tychris1
2013-04-03, 02:17 PM
Alright, this is the second time this has come up.

Why exactly would Red Eye wipe the place out anyway?

Chaotic Bob
2013-04-03, 03:44 PM
I suppose it may seem redundant, or not, but I should warn everyone that an Enclave Stable purge is just that. A purge.
Not take-prisoners-or-just-be-mean.

They're completely cleaning house, and all that entails.

I've attempted to gloss past getting detailed on anything, but this will serve as the warning for potential readers.
This is a rather canon choice of action on the Enclave's part, so beware.


Alternatively this warning may be too late.
In which case: oops. Sorry.


Rebo wanted a rather elaborate introduction for a character, and this serves as a mildly important set up for What The Enclave Is And Can Do.
As a whole they are definitely Not Nice and that is something important to must be remembered for the future.

Nice way to start a character off though.

Lycan 01
2013-04-03, 03:54 PM
Alright, this is the second time this has come up.

Why exactly would Red Eye wipe the place out anyway?

This is like the 10th time it has come up. :smalltongue:

Red Eye has zero reason to like Lamianos, and he has zero reason to be happy about a new raider town being set up. It's one thing when the raiders are silly idiots who like to burn things. It's another thing when they're being led by an ex-Ranger chimera. An ex-Ranger chimera who has already shown himself to be ruthless, bloodthirsty, and traitorous on multiple levels.

Do you honestly think Red Eye is going to let that sort of situation persist, and in his own backyard no less? :smallconfused:

Earl of Purple
2013-04-03, 04:01 PM
Dark Elf Bard: If Lycan's OK with it, then I don't see why not.

BladeofObliviom: No goatee. Otherwise, pretty close. Is your zebra an infiltrator/saboteur that accidentally chose the fatal method of turning off a megaspell?

Lycan 01: Well, if necessary the tribe would work together to kill one. Plenty of hide for several pieces of barding, I'd imagine. But I was assuming they were small lizardy things like they are in New Vegas. Maybe they're bigger in the Deadlands?

Current quasi-formed backstory is of the peghoul he/she was one of the saboteurs that went around stopping Zebra megaspell missiles and got stuck in a facility just as the hijacked missiles were set to explode in their bays. Don't somehow think a ghoul whose prized possession is a signed photograph of a certain Ministry Mare would be very welcome above the clouds, anyway.

Also, I'm happy to introduce my donkey now, if you'd like. Your plot hook's float is bobbing.

Rebonack: A mule is a donkey/pony hybrid, and usually infertile. Rhys is a full-blooded donkey, and would take offence at the implication that he is in any way part pony. And I'd planned on his tribe being on the other side of the Deadlands, near the San Palomino Desert. I'm not saying there's no possibility of Rhys winding up in that area, but my initial plan for him was to just head north.

BladeofObliviom
2013-04-03, 04:45 PM
BladeofObliviom: No goatee. Otherwise, pretty close. Is your zebra an infiltrator/saboteur that accidentally chose the fatal method of turning off a megaspell?

(Swift doesn't have a goatee, I was just referencing that classic episode of Star Trek with the evil alternate universe. Evil Spock looks exactly the same as normal Spock, but with a goatee. :smalltongue:)

Anyway, yes on the infiltration, no on the megaspells. In fact, the only megaspell Swift has ever actually seen was the Balefire Bomb that crashed into Hightower Prison.

We're good. :smallbiggrin:

Lycan 01
2013-04-03, 05:36 PM
Dark Elf Bard: If Lycan's OK with it, then I don't see why not.


*shrug* Just be sure to post the character up here for us to check over, to make sure she's balanced and whatnot.



Lycan 01: Well, if necessary the tribe would work together to kill one. Plenty of hide for several pieces of barding, I'd imagine. But I was assuming they were small lizardy things like they are in New Vegas. Maybe they're bigger in the Deadlands?

It can be whatever type of gecko you prefer. There are different species. :smalltongue:


Current quasi-formed backstory is of the peghoul he/she was one of the saboteurs that went around stopping Zebra megaspell missiles and got stuck in a facility just as the hijacked missiles were set to explode in their bays. Don't somehow think a ghoul whose prized possession is a signed photograph of a certain Ministry Mare would be very welcome above the clouds, anyway.

He would get along quite well with Lucky. :smalltongue:

[/quote]Also, I'm happy to introduce my donkey now, if you'd like. Your plot hook's float is bobbing.[/quote]

I'll post up something shortly. I presume your character will be out scouting/exploring the Wasteland? Is he still part of a tribe, or is he out on his own right now?

PurityIcekiller
2013-04-03, 05:39 PM
This is like the 10th time it has come up. :smalltongue:

Red Eye has zero reason to like Lamianos, and he has zero reason to be happy about a new raider town being set up. It's one thing when the raiders are silly idiots who like to burn things. It's another thing when they're being led by an ex-Ranger chimera. An ex-Ranger chimera who has already shown himself to be ruthless, bloodthirsty, and traitorous on multiple levels.

Do you honestly think Red Eye is going to let that sort of situation persist, and in his own backyard no less? :smallconfused:

And if Night Jewel wins the power struggle?

BladeofObliviom
2013-04-03, 05:44 PM
And if Night Jewel wins the power struggle?

If that were to actually happen, and Red Eye found out about it somehow, it might not change much. Sufficiently judicious negotiation could probably get you a deal along the same lines as New Appleoosa's affiliation with Red Eye.

As in, he basically ignores you so long as you don't get uppity or harbor his enemies.

Earl of Purple
2013-04-03, 05:49 PM
He's planning on returning to his tribe someday, and when he does he'll be welcomed back with open hooves, but he's got a severe case of wanderlust and will wander until it's satiated. So, he's independent, but not an exile or on a quest beyond 'see what there is to see'.

Dark Elf Bard
2013-04-03, 05:52 PM
@Earl Of Purple: Okie dokie lokie! I'll try to set up her bio by tomorrow, 'kay?

@Purity & Tychris:Why exactly would the two of them be fighting over Eledwhen?

@People who know Red Eye: Doesn't he care deeply for foals or something like that? Maybe Lamia could send Eledwhen on a diplomatic mission or something of the like.

Alright Eledwhen, this mission is super iomportant and only the most skilled and important fillies can do it. We have a new neigh-bor named Red Eye? Can you welcome him to our neigh-bourhood for me? I'm very important doing grown up things.
*skips merrily off towards Reds Eye's group*

Also also! Isn't Elestre in the company of Red Eye? Maybe the two cousins will meet again!

PurityIcekiller
2013-04-03, 05:55 PM
@Purity & Tychris:Why exactly would the two of them be fighting over Eledwhen?

Each one's trying to make her into a successor to them, and neither one wants her to be the other's successor.

BladeofObliviom
2013-04-03, 06:04 PM
I suppose it may seem redundant, or not, but I should warn everyone that an Enclave Stable purge is just that. A purge.
Not take-prisoners-or-just-be-mean.

They're completely cleaning house, and all that entails.

Obligatory link because why the hell not (http://youtu.be/e3PXiV95kwA?t=2m)




@People who know Red Eye: Doesn't he care deeply for foals or something like that? Maybe Lamia could send Eledwhen on a diplomatic mission or something of the like.

Alright Eledwhen, this mission is super iomportant and only the most skilled and important fillies can do it. We have a new neigh-bor named Red Eye? Can you welcome him to our neigh-bourhood for me? I'm very important doing grown up things.
*skips merrily off towards Reds Eye's group*

Also also! Isn't Elestre in the company of Red Eye? Maybe the two cousins will meet again!

That might not work too well, since while he does care deeply for foals, he absolutely would not like the idea of one living under a bandit warlord.

As for meeting Elestre, that is very possible! Especially if he heard DJ PON3's talk about a Rogue Steel Ranger setting up in Ponyville.

Tychris1
2013-04-03, 06:27 PM
And if Night Jewel wins the power struggle?

http://24.media.tumblr.com/tumblr_mao6laNaQZ1rdeykbo1_500.gif


This is like the 10th time it has come up. :smalltongue:

Red Eye has zero reason to like Lamianos, and he has zero reason to be happy about a new raider town being set up. It's one thing when the raiders are silly idiots who like to burn things. It's another thing when they're being led by an ex-Ranger chimera. An ex-Ranger chimera who has already shown himself to be ruthless, bloodthirsty, and traitorous on multiple levels.

Do you honestly think Red Eye is going to let that sort of situation persist, and in his own backyard no less? :smallconfused:

Well, that is true. Mostly. Lamianos isn't feeding himself and everyone around him total bullsh*. He really does want to make the wasteland better. In his own, messed up way. And he'll pretty much butcher anything that stands in the way of it. I'll leave it by saying that Ducard is a Steelhooves fanboy and Lamia is a Red Eye fanboy.

Luka
2013-04-03, 06:32 PM
....Am I missing something or Railguns aren't the big, badass cannons I thought they were? I mean, if combat armor can stop them, and I thought they were times stronger than anti-tank rifles....

Also, is it just me or my characters tend up to be in the wrong groups? :smallbiggrin: eye mean, Gleamy got her purpose messed up and got boring, Luka was slightly k at first but then started epicly failing his purpose after being about to start what would be pretty much his first fight, Burnshine's alive out of sheer semi-pcness, otherwise she would fit as the "group jerk" and possibly had been killed off by the wasps as part of the usual "don't be a jerk" moment
And the griffon characters are completely alone and are the two most fun things I've ever made in a pbp (which I don't think would count that much since I haven't done many pbps here anyways) but I feel like need to get a bit more showy, I mean, instead of "shoot the dragon" goes "jumps on top of the dragon, slams the cannon into it's head, shoots it, then draws a combat knife and stabs one side of the head, then the other, then rolls, gets into it's mouth, and stabs the mouth celing into the brain, then jumps out and lands rolling up, finishing by landing in 2 legs and a talon while the dragon collapses behind him" Or just ripping stuff out of Skyrim (http://www.youtube.com/watch?v=d_G3zfYouzg) and putting it in here?

Also, would see if I can respond to Tall Hills, Raider Nest and the others soon.

Benson
2013-04-03, 06:35 PM
Hey Tychris1, since yer on and stuff and active in the OOC, waiting on ya in the southern thread :smalltongue: :smallwink:

PurityIcekiller
2013-04-03, 06:52 PM
http://24.media.tumblr.com/tumblr_mao6laNaQZ1rdeykbo1_500.gif

Don't underestimate my characters. Just because she doesn't have big guns doesn't mean she can't succeed.

BladeofObliviom
2013-04-03, 07:04 PM
....Am I missing something or Railguns aren't the big, badass cannons I thought they were? I mean, if combat armor can stop them, and I thought they were times stronger than anti-tank rifles....

I generally use Fallout as a baseline for my understanding of how weapons work. I was assuming that Ray was using something like this (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout_2%29).

If you meant that he was carrying around an Anti-Machine Rifle, that changes things. A lot.

And keep in mind that, while it didn't punch a hole in the combat armor, that Raider honestly got pretty damned lucky. Even so, the bones in her foreleg have been reduced to dust and she was sent sprawling onto the floor, unconscious and bleeding out.

On a non-critical hit to the shoulder, this Raider might as well be dead. Railguns are not laughable weapons by any means.

Lycan 01
2013-04-03, 07:17 PM
....Am I missing something or Railguns aren't the big, badass cannons I thought they were? I mean, if combat armor can stop them, and I thought they were times stronger than anti-tank rifles....


Rail guns are still bullets. Bullets can still be stopped by armor, granted the kintetic force behind them is gonna wreck everything. If it were a vehicle mounted railgun, though, that'd be a different story. Kersplat. Also, how do your characters even have railguns? There's only like a few of them in the entirity of the Fallout universe, to my knowledge. That's not standard issue tech at all, to my knowledge. :smallconfused:




And the griffon characters are completely alone and are the two most fun things I've ever made in a pbp (which I don't think would count that much since I haven't done many pbps here anyways) but I feel like need to get a bit more showy, I mean, instead of "shoot the dragon" goes "jumps on top of the dragon, slams the cannon into it's head, shoots it, then draws a combat knife and stabs one side of the head, then the other, then rolls, gets into it's mouth, and stabs the mouth celing into the brain, then jumps out and lands rolling up, finishing by landing in 2 legs and a talon while the dragon collapses behind him" Or just ripping stuff out of Skyrim (http://www.youtube.com/watch?v=d_G3zfYouzg) and putting it in here?


A flat "no" is the answer. That is not at all how pbp games work. This is a multiplayer game, not a fan fic. You don't get to decide the results of your attacks and stuff on other characters and NPCs, and you can't just go on a long combo of "epicness" on something, automatically deciding that all your attacks land and you win "just because." That's "god-modding," and it can potentially get you banned from any and all pbps on this site.

So no, you do not "need" to become more "showy" in your actions, as your idea of doing so constitutes "bad roleplaying etiquette" at best, and "cheating" at worse. :smalleek:

I'm not trying to be mean or sound angry or anything; I'm just explaining the situation to you, so you don't accidentally get yourself in trouble or something.

Luka
2013-04-03, 07:20 PM
I generally use Fallout as a baseline for my understanding of how weapons work. I was assuming that Ray was using something like this (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout_2%29).

If you meant that he was carrying around an Anti-Machine Rifle, that changes things. A lot.

And keep in mind that, while it didn't punch a hole in the combat armor, that Raider honestly got pretty damned lucky. Even so, the bones in her foreleg have been reduced to dust and she was sent sprawling onto the floor, unconscious and bleeding out.

On a non-critical hit to the shoulder, this Raider might as well be dead. Railguns are not laughable weapons by any means.

Eh.... I think I actually asked how were railguns in the first OOC if I don't remember wrong, and I think Rebo said there were gauss and Railguns.... and gauss rifles were a LOT lighter than Railguns.
Or rather, Ancient quote to be put!


In Fallout Equestria there are two types of magnetically driven firearms.

Railguns are big and commonly called 'Anti-Machine Weapons'. Wielding such a weapon requires a mounting or powered armor. Battle-saddle versions are available, but they're large and a bit cumbersome to use. Weapons such as these can blow straight through an Alicorn's shield with relative ease.

Gauss Rifles are the magnetically driven infantry weapons. They pack far more punch than more traditional rifles and make relatively little noise when they fire to boot. They're great for defeating enemy body armor.

Both types of weapons aren't terribly common and so getting proper ammo for them can be a bit tricky at times. But when you need to make somepony extremely dead there are few better options.

So I was like "wat?" when the round hit her armor with power that seemed like that of a sniper rifle, even so, in FO2 the gauss rifle blows power armor torsos away, so maybe you're overestimating that combat armor or understimating gausses.

---------------------------------------------------------------------


Rail guns are still bullets. Bullets can still be stopped by armor, granted the kintetic force behind them is gonna wreck everything. If it were a vehicle mounted railgun, though, that'd be a different story. Kersplat. Also, how do your characters even have railguns? There's only like a few of them in the entirity of the Fallout universe, to my knowledge. That's not standard issue tech at all, to my knowledge. :smallconfused:

I doubt combat armor could stop an anti-tank bullet, I mean, they're anti tank, how comes a 5.56mm AP round can pierce power armor but a railgun can't pierce combat armor?
I said he had a railgun waaaaaaaaay back, I think even before the hippocampus plant thing was even started, and no one ever objected to it :smallconfused:


A flat "no" is the answer. That is not at all how pbp games work. This is a multiplayer game, not a fan fic. You don't get to decide the results of your attacks and stuff on other characters and NPCs, and you can't just go on a long combo of "epicness" on something, automatically deciding that all your attacks land and you win "just because." That's "god-modding," and it can potentially get you banned from any and all pbps on this site.

So no, you do not "need" to become more "showy" in your actions, as your idea of doing so constitutes "bad roleplaying etiquette" at best, and "cheating" at worse. :smalleek:

I'm not trying to be mean or sound angry or anything; I'm just explaining the situation to you, so you don't accidentally get yourself in trouble or something.

I just gave a comment since I though going "shoot it" could have been too boring or simple for the game, I'm not saying that it was "they do this awesome thing and win", I'm putting a case where they would go "if this happens, they do this, then this then this, which if goes unstopped amounts to an awesome thing" under the same rules of multiplayer where their actions can get blocked/cancelled by the opponent.

Tychris1
2013-04-03, 07:25 PM
Yeah, Luka is kind of in the right here. Not in regards of say god-modding or getting his claws on a Rail Gun. I mean the power of the Rail Gun.

That Raider=Dead

That raider is so dead and splattered that his ancestors felt the gravitational inertia of the body slamming into the closest solid surface.

BladeofObliviom
2013-04-03, 07:40 PM
Okay, there is definitely a miscommunication here. I'm going to make something very clear.

"Railgun" is a generic term that can refer to most magnetically-driven weapons. The two types that exist in Equestria are the Anti-Machine Rifle and the Gauss Rifle.

The Gauss Rifle is what I assumed you were using, and fires a speck of metal at incredibly high velocity. It is effective, and can, in fact, blow holes through Power Armor... ...on a critical hit. It by no means has a perfect chance of an instant kill, even on someone wearing leather. Even so, a good hit is debilitating or deadly in virtually all cases. It very much CAN pierce combat armor. That particular shot just didn't.

The Anti-Machine Rifle, on the other hand, is an enormous weapon, at least two pony-lengths in size, so much so that it must be taken apart and put away for any significant motion aside from aiming. While Ray could probably equip an Anti-Machine Rifle, there is absolutely no reasonable way he could have managed to navigate the corridors or even trot up to a door while carrying it. This one IS an anti-tank weapon, though, so I think that's where the confusion is coming from.

Lycan 01
2013-04-03, 07:53 PM
Anti-Machine Rifles in FO:E are, to my understand, massive .50 caliber anti-tank rifles, a la the Anti-Materiel Rifle from New Vegas. That bigass rifle that Stern carries and blows ponies up with? Yeah. That's an AMR.

IIRC, there was in fact some miscommunication back at the start of the game, where Rebo thought they were rail rifles. I thought we cleared all that up, but I guess not.

Now, I'm just going with what was said in the main FO:E fic. The AMRs in FO:E were not rail guns. They were anti-tank ballistic rifles. Calamity found a custom-made one in the FO:E fic, called Spitfire's Thunder, and the Steel Rangers almost killed him for it. Just because he had it, not because he did anything wrong.

Which shows, once again, that Steel Rangers are not good guys, and that AMRs are not standard issue to your normal Ranger. :smallwink:

Chaotic Bob
2013-04-03, 07:55 PM
To be fair, even if it was standard issue to a Steel Ranger, they'd still kill other ponies for them.

It's more technologically advanced than a rock. They want it.

Luka
2013-04-03, 08:11 PM
Okay, there is definitely a miscommunication here. I'm going to make something very clear.

"Railgun" is a generic term that can refer to most magnetically-driven weapons. The two types that exist in Equestria are the Anti-Machine Rifle and the Gauss Rifle.

Eh... No, as far I know, "gauss" is what encopasses as a reference to most magnetically driven weapons, but as far I know, the gauss in Fallout is a coilgun, coilguns (http://en.wikipedia.org/wiki/Coilgun) and railgun (http://en.wikipedia.org/wiki/Railgun)s are two different things.


The Gauss Rifle is what I assumed you were using, and fires a speck of metal at incredibly high velocity. It is effective, and can, in fact, blow holes through Power Armor... ...on a critical hit. It by no means has a perfect chance of an instant kill, even on someone wearing leather. Even so, a good hit is debilitating or deadly in virtually all cases. It very much CAN pierce combat armor. That particular shot just didn't.

I think I've seen it do that without requiring critical hits, if not blowing the target down, still, combat armor catching the bullet instead of being torn appart or completely pierced by that has to be an armouring feat, a gauss is a LOT stronger than conventional projectile weaponry, of course, it would have wrecked the shoulder too, but I still think you're understimating that thing that could even go through power armor, or overstimating combat armor


The Anti-Machine Rifle, on the other hand, is an enormous weapon, at least two pony-lengths in size, so much so that it must be taken apart and put away for any significant motion aside from aiming. While Ray could probably equip an Anti-Machine Rifle, there is absolutely no reasonable way he could have managed to navigate the corridors or even trot up to a door while carrying it. This one IS an anti-tank weapon, though, so I think that's where the confusion is coming from.

I wasn't told they were THAT big, I mean, aren't normal Anti-tank rifles at least 1m long or something like that? :smallconfused:
-------------------------------------------------------------------

Anti-Machine Rifles in FO:E are, to my understand, massive .50 caliber anti-tank rifles, a la the Anti-Materiel Rifle from New Vegas. That bigass rifle that Stern carries and blows ponies up with? Yeah. That's an AMR.

IIRC, there was in fact some miscommunication back at the start of the game, where Rebo thought they were rail rifles. I thought we cleared all that up, but I guess not.

Now, I'm just going with what was said in the main FO:E fic. The AMRs in FO:E were not rail guns. They were anti-tank ballistic rifles. Calamity found a custom-made one in the FO:E fic, called Spitfire's Thunder, and the Steel Rangers almost killed him for it. Just because he had it, not because he did anything wrong.

Which shows, once again, that Steel Rangers are not good guys, and that AMRs are not standard issue to your normal Ranger. :smallwink:

Huh, not much idea then since I made him have that so he could pierce alicorn shields, and he did already use that thing on the hippocampus plant, so I have no idea then........

Edit: Ok gonna decide making it a "gauss" instead of a "railgun".... Though that would then ruin his point as "the guy with the big strong cannon" and being equipped against alicorns :smallsigh:

BladeofObliviom
2013-04-04, 10:15 AM
Solaris Inc: Getting ponies killed since 2051! :smalltongue:

And if you have no idea what I'm talking about, go read Pink Eyes. No, really, it's awesome.

Luka
2013-04-04, 11:26 AM
Solaris Inc: Getting ponies killed since 2051! :smalltongue:

And if you have no idea what I'm talking about, go read Pink Eyes. No, really, it's awesome.

I don't get it, and reading and entire fic just to know that seems........ extreme for me. :smalleek:

Also, I may be missing something in those hills near the deadlands.... What's with all those enclave? more possible targets for Mjolnir or not? like, he's only stuck in Raiderland in an isolated world of action and awesome (though he's got debuffs at the moment that I'm trying to fix before he goes to fight because otherwise he would get pwned) to avoid interference with anyone else's RP or external stuff can affect him? I'm kinda confused of what going on there........ Also, should I make a character sheet for the rangers?

And I don't know if Lycan ignored my last post about the showyness factor or he just stands by the "absolute no" part, even though it would be used when the hit is certain (just like in skyrim, as part of that example) or part by part to be blocked, I mean, like in pretty much every Multiplayer game some attempt combos/macros and they get blocked/interrupted and counter-attacked.

BladeofObliviom
2013-04-04, 01:09 PM
I don't get it, and reading and entire fic just to know that seems........ extreme for me. :smalleek:

You don't really have to, the parts that are necessary will become clear quickly.

I just recommend it because it's great.

Tychris1
2013-04-04, 01:49 PM
Ah man, I really hope negotiations aren't out of the window before Red Eye drops the hammer on Ponyville The Grand Duchy of Commander Lamianos the Magnificent Esquire. I've been plotting, scheming, and giggling over his first encounter with Red Eye ever since I read about him in the Fic.

Dark Elf Bard
2013-04-04, 02:13 PM
Eledwhen should totes be the diplomatic commander.

Rebonack
2013-04-04, 04:27 PM
IC the Enclave folks at Stable 69 are there to strip said Stable of its resources since they're rather hurting for raw materials above the clouds. OOC they are there as a way to get Geneva out of her Stable and as a way to show that the Enclave Aren't Nice Ponies. Massacring Stables is a thing they do, just like the Steel Rangers.

I suppose you could try sending someone into a Stable held by the Enclave military with one of their flying aircraft carries sitting on top of it. But that would be beyond suicidal.

Lycan 01
2013-04-04, 04:33 PM
I don't get it, and reading and entire fic just to know that seems........ extreme for me. :smalleek:

Also, I may be missing something in those hills near the deadlands.... What's with all those enclave? more possible targets for Mjolnir or not? like, he's only stuck in Raiderland in an isolated world of action and awesome (though he's got debuffs at the moment that I'm trying to fix before he goes to fight because otherwise he would get pwned) to avoid interference with anyone else's RP or external stuff can affect him? I'm kinda confused of what going on there........ Also, should I make a character sheet for the rangers?

And I don't know if Lycan ignored my last post about the showyness factor or he just stands by the "absolute no" part, even though it would be used when the hit is certain (just like in skyrim, as part of that example) or part by part to be blocked, I mean, like in pretty much every Multiplayer game some attempt combos/macros and they get blocked/interrupted and counter-attacked.

The Enclavers are there for storytelling. Not for anyone to attack and kill, unless you feel like watching your character turn to dust in ten seconds flat. That entire scene is to show 1) how Geneva got out into the Wasteland, and 2) that the Enclave is very very very mean.

So no. They're not just mooks for Mjolnir to kill; they're not even remotely related to each other. And speaking of your griffon, it's your turn in the Railyard.


As for your "showy" stuff, this isn't Skyrim. This is a turn-based play-by-post roleplaying game. In combat, you take take one or two actions, and say what will probably happen if the attack hits. You can't set up five turns worth of attacks in one post - that's clunky, cumbersome, awkward, and usually a waste of a paragraph.

Go back and read the fight between Swift and the Hellhound. That is how combat works in this game. You make one attack, and maybe set up a secondary "if this happens then X" sort of attack, and you leave it open-ended so the other player/GM can determine if the attack actually hits or not, and what the effects are. That's how online pbp RPGs work.




Ah man, I really hope negotiations aren't out of the window before Red Eye drops the hammer on Ponyville The Grand Duchy of Commander Lamianos the Magnificent Esquire. I've been plotting, scheming, and giggling over his first encounter with Red Eye ever since I read about him in the Fic.

You already showed Lamianos to be untrustworthy and bloodthirsty. Do you really think Red Eye would bother with negotiations with a glorified raider? :smallconfused:

I'm not trying to be a jerk or anything about it. But Lamianos has succeeded in giving himself a reputation. And unfortunately, it's a reputation that Red Eye doesn't like. :smallsigh:

TheAmishPirate
2013-04-04, 04:53 PM
You already showed Lamianos to be untrustworthy and bloodthirsty. Do you really think Red Eye would bother with negotiations with a glorified raider? :smallconfused:

I'm not trying to be a jerk or anything about it. But Lamianos has succeeded in giving himself a reputation. And unfortunately, it's a reputation that Red Eye doesn't like. :smallsigh:

Interjecting for a few possible ideas:

1) Would the knowledge that there was a foal at Ponyville affect his decision to wipe the place out?

2) If the town survives the first onslaught, would that open the possibility of negotiations?

Even though I'm just a fellow player, I sympathize a bit with both sides here. On one hand, this is something that Laminos has been building towards, and it would be nice if it wasn't immediately stomped. On the other, he hasn't exactly done much to earn the right to keep the place with regards to diplomacy. The hammer has to drop sometime.

Of course, there's also the question about whether or not the bandits will simply turn tail and run at the first sign of trouble. Not too certain that the doc and them are willing to die for their new 'leader'. In that case, you've got a good handful of folks against whatever Red Eye decides to send, which may just be a wing of alicorns. With good weapons to boot.

...you know, there isn't much shame in putting up the white flag early. At least it might show that he's more sane than a Raider.


EDIT: Also, waiting on Vi outside of the Gas Station, then I think we're ready to move on there.

Lycan 01
2013-04-04, 05:16 PM
The knowledge that there's a foal being "held hostage" would no doubt give Red Eye a little pause, I'm sure. And while I've made multiple remarks about artillery strikes, that is by no means what Red Eye is actually planning. Finder, Elestre, and Luka could always ask about it, if they felt inclined. :smallwink:


If/when the hammer falls, it won't be a "rock falls, everybody dies" moment. I'm not an ass. :smalltongue: But Lamianos really has set himself up for some serious problems in the near future. Whether or not the other PCs around him will get dragged into it will depend on various things. Theoretically, yes, they could all turn tail and bail on Lamianos, or see if they can throw their lot in with Red Eye. Or it could be an epic "Last Stand" scenario that ends with lots of dead PCs but some pretty awesome memories and bragging rights for the players. Sometimes losing can be fun, y'know. :smalltongue:

PurityIcekiller
2013-04-04, 05:19 PM
Well, I've posted, but I'm not quite ready to move on. We've still got an issue to address there.

Now, if Night Jewel somehow manages a takeover, she might have a somewhat easier time with negotiations, since Red Eye has considerably less bad stuff to associate her with.

Luka
2013-04-04, 06:01 PM
The Enclavers are there for storytelling. Not for anyone to attack and kill, unless you feel like watching your character turn to dust in ten seconds flat. That entire scene is to show 1) how Geneva got out into the Wasteland, and 2) that the Enclave is very very very mean.

So no. They're not just mooks for Mjolnir to kill; they're not even remotely related to each other. And speaking of your griffon, it's your turn in the Railyard.

I still wonder how time can be turned into a 2-dimensional spatial material.
I just asked just in case that event would branch off and affect Mjolnir though.

And I don't get why do you have to mention so much that they're bad, I mean, they wear insect-like armor, it's obvious.


As for your "showy" stuff, this isn't Skyrim. This is a turn-based play-by-post roleplaying game. In combat, you take take one or two actions, and say what will probably happen if the attack hits. You can't set up five turns worth of attacks in one post - that's clunky, cumbersome, awkward, and usually a waste of a paragraph.

Go back and read the fight between Swift and the Hellhound. That is how combat works in this game. You make one attack, and maybe set up a secondary "if this happens then X" sort of attack, and you leave it open-ended so the other player/GM can determine if the attack actually hits or not, and what the effects are. That's how online pbp RPGs work.

You're missing the point.
I used Skyrim just as an example, there's that kind of actions in turn-based games and in multiplayer games there are "finishing moves", I may even say it's kind of the whole point in some similar games, which involves doing those as a strategy and interrupting to counter it, I'm not saying that he would make a lot of actions as one action, in fact, what you said about setting up an attack, then setting up a secondary is what I meant, as far I'm reading of the Hound fight (it's........Very long for so few actions), it's seems like 50% of what I mean, if not more, though it seems more like detailing the effects rather than the actions themselves.

However, how do you do that with normal bullets? or in both griffon's cases, "he shoots raider in the leg with a rifle"........ Is that all that's allowed to do? I mean, wouldn't that be too simple for a fight in a pbp game? what effect would there be other than "it's aimed to his *insert body part* and if it hits it hurts"? or in cases where the damage could be assumed by obvious?
Why not "he shoots raider in the head, and if it hits him somewhere else and the raider reacts to getting hit he would try to rush closer to it and try to stab it from under the muzzle", wouldn't it be a bit better? at least it would be less simple, and from what I've seen as of now of the gas station fight, I think it kinda seems they've done what I'm talking about at least to some degree, and I may even say, I don't see where the showyness would be godmodding into a fight, if used in a real fight it's just a combo that could be interrupted, stopped and counter attacked, such as in the gas station, and if the hit was sure to hit and the target couldn't fight back, it would then just be a purely aesthetical factor that makes an attack more showy than just "hits and finishes him off". I don't see where's all the godmodding you're talking about, as it seems, it's could make gameplay more fun or just be a purely aesthetical feature for each action made by players or GMs, one could godmode exponentially more with the open-ended effects than with just making attacks showy, to me a paragraph of that seems kind of ok at least.

TheAmishPirate
2013-04-04, 06:05 PM
Well, I've posted, but I'm not quite ready to move on. We've still got an issue to address there.

OOC, I'd like to mention that I'm not going to be screwing Violetta out of loot. That lil' MEW pistol is most likely going to her, Fleetwing is just being a tad overprotective about it.

Chaotic Bob
2013-04-04, 07:00 PM
In regards to combat showiness:

It's okay to be rather flamboyant with the way you write things out, and supply a good amount of detail.
Makes things harder to misinterpret.

However, you do have to mind tone in a lot of it. Let's pull up your 'long action' as an example.


"he shoots raider in the head, and if it hits him somewhere else and the raider reacts to getting hit he would try to rush closer to it and try to stab it from under the muzzle"

That first part is a key form of "No, you can't do that."
Unless it's a grammar issue, that implies a certainty to the action, which is very rarely a thing in Free-Form postings.
It's called "God-modding" and is generally frowned upon. There are exceptions, here and there, where the two parties come to an agreement and one of them just writes out an entire sequence to help with flow.

But generally, however, that does destroy most of the group aspect of the Free-Form.
This is a group activity, so each side gets their turns and reasonable doubt for respective actions.


Now for the latter part of the action, that's probably okay. The "try"s give it an appropriate uncertainty for the other party to properly react.

Overall, adjusting the tone of that first part, it probably isn't a terrible turn's worth of action.

It's an action and a conditional follow-up.
Cool.

It's when you try to get a little bit...beyond that, that things get a little worth-while.
In the vast majority of situations, the opponent would react before or after that second action, maybe very rarely after a third. If you end up writing out more to the sequence than that, you're wasting your own time with words that won't end up having an relevance.


Now, about how to be showy with bullets...
You don't, really. Bullets are straight forward.
Point, shoot, done. Ta-da. Your standard fire-fight really won't be a lot cart-wheeling and arbitrary gun-spinning.
That's not what someone is out to do when they pick up a gun. Guns are their for simplicity in combat.

With a sword, or powerhoof, or...I dunno, a rock, there's a lot more room for extravagance, since their use is much less cut-and-dry.
They have more options, and therefore more literary room to work with.

Not to say there isn't room for interest with bullets.
A lot of it is just in what you target, rather than in how you target.

-Head for death. Done. (Generally)
-Arm for disarming, perhaps.
-Leg for crippling.
-Elsewhere for ease, or to be a jerkass.

Different tools just have different means.

Luka
2013-04-04, 08:13 PM
That first part is a key form of "No, you can't do that."
Unless it's a grammar issue, that implies a certainty to the action, which is very rarely a thing in Free-Form postings.
It's called "God-modding" and is generally frowned upon. There are exceptions, here and there, where the two parties come to an agreement and one of them just writes out an entire sequence to help with flow.

Wait, where's the certainty to the action? in the "shoots it in the head" part? that just means he shoots the head, not that it hits, I mean, the second part is "but if it doesn't hit the head, but something else and if he reacts to getting hit", or where is the "certain action" part you're talking about? :smallconfused:


Now for the latter part of the action, that's probably okay. The "try"s give it an appropriate uncertainty for the other party to properly react.

Overall, adjusting the tone of that first part, it probably isn't a terrible turn's worth of action.

It's an action and a conditional follow-up.
Cool.

It's when you try to get a little bit...beyond that, that things get a little worth-while.
In the vast majority of situations, the opponent would react before or after that second action, maybe very rarely after a third. If you end up writing out more to the sequence than that, you're wasting your own time with words that won't end up having an relevance.

Of course, I agree, when theres a lot of actions is when chances for most of it to be interrupted rise, or as told "don't put lots of actions", but overall, wouldn't it be ok if done on several parts that amount to that? and wouldn't it also depend on circumstances? such as the target being helpless and when it is certain it would work with all it's actions?


Now, about how to be showy with bullets...
You don't, really. Bullets are straight forward.
Point, shoot, done. Ta-da. Your standard fire-fight really won't be a lot cart-wheeling and arbitrary gun-spinning.
That's not what someone is out to do when they pick up a gun. Guns are their for simplicity in combat.

With a sword, or powerhoof, or...I dunno, a rock, there's a lot more room for extravagance, since their use is much less cut-and-dry.
They have more options, and therefore more literary room to work with.

Not to say there isn't room for interest with bullets.
A lot of it is just in what you target, rather than in how you target.

-Head for death. Done. (Generally)
-Arm for disarming, perhaps.
-Leg for crippling.
-Elsewhere for ease, or to be a jerkass.

Different tools just have different means.

I beg to differ that bullet's are only straightfoward and not that kind of showy thing, I think it's easier when in close range

Tychris1
2013-04-04, 08:37 PM
I won't spoil the surprise, but things aren't nearly as cut and dry as that. I'll wait for the hammer to fall, and then things'll get interesting :smallwink:.

Edit: Actually, with a bit of time to think about it and let it marinade in my head I have to say (And this will sound wierd). What's the problem with being bloodthirsty and treacherous? Yeah, that sounds wierd out of context, but anyway, on the bloodthirsty manner. Now (I'm basing this all off of Old Appleoosa because it is an extension of Red Eye and thus a representative) Lamianos is pretty violent, his main tools of trade is a minigun and explosives. But guns are a common sight in the Wasteland and explosives aren't too far away from it (Especially since they're employed on Slaves in the form of collars). So does that arise from him literally curb stomping the Legion Ponies face in? Because the BBEG (And as far as I can tell, Leader of Old Appleoosa and obviously on Red Eye's payroll) had mare's strapped to his body as living shields. There is a rather big gap between the two, and meat shields do not grant a high moral ground. If Red Eye actively trusts a guy like that to run a sizeable and well known Slaving base, then he probably wouldn't put too much stock into the fighting habits of his soldiers.

Treachery: Lamianos sold out the guys he met for about 1-2 days. Old Appleoosa (Arguably it's the Goddess here, but it's not like anybody said "Oh yeah, that guy's a slaver, just tell him not to shoot." instead of Mind crushing his heart.) promptly sold him out even faster then that. Heck, one of the slavers even commented on how, upon learning of the treachery Lamianos was commiting, he'd fit right in (Implying that it's a common trait). If Red Eye has such a problem with this two traits then why does he consistently employ people who exhibit them. Heck, Stern is ridiculously blood thirsty and ready to obliterate an uppity slave and she's his right hand griffin.

I mean, I can understand if he just doesn't trust anyone related to the Steel Rangers. But it just seems odd that Red Eye has a problem with slavers.

BladeofObliviom
2013-04-04, 09:51 PM
It should be noted that Rusty Chains did that as a spur-of-the-moment decision and Red Eye would probably have his head if he found out about it.

Speaking of ponies on Ebon Flame's old hitlist, the Raider Bladeweaver in North was actually on it. He skinned her alive and set her on fire, but by some miracle she survived to cause more trouble!

(I'm secretly wondering if anyone picked up on that OOC :smalltongue:)

Luka
2013-04-04, 10:08 PM
Speaking of ponies on Ebon Flame's old hitlist, the Raider Bladeweaver in North was actually on it. He skinned her alive and set her on fire, but by some miracle she survived to cause more trouble!

Which is curious because Ebon did that, but pissed off!Ray wants to set her on fire without skinning her........Which would possibly leave most free nerve endings still working, so maybe he would end up making it even worse for her? :smalleek:

Lycan 01
2013-04-04, 10:16 PM
It should be noted that Rusty Chains did that as a spur-of-the-moment decision and Red Eye would probably have his head if he found out about it.


This. :smallwink:


Lamianos sold out a bunch of nice ponies to slavers, kids included, and then tried to murder them himself. He has the reliability of a scorpion, and Red Eye is familiar with the "It's In My Nature" story.

And yes, if Red Eye knew about what Rusty Chains did, he'd have personally ensured that pony met an extremely slow and gruesome end.

Tychris1
2013-04-04, 10:36 PM
Well, to be completely honest. I didn't even know Elestre was a kid until it got mentioned in Fillydelphia. Mainly because he's described as horribly scarred and disfigured. Aside from him Lamianos protected the two obvious children. Plus I wouldn't describe Finder/Night Jewel/Ebon as "Nice" (Ebon was a vengeful and empty shell of hate, Finder seems pretty independently neutral and self serving, and Night Jewel is a manipulative possibly power hungry thief).

Edit: Looking back at the old thread, I don't see how it was (http://www.giantitp.com/forums/showthread.php?t=256012&page=3) really a spur of the moment decision (Mainly because the only dialogue he has is screaming at the air with half sentences and saying one liners). But I guess that could be inferred from the short amount of prep time they had.

PurityIcekiller
2013-04-04, 10:48 PM
A manipulative, power-hungry loveable rogue, thank you very much.

So you're not going to deny-

Of course not. After all, I do swipe whatever I can get away with and intend to take over the world in a sneaky way. Still, I have my standards.

Luka
2013-04-04, 11:23 PM
Well, to be completely honest. I didn't even know Elestre was a kid until it got mentioned in Fillydelphia. Mainly because he's described as horribly scarred and disfigured. Aside from him Lamianos protected the two obvious children. Plus I wouldn't describe Finder/Night Jewel/Ebon as "Nice" (Ebon was a vengeful and empty shell of hate, Finder seems pretty independently neutral and self serving, and Night Jewel is a manipulative possibly power hungry thief).

Edit: Looking back at the old thread, I don't see how it was (http://www.giantitp.com/forums/showthread.php?t=256012&page=3) really a spur of the moment decision (Mainly because the only dialogue he has is screaming at the air with half sentences and saying one liners). But I guess that could be inferred from the short amount of prep time they had.

Still, as I think I've heard, isn't he supposed to also be a "with us or against us" type? I mean, you mentioned several times that he's got a berserk panel with a button marked "doubting him"........ And since Luka and Elestre would be likely to smash that button or press another one with a similar cause but of a higher tier, wouldn't he just outright start trying to pwn the kids then?

Dark Elf Bard
2013-04-05, 06:45 PM
Okay, my new character joined tyhe Fotthills scene. I decided not to make her a donkey, simply because I don't know much about them.

Sorry, I guess I should have asked; is this okay?

Lycan 01
2013-04-05, 06:50 PM
I suppose it's okay. Doesn't seem like it'll be a problem. But, uh, where did she come from? What's her background? What are her skills? You kinda need to run that stuff by us first, to avoid any contradictions or clashes with the setting and such. :smallconfused:

Dark Elf Bard
2013-04-05, 06:53 PM
Just a loner. She was raised with her big brother, but he got killed by some Raiders and she ran away.

She's also a pyrophile.

Lycan 01
2013-04-05, 06:55 PM
Just a loner. She was raised with her big brother, but he got killed by some Raiders and she ran away.

She's also a pyrophile.

Pyromaniac. You mean pyromaniac.


Alright, that's a workable background. Nothing too problematic about a fire-obseesed orphan. Again, what are her skills? :smalltongue:

Dark Elf Bard
2013-04-05, 06:59 PM
Not a pyrophile? :smallconfused:

I'll add her skills to her bio in a minute.

Lycan 01
2013-04-05, 07:04 PM
No. A pyromaniac is a person who's obsessed with fire, and likes to burn things. That's what you seem to be going for. Not a pyrophile.


Why don't you say the skills here first, so we can okay them?



Also, please wait for everyone else in the scene to reply before you post your next line of dialogue. At the moment, you should be waiting in the Cave until mine and Earl's characters have both responded, then you post. If you post when only one has responded, then it cuts off the other player before they can say anything. That's bit impolite. Just a friendly heads up. :smallsmile:

Luka
2013-04-05, 07:32 PM
Lycan I already posted (http://www.giantitp.com/forums/showthread.php?p=15035520) on the south

Mystic Muse
2013-04-05, 07:43 PM
No. A pyromaniac is a person who's obsessed with fire, and likes to burn things. That's what you seem to be going for. Not a pyrophile.



Pyrophile may technically be correct, but phile is usually not used in this manner any longer, other than maybe Bibliophile. Usually, nowadays the ending "phile" implies sexual attraction to something.

So, if you want your person attracted to fire like that, then yes, they're a pyrophile. If they just like the look of fire and setting things on fire, they're a pyromaniac.

BladeofObliviom
2013-04-05, 08:53 PM
Hey Luka, waiting on you for the Raider Nest in North. My last post (http://www.giantitp.com/forums/showpost.php?p=15029892&postcount=1410) got caught at the end of a page, so it might just have been missed.

Lycan 01
2013-04-06, 02:45 AM
I hope that was an "I needed that" meaning "That's good, I needed that fix," and not an "I needed that" of "Oh darn I needed that internal blood/organ." :smalltongue: There's no telling, considering how bad Open Heart's wounds might be under those bandages. Which I may or may not be slightly curious about. :smallconfused:

And by slightly I mean very. XD

BladeofObliviom
2013-04-06, 02:54 AM
I'll be level with you: It was the good kind, but not because of Drugs. Unlike Swift, she stays as far away from those as physically possible. The bad kind didn't even occur to me, though it's a hilarious image now that you've pointed it out.

And I reveal nothing! Muahahaha!!!

Lycan 01
2013-04-06, 03:02 AM
I'll be level with you: It was the good kind, but not because of Drugs. Unlike Swift, she stays as far away from those as physically possible. The bad kind didn't even occur to me, though it's a hilarious image now that you've pointed it out.

And I reveal nothing! Muahahaha!!!

It's not drugs? Oh dear. That's kinda funny, then, because Chain now thinks that Heart has a Med-X addiction to help cope with the pain of her unhealing wound(s). :smallbiggrin:

Not that she would judge, of course. Chain doesn't care if other ponies take the occasional hit of Dash or whatever. She's done worse things herself, I'm sure. :smallsigh:

Benson
2013-04-06, 12:06 PM
Hey Purity, you forgot about Bright Eyes. Drowlord and I already posted.

TheAmishPirate
2013-04-06, 12:14 PM
Hey Purity, you forgot about Bright Eyes. Drowlord and I already posted.

And Fleetwing's waiting on a response too when you get a chance.

PurityIcekiller
2013-04-06, 12:23 PM
Hey Purity, you forgot about Bright Eyes. Drowlord and I already posted.

Relevant post links, if you please? They're kind of buried.

TheAmishPirate
2013-04-06, 12:31 PM
Relevant post links, if you please? They're kind of buried.

Gotcha covered:




Southeastern Equestria-Campfire Bonding



"I know what you mean...I've seen so much shi--stuff that would make a pony cringe and go mental....but I don't want to succumb to it....If anything I want a better place for Mags to grow up in where she won't have to live in fear," Steel Creel said with a small tired smile as he reached over and ruffled Mags mane who in return squirmed and smiled and fixed her mane afterwards.


[Outside the Gas Station]

Fleetwing blinked in confusion, nosing through his bags a second time. Yep, food and medical supplies were still there. "...we did get food an' such, that's for everypony. An' the medical supplies are shared around too." The benefit of the doubt was there, but a hint of irritation had seeped into his voice. He peered at Violetta's unlit horn. "'Sides, can you even use a gun with that? I thought you'd be sticking to fireballs for now."

Benson
2013-04-06, 12:37 PM
and Drowlord's


Camping at Night

The pegasus raised an eyebrow at the notion that Bright would be called insane, but Mags' statement expressed it fairly well and thus he remained silent. Probably not the best idea to ask about Steel's memories either.

"Well, if it matters, I agree with you both. Bright, Mags, you can cheer a pony up just by being there. Optimism can't be outdated- you need it sometimes. Better that depression or just apathy. I sometimes think if I didn't leave, just stuck around and tried harder to find Doc Patch, Bella, and the rest..."

He trailed off, looking thoughtfully into the distance.

"But I think it's better for ponies to help other ponies, and to make jokes and help ponies laugh sometimes. Even to live just to make ponies feel good. And we need ponies like Steel to make it safe for those who'll live here after us, down until we don't need this poor, battered world anymore."

Chaotic Bob
2013-04-06, 11:54 PM
Wait, where's the certainty to the action? in the "shoots it in the head" part? that just means he shoots the head, not that it hits, I mean, the second part is "but if it doesn't hit the head, but something else and if he reacts to getting hit", or where is the "certain action" part you're talking about? :smallconfused:



Of course, I agree, when theres a lot of actions is when chances for most of it to be interrupted rise, or as told "don't put lots of actions", but overall, wouldn't it be ok if done on several parts that amount to that? and wouldn't it also depend on circumstances? such as the target being helpless and when it is certain it would work with all it's actions?



I beg to differ that bullet's are only straightfoward and not that kind of showy thing, I think it's easier when in close range

Wee, I forgot about this.

Anyway.

For that first part. "Shoots the head" is...very clear.
It means...well. He shoots the head.
Head shot. Boom. Done.

What you want is "shoots at the head".
Direction of. Not the object.
Simply saying "he shoots it" implies that it's a done deal, the contact is made.

"Shoots at" would be the more uncertain version, giving the other party room to maneuver if necessary.


For the second part:
If the target is helpless, then you can probably have wiggle room. Again, take this up with the other party first. Perhaps there is a trick at play.

Common enough theme in books/games/what-have-you. Hidden tricks are fun.
Or maybe they really are helpless and they'll die. Who knows!


For the last part:
That is both subjective and requiring of more evidence.

Luka
2013-04-07, 12:16 AM
Wee, I forgot about this.

Anyway.

For that first part. "Shoots the head" is...very clear.
It means...well. He shoots the head.
Head shot. Boom. Done.

What you want is "shoots at the head".
Direction of. Not the object.
Simply saying "he shoots it" implies that it's a done deal, the contact is made.

"Shoots at" would be the more uncertain version, giving the other party room to maneuver if necessary.

....That seems a bit like unnecesary trouble with semantics, I mean, it's just shooting.


For the second part:
If the target is helpless, then you can probably have wiggle room. Again, take this up with the other party first. Perhaps there is a trick at play.

Common enough theme in books/games/what-have-you. Hidden tricks are fun.
Or maybe they really are helpless and they'll die. Who knows!

Eh... If it was a trick, couldn't it just get interrupted and the trick be activated in the middle of the action?

........Ugh ........You don't know how much I dislike (if not outright HATE) tricks, they ruin my day and then I have to think to counter them instead of just smashing them up....
They're like landmines that are disarmed by solving a riddle, and you can't see the landmine.


For the last part:
That is both subjective and requiring of more evidence.

Not exactly that subjective, I mean, yeah, guns are straigfoward power, that makes them awesome for impaling into a dragon's head and shooting it ino it, or if for more showyness, shooting bullets in such a way they make a long gash along an entire creature which runs along ALL it's body, or such kind of aimed shots that can cause "showy" damage, possibly by unorthodox methods.

Lycan 01
2013-04-07, 12:21 AM
[Railyard]

(Ugh, freaking details always, ALWAYS slip past me to cause trouble :smallsigh:)

Now, with all the noise, it's likely the gryphon's chances to getting a hidding spot reach almost zero and he would have to fight as he is, that means, disadvantage on accuracy, speed and strength, because crashing sucks, gravel sucks , and not being able to heal without pots sucks even worse.

However, just as it twirls, the gryphon would crouch and jump away to evade and intercept the raider, not on top of him though, that would make him a lot easier to hit, but when he dives, the gryphon would jump onto the rolling raider and attempt to tackle him while shooting his SMG on one talon and having his other one on front to grab him, that, if the SMG hits he would just win, and if he sucessfully tackles chances are he would roll around too and make using the shotgun.... undesirable.

I'm pretty confused.

Ignoring for the time being the fact that your griffon was caught dead-to-rights by several shotgun blasts, and yet magically avoided them all, your post has several issues.

You to "jump away to evade" but you also want to "intercept the raider." These are mutually exclusive. Tackling the raider involves diving forward, and jumping away means putting distance between the two.

Then you say you don't want to be "not on top of the raider." Okay, so you want to roll around and let the raider get on top of you? Alright, if that's what you're asking for.

Then you say you want to shoot him while tackling him. Okay, never a good idea to fire a fully automatic weapon while wrestling with somebody, due to all the movement and inaccuracy. But hey, if that's what you want...

Also, you say you want to grab him with the free talon. It's really hard to initiate and keep a grapple going with one hand, especially while the other hand is apparently blazing away with an automatic weapon... but suuuuuure, if that's what you want.


Yeah, can you see why I'm confused? :smallconfused: You want to dodge away, tackle forward, get underneath, fire on full auto while wrestling, and/or grab him with one talon while firing on full auto. That's five different actions, dude, and most of them make the other(s) impossible.


Seriously, what am I supposed to do here? Pleeeease please please be more specific and careful with your posts and action descriptions. :smallsigh:

Luka
2013-04-07, 12:40 AM
I'm pretty confused.

Ignoring for the time being the fact that your griffon was caught dead-to-rights by several shotgun blasts, and yet magically avoided them all, your post has several issues.

You to "jump away to evade" but you also want to "intercept the raider." These are mutually exclusive. Tackling the raider involves diving forward, and jumping away means putting distance between the two.

Then you say you don't want to be "not on top of the raider." Okay, so you want to roll around and let the raider get on top of you? Alright, if that's what you're asking for.

Then you say you want to shoot him while tackling him. Okay, never a good idea to fire a fully automatic weapon while wrestling with somebody, due to all the movement and inaccuracy. But hey, if that's what you want...

Also, you say you want to grab him with the free talon. It's really hard to initiate and keep a grapple going with one hand, especially while the other hand is apparently blazing away with an automatic weapon... but suuuuuure, if that's what you want.


Yeah, can you see why I'm confused? :smallconfused: You want to dodge away, tackle forward, get underneath, fire on full auto while wrestling, and/or grab him with one talon while firing on full auto. That's five different actions, dude, and most of them make the other(s) impossible.


Seriously, what am I supposed to do here? Pleeeease please please be more specific and careful with your posts and action descriptions. :smallsigh:

He's jumping at the raider mainly, which could also be an attempt to evade the shotgun blasts, and while jumping to tackle him shooting with the smg, which of se would be REALLY innacurate, but hey, he's pointing it at him, so obviously there's the possibility that something hits, even when unlikely, he's not aiming for "underneath", he's aiming for a "knot", if you know what I mean, underneath he would be even worse, but above would make him a shotgun shield, so his choice is.... being both, part of him above, part of him below, that way aiming with the shotgun would be trickier for him.... Sorry if there's that many lack of detail, but dude, look at the situation: sudden action with player-killing capability and setting plan failure, both caused by a minor detail that slipped off (which is common for me), obvious effects would be rage and panic, and the result a panic action, I mean, what else could work? and why would you expect that many details when the usual post is short adn was shorter before and worked? :smallconfused:

Chaotic Bob
2013-04-07, 12:42 AM
Alas, in a world driven by words, semantics are very important.
Particularly when we lack tone.

What we see is what we get.
So what we see must be as clear as necessary.


I don't really have a witty response for that second part, other that "tough cookies, bucko".

Tricks are what happens in a world where your opponent doesn't want to die. Which, you know. Should be most, if not all of them.


Not sure how you impale something's head with a gun, or especially a dragon.
Those scale things? Pretty freaking hard.
That skull thing underneath those? Harder.

I reckon if you can impale it with something like a gun, you should look into swordplay or something more suiting to that talent.

Shooting something to cause a gash is typically defined as a "grazing shot".
Which aren't very grand. Hurt like hell, but aren't very dangerous.

Which...well. That sounds like showy things in general.
Look scary, hurt a little, but aren't really that dangerous.


Which is a key problem in fights-to-the-death.
If one side is more concerned with looking cool, while the other is just trying to live/not-die/win, it makes things a little lop-sided.

-Party A flourishes swords grandiosely, eagerly displaying their skill with the blades.
-Party B shoots them in the face. Leaves.


-Party A laughs maniacally and fires his weapons, aiming each bullet to cut ragged marks along Party B's hide.
-Party B cries out and tosses that grenade they've been hiding for the past three seconds.
-Boom


Some vague, mildly bored differences between showy and direct.

Tychris1
2013-04-07, 12:53 AM
That is true Bob. But when all we have is a bunch of player B's sitting around then we get stories like "Gears of War; The Book"

Chapter One

He shoots the guy

Chapter Two

He reloads

Chapter Three

He takes cover and throws a grenade.

Which is a really crappy story.

Also a "Knot" would only work if the Griffon was to the left or righ of the raider, as he can then avoid the front of the shotgun. But he is infront of the Raider. So wrapping around him will literaly make more square surface to be shot at as he moves closer to the shells.

BladeofObliviom
2013-04-07, 12:55 AM
-Party A flourishes swords grandiosely, eagerly displaying their skill with the blades.
-Party B shoots them in the face. Leaves.

I see what you did there. (https://www.youtube.com/watch?v=4DzcOCyHDqc)



That is true Bob. But when all we have is a bunch of player B's sitting around then we get stories like "Gears of War; The Book"

Chapter One

He shoots the guy

Chapter Two

He reloads

Chapter Three

He takes cover and throws a grenade.

Which is a really crappy story.

Which, in turn, is why we rely on roleplaying and storytelling over pure combat most of the time.

Luka
2013-04-07, 01:01 AM
Alas, in a world driven by words, semantics are very important.
Particularly when we lack tone.

What we see is what we get.
So what we see must be as clear as necessary.

........I have no idea what did you even say here :smalleek:


I don't really have a witty response for that second part, other that "tough cookies, bucko".

Tricks are what happens in a world where your opponent doesn't want to die. Which, you know. Should be most, if not all of them.

I was just mentioning that before someone when like "wat" over me destroying an entire house when someone made a trick, you know, it's part of the "destroying the whole tree instead of finding the roots" thing I mentioned before, cuz you know, I have almost no skills at trickery and doubt I could ever get them :smalltongue:


Not sure how you impale something's head with a gun, or especially a dragon.
Those scale things? Pretty freaking hard.
That skull thing underneath those? Harder.

I reckon if you can impale it with something like a gun, you should look into swordplay or something more suiting to that talent.

Shooting something to cause a gash is typically defined as a "grazing shot".
Which aren't very grand. Hurt like hell, but aren't very dangerous.

Which...well. That sounds like showy things in general.
Look scary, hurt a little, but aren't really that dangerous.


Which is a key problem in fights-to-the-death.
If one side is more concerned with looking cool, while the other is just trying to live/not-die/win, it makes things a little lop-sided.

-Party A flourishes swords grandiosely, eagerly displaying their skill with the blades.
-Party B shoots them in the face. Leaves.


-Party A laughs maniacally and fires his weapons, aiming each bullet to cut ragged marks along Party B's hide.
-Party B cries out and tosses that grenade they've been hiding for the past three seconds.
-Boom


Some vague, mildly bored differences between showy and direct.

Nah, wrong analogies, it's more like

-Party A pulls out a gun
-Dude B shoots the gun off, then shoots them in the head

or

-Dragon tries to eat Dude
-Dude jumps inside, evading tooth, then shoots all over Dragon's brains from inside, not having to go through a skull or scale

or

-Dude jumps on top of Dragon's head, shoves his gun's end into it's head, then shoots it, going between the scales and possibly wrecking the skull and fragmenting it.

Of course, the thing is for it to be Awesome YET practical, not going over to snoobish levels of incapacity to win.

Chaotic Bob
2013-04-07, 01:02 AM
There are times for flamboyancy.

Perhaps a gladiatorial arena, where one side if very clearly superior.
Odds of losing are as abysmal as the realm of angler fish. Can probably afford to show off a bit when your opponent is half-dead and crawling away.


Times when flamboyancy should not be there:
When you're actually in danger and should probably be a little concerned for your safety.


Yes, plain bland shooting can get boring. There are other options.

But as Obliviom mentioned, that is why the vast majority of what we've been doing...hasn't really been combat. Sure, there's been a fair amount of it, but how much has been everything else?


Ninjas.
Generally, if you have time to shoot someone's gun out of their hands...you have time to shoot them properly.
Unless you're going for a nonlethal win, in which case okay.

The dragon stuff is a little more situation.
I'd be incredibly hesitant to jump into the mouth of something that could torch you at the drop of a pin though.

Tychris1
2013-04-07, 01:20 AM
Which, in turn, is why we rely on roleplaying and storytelling over pure combat most of the time.

Yes, I understand that. But combat is a very important part of the Fallout setting, and to boil it down to something as trivial and swept aside as that is a great disservice. I like combat. You generally don't hear stories of the brave knight sitting down and explaining to the Dragon that if he invested in real estate and bought up farmland he wouldn't have to plunder gold from the local kingdom illegaly. Even in modern times you have stories of brave soldiers performing great deeds.

Combat isn't the focus, but it is not trivial.

Luka
2013-04-07, 01:33 AM
There are times for flamboyancy.

Perhaps a gladiatorial arena, where one side if very clearly superior.
Odds of losing are as abysmal as the realm of angler fish. Can probably afford to show off a bit when your opponent is half-dead and crawling away.

Well, yeah, in those cases it would possibly be easier, but hey, the game and it's fights are kind of technically a "gladiatoral arena", it's for fun, so why wouldn't it have that kind of showyness?


Yes, plain bland shooting can get boring. There are other options.

But as Obliviom mentioned, that is why the vast majority of what we've been doing...hasn't really been combat. Sure, there's been a fair amount of it, but how much has been everything else?

Which gets awkward considering my almost exclusive fun are fights, so I focus on it, only using Roleplay either for obligation or as condiment for the fights, so I would kinda use it, wouldn't I? :smalltongue:


Ninjas.
Generally, if you have time to shoot someone's gun out of their hands...you have time to shoot them properly.
Unless you're going for a nonlethal win, in which case okay.

The dragon stuff is a little more situation.
I'd be incredibly hesitant to jump into the mouth of something that could torch you at the drop of a pin though.

Of course, except when you know you want and can disarm him first.

The second, dragon heads are big, jumping aside would possibly land in teeth, jumping backwards is somewhat unknown, inside there's a tongue (ew), but if the dragon's confused enough there could be the possibility of winning.

Mystic Muse
2013-04-07, 01:35 AM
-Dragon tries to eat Dude
-Dude jumps inside, evading tooth, then shoots all over Dragon's brains from inside, not having to go through a skull or scale

or

-Dude jumps on top of Dragon's head, shoves his gun's end into it's head, then shoots it, going between the scales and possibly wrecking the skull and fragmenting it.


Dragons don't get to the kind of sizes where killing one is impressive by falling for things like this.

First of all, eating their opponent should be a dragon's LAST course of action, not their first. Their first course of action will depend on what type of dragon they are and what abilities they have, but let's take the most basic dragon we have, a Wyvern. Two legs, two wings, and firebreath.

The dragon is going to kite you. If the dragon has any sort of intelligence whatsoever, it's going to stay out of your range, and kill you with its fire breath. If you have a gun, it will do its best to stay out of range of a lethal shot, assuming your gun can even pierce it (Depends on the gun we're talking about). When it can't use its breath weapon, it's going to slice you to ribbons with its talons and keep flying. Dragons, if they have any intelligence at all, will not try to swallow a live opponent who poses a threat to them as anything other than a last resort.


That's just with a Wyvern, and basic animal intelligence. If we were getting into D&D dragons, your guy and his pathetic gun are ******.

However, I don't think D&D style dragons exist in this setting, so I won't go into a rant about how screwed you are against those (Especially the ones I run).

But the point remains. It will be a very rare occurrence for your character to get the chance to jump on the dragon's head, and even rarer for them to get in the dragon's mouth and still be alive.

If either of the methods you suggested above WORK, either the dragon is a dumb brute (Most aren't), or it's not an actual dragon.

Lycan 01
2013-04-07, 01:51 AM
He's jumping at the raider mainly, which could also be an attempt to evade the shotgun blasts, and while jumping to tackle him shooting with the smg, which of se would be REALLY innacurate, but hey, he's pointing it at him, so obviously there's the possibility that something hits, even when unlikely, he's not aiming for "underneath", he's aiming for a "knot", if you know what I mean, underneath he would be even worse, but above would make him a shotgun shield, so his choice is.... being both, part of him above, part of him below, that way aiming with the shotgun would be trickier for him.... Sorry if there's that many lack of detail, but dude, look at the situation: sudden action with player-killing capability and setting plan failure, both caused by a minor detail that slipped off (which is common for me), obvious effects would be rage and panic, and the result a panic action, I mean, what else could work? and why would you expect that many details when the usual post is short adn was shorter before and worked? :smallconfused:

I never said it would kill your character. Hurt them perhaps in theory, but not kill them outright. I can't auto-declare a character injury or death, unless you want me to start rolling dice. And you don't want me to start rolling dice. >.>

But suuuuuure, I'll let you get away with dodging the attack against all reason, I suppose. *makes note to use that same trick for some of the raiders, since fair is fair* And as for what else could work, I think "diving out of the way and just shooting them" is a good ol' classic. :smalltongue: But rather, you want to try to tackle them and get them into a "Knot" as you called it? Um, okay, we can do that, if that's what you really want... :smallconfused:




........I have no idea what did you even say here :smalleek:


He's saying pick your words carefully so people know what you're saying and doing, since voice tone doesn't exist in written text.



Nah, wrong analogies, it's more like

-Party A pulls out a gun
-Dude B shoots the gun off, then shoots them in the head


First of all, when someone is trying to help you by explaining how a system works, don't try to "correct them" about it. It's very rude, as you're just brushing aside what they're saying, and instead flaunt you own "interpretations" in their face. Second...


or

-Dragon tries to eat Dude
-Dude jumps inside, evading tooth, then shoots all over Dragon's brains from inside, not having to go through a skull or scale


No. If you jump in a dragons mouth, you're pretty damn dead. Chomp chomp go the teeth, fwoosh fwoosh goes the fire breath. And there's also a tongue to slap you around and crush you against the roof of the mouth.

Also, what makes you think there won't be bone in the way inside the mouth? The brain sits in a semi-sealed chamber of the skull called the "brain cavity." Between the inside of the mouth and the brain? More very thick and very protective bone. :smallconfused:


or

-Dude jumps on top of Dragon's head, shoves his gun's end into it's head, then shoots it, going between the scales and possibly wrecking the skull and fragmenting it.

Of course, the thing is for it to be Awesome YET practical, not going over to snoobish levels of incapacity to win.

Good luck getting on top of the dragon's head... :smalltongue:

You cannot stick a gun into something, or work it between scales. It's a gun, not a sword. And typically, shooting a gun while it's pressed down into something is a pretty good way to cause a misfire or some other catastrophic firearm failure. That's bad.

Also, jumping into a dragon's mouth or climbing onto its head to "shoot inside it" is neither awesome nor practical. It's reckless, foolish, and not going to work in a world where reason and realism even remotely exist. :smallconfused:

Luka
2013-04-07, 02:27 AM
I never said it would kill your character. Hurt them perhaps in theory, but not kill them outright. I can't auto-declare a character injury or death, unless you want me to start rolling dice. And you don't want me to start rolling dice. >.>

But suuuuuure, I'll let you get away with dodging the attack against all reason, I suppose. *makes note to use that same trick for some of the raiders, since fair is fair* And as for what else could work, I think "diving out of the way and just shooting them" is a good ol' classic. :smalltongue: But rather, you want to try to tackle them and get them into a "Knot" as you called it? Um, okay, we can do that, if that's what you really want... :smallconfused:


As far as the shooting goes, he's shooting him at point blank with a shotgun, that's pretty much a lethal action there if you even remotely know how freaking powerful shotguns are, and then stated how the raider jumped to sides and shot again, so "diving out of the way and shooting" is not an alternative, unless the raider's a big idiot and doesn't re-aim, which I highly doubt. Forming a knot would make the raider not shoot because he would shoot himself.


He's saying pick your words carefully so people know what you're saying and doing, since voice tone doesn't exist in written text.

There exists implied tone, at least to some level.
But what I mean, asking for a "shoots at" instead of "shoots the" seems like putting importance over an unimportant and possibly commond variance, I mean, "shoots at the head" instead of "shoots the head", sure, not much change, but a bit too much of grammar zealotry with a rule that could be easy to forget.


First of all, when someone is trying to help you by explaining how a system works, don't try to "correct them" about it. It's very rude, as you're just brushing aside what they're saying, and instead flaunt you own "interpretations" in their face. Second...



No. If you jump in a dragons mouth, you're pretty damn dead. Chomp chomp go the teeth, fwoosh fwoosh goes the fire breath. And there's also a tongue to slap you around and crush you against the roof of the mouth.

Also, what makes you think there won't be bone in the way inside the mouth? The brain sits in a semi-sealed chamber of the skull called the "brain cavity." Between the inside of the mouth and the brain? More very thick and very protective bone. :smallconfused:

Well sorry, it seemed to me like he was being rude instead by using exagerated examples of it

Never knew there was teeth in the middle of a mouth, but fire, tongue, and bone I forgot even existed.... Yeah, but it's still inside, and "tongue slapping" is not even practical, except for moving into the teeth, thick as the outside bone?..... I doubt that, there wouldn't be much reason or even make sense to tank it from inside as much a from outside.


Good luck getting on top of the dragon's head... :smalltongue:

You cannot stick a gun into something, or work it between scales. It's a gun, not a sword. And typically, shooting a gun while it's pressed down into something is a pretty good way to cause a misfire or some other catastrophic firearm failure. That's bad.

It's at point blank, point blank means closer, losing less speed, equals more strength and damage.


Also, jumping into a dragon's mouth or climbing onto its head to "shoot inside it" is neither awesome nor practical. It's reckless, foolish, and not going to work in a world where reason and realism even remotely exist. :smallconfused:

........You know, that's what makes it awesome.
Yes, it's reckless, foolish, irrealistic, etc.... Yet worked! it makes it's style tracend realism which makes it awesome, because it was cool, but wasn't supposed to even work and be doomed to fail, but it did work, it makes the action awesome and turns it's executor into a badass.

Mystic Muse
2013-04-07, 02:53 AM
As far as the shooting goes, he's shooting him at point blank with a shotgun, that's pretty much a lethal action there if you even remotely know how freaking powerful shotguns are, and then stated how the raider jumped to sides and shot again, so "diving out of the way and shooting" is not an alternative, unless the raider's a big idiot and doesn't re-aim, which I highly doubt. Forming a knot would make the raider not shoot because he would shoot himself. Granted, this was with birdshot, and there was a laptop in the way, but they proved on Mythbusters that it's actually possible to survive a shot from a shotgun. But hey, if you want your character to die, no skin off my back.




There exists implied tone, at least to some level.
But what I mean, asking for a "shoots at" instead of "shoots the" seems like putting importance over an unimportant and possibly commond variance, I mean, "shoots at the head" instead of "shoots the head", sure, not much change, but a bit too much of grammar zealotry with a rule that could be easy to forget.

No, there is a HUGE difference.

Saying somebody shoots something means they succeeded. Saying "Luka Shoots the raider" means he succeeded, and there's no chance for anything to the contrary. Saying "Luka shoots at the raider" implies he's trying to, but may not succeed. The "at" changes the entire meaning.



Never knew there was teeth in the middle of a mouth, but fire, tongue, and bone I forgot even existed.... Those are some rather major things to forget. Heck, fire/breath weapons are one of the main things that separates dragons from simple flying lizards. Heck, a breath weapon is basically the most iconic part of a dragon.
Yeah, but it's still inside, and "tongue slapping" is not even practical, except for moving into the teeth, thick as the outside bone?..... I doubt that, there wouldn't be much reason or even make sense to tank it from inside as much a from outside. The bone would be just as thick, it's the tissue that would be softer. Gums, the tongue, ETC. are all a heck of a lot easier to go through than scales.




It's at point blank, point blank means closer, losing less speed, equals more strength and damage. Actually, no, not necessarily. Some real life guns do more damage after going a certain distance. Point blank usually just means it's basically guaranteed your target is dead, not that it necessarily dealt more damage.




........You know, that's what makes it awesome.
Yes, it's reckless, foolish, irrealistic, etc.... Yet worked! it makes it's style tracend realism which makes it awesome, because it was cool, but wasn't supposed to even work and be doomed to fail, but it did work, it makes the action awesome and turns it's executor into a badass.

See, here's the problem.

You? You may find that awesome. You can watch a movie or anime where that happens, or read a book where that happens, and it may be awesome to you. However, this game is not that movie, anime, or book. Your characters do not have any sort of plot armor. They can die if they do something like this, and from what I know of the GMs? THEY WILL.

This isn't the kind of story where your character will pull off things like that. In this story, by the time your character is in the dragon's mouth, they're either dead, or are going to be before you can kill them with your gun.

BladeofObliviom
2013-04-07, 03:20 AM
Just on a side note, I really hope that you weren't expecting Bladeweaver to be an easy fight to go Anime on, because she most certainly will not be. Doing things the skyrim way, as you've put it, might work on normal raiders, but Bladeweaver's a real boss fight with both the brainpower and firepower to murder Steel Rangers.

Suffice it to say that Heavy Duty was a very competent Knight, and died anyway. If Ray and Blaster just charge in and try to pull neat tricks, they'll both probably end up torn apart by telekinetic Rippers.

Luka
2013-04-07, 11:49 AM
Granted, this was with birdshot, and there was a laptop in the way, but they proved on Mythbusters that it's actually possible to survive a shot from a shotgun. But hey, if you want your character to die, no skin off my back.

Sure, cuz there were a LOT of pizzas in the way, and whoever survived that would have been EXTREMELY lucky, Mjolnir is at point blank in a not-all-protecting combat armor. No I don't want him to die, that's why I made jump below the buckshot and not let the raider shoot him again, instead of being stupid, jumping to a side and just let him aim again and shoot a completely easy target.


No, there is a HUGE difference.

Saying somebody shoots something means they succeeded. Saying "Luka Shoots the raider" means he succeeded, and there's no chance for anything to the contrary. Saying "Luka shoots at the raider" implies he's trying to, but may not succeed. The "at" changes the entire meaning.

False, both meanings are dependant on context, sure not having the "at" changes the meaning and lets it be interpreted as success, but it can still be "he shoots him, but misses", the difference is just tiny and at most trivial, and forgetting to put that "at" seems REALLY easy.


Those are some rather major things to forget. Heck, fire/breath weapons are one of the main things that separates dragons from simple flying lizards. Heck, a breath weapon is basically the most iconic part of a dragon. The bone would be just as thick, it's the tissue that would be softer. Gums, the tongue, ETC. are all a heck of a lot easier to go through than scales.

How can it be just as thick? at most that's a violation of common sense, why would that part's bone be thick as designed to support trauma caused by external factors, when the chances of that would be pretty much minimal? that's like a tank having armor as thick on the internal walls as the frontal side armor.


See, here's the problem.

You? You may find that awesome. You can watch a movie or anime where that happens, or read a book where that happens, and it may be awesome to you. However, this game is not that movie, anime, or book. Your characters do not have any sort of plot armor. They can die if they do something like this, and from what I know of the GMs? THEY WILL.

This isn't the kind of story where your character will pull off things like that. In this story, by the time your character is in the dragon's mouth, they're either dead, or are going to be before you can kill them with your gun.

I don't watch movies or anime, I play videogames on the hardest settings (and possibly mods to not have any "plot armor") and pull it off in them, in fact my only experience is with videogames, haven't played anything else, so I do things like I do in them. Thing is that the whole point is that they can die and they're likely, but they don't, that's what makes it awesome.

If it's in a dragon's mouth, I say depends on both's reaction time, if it expected him or not, and the likes, and that the gun can pierce it. But honestly, if the GMs enforce failure there? that at most seems like enforcing characters to be boring for practicality.... And that's boring.


Just on a side note, I really hope that you weren't expecting Bladeweaver to be an easy fight to go Anime on, because she most certainly will not be. Doing things the skyrim way, as you've put it, might work on normal raiders, but Bladeweaver's a real boss fight with both the brainpower and firepower to murder Steel Rangers.

Suffice it to say that Heavy Duty was a very competent Knight, and died anyway. If Ray and Blaster just charge in and try to pull neat tricks, they'll both probably end up torn apart by telekinetic Rippers.

Like I said before, I hate tricks, but if you mean pulling stunts? neither, I said stunts had to be awesome YET practical, not clowning around and being a moving target, though it would be a shame if her kill was just "Blaster shoots her to shreds" :smallsigh:

TheAmishPirate
2013-04-07, 11:53 AM
How can it be just as thick? at most that's a violation of common sense, why would that part's bone be thick as designed to support trauma caused by external factors, when the chances of that would be pretty much minimal? that's like a tank having armor as thick on the internal walls as the frontal side armor.

If a dragon's jaws can close with enough strength to bite through rock or equally hard material, then the roof of their mouth is exposed to that same amount of force whenever they chew on something large.

If their bones weren't thick? Dragons would be killing themselves every time they ate.

That does not sound terribly cool to me.

EDIT: Super busy today, my posts are going to be a bit delayed.

Luka
2013-04-07, 12:24 PM
If a dragon's jaws can close with enough strength to bite through rock or equally hard material, then the roof of their mouth is exposed to that same amount of force whenever they chew on something large.

If their bones weren't thick? Dragons would be killing themselves every time they ate.

That does not sound terribly cool to me.

EDIT: Super busy today, my posts are going to be a bit delayed.

Of course, but not as thick as the external ones, like being armored to stop bullets or stiff enough to not splinter and breaking appart on them, guns are a LOT stronger than people seem to put them here, a shotgun's pretty much one of the strongest things ever, and if it shot the gryphon's talon it wouldn't gib it, it would dissapear it. A gun from inside would have to chance of getting the dragon cuz of that, if there's the chance it shoots before the firebreath.

Tychris1
2013-04-07, 12:36 PM
I don't know Luka, but i'm pretty sure an exploding rock has a bit more force them a shotgun designed by a species 30x smaller then a dragon. Size matters you know.

Luka
2013-04-07, 12:47 PM
I don't know Luka, but i'm pretty sure an exploding rock has a bit more force them a shotgun designed by a species 30x smaller then a dragon. Size matters you know.

It only matters when you're the target, the bigger they are, the harder they die when someone kills them.

Rocks don't explode, if they break it inside their mouth I doubt they would even try to grind it with their mouth ceiling, unless their tongue was made of steel, or their nose and brain were tiny and let that part of the skull be so thick, and actually, the smaller the projectile, the more penetration it would get, sure, shotguns aren't designed for that, but it would at least tear a pretty large hole where it's it shot, and then from there one or two rounds to react the brain, of course, only practical if the shotgun was automatic, but if their bones inside were THAT hard while the external ones are just as hard too then how can they even move?

Rebonack
2013-04-07, 12:54 PM
<_<

My contribution to this discussion is as follows.

If a character gets caught out in the open with someone shooting at them from short/medium range then they're going to get hit barring some magical ability that would let them avoid/deflect the rounds.

Barding would absorb some (or maybe even all) of the damage depending on how good it is and the power of the gun involved.

A character in such a situation would be wounded. Maybe a little. Maybe a lot. Maybe their head gets turned into chunky salsa. But they aren't getting out unwounded.

In this setting guns are king. And that means cover is your best friend. Hug those chest-high walls like they're your special somepony because otherwise you're going to gain some speed-holes.

Luka
2013-04-07, 01:08 PM
<_<

My contribution to this discussion is as follows.

If a character gets caught out in the open with someone shooting at them from short/medium range then they're going to get hit barring some magical ability that would let them avoid/deflect the rounds.

Barding would absorb some (or maybe even all) of the damage depending on how good it is and the power of the gun involved.

A character in such a situation would be wounded. Maybe a little. Maybe a lot. Maybe their head gets turned into chunky salsa. But they aren't getting out unwounded.

In this setting guns are king. And that means cover is your best friend. Hug those chest-high walls like they're your special somepony because otherwise you're going to gain some speed-holes.

I completely agree with this, and it's actually how I'm treating bullets.

The ones embedded on Mjolnir's armor? of pistol caliber (hunting rifles of .32 sorta included at distance too), yet been capable of beating him up and debuff his fighting skills unless he found somewhere to hide and start healing those bruises up.
But a shotgun at close range or point blank? you know in those cases you will NOT survive those things that close unless you were capable of getting out of the barrel's way, in the gryphon case, crouching, then jumping below the firing range to catch the raider before he keeps shooting again. Unlike Mystic says, guns are absolutely nothing "pathetic".

Mystic Muse
2013-04-07, 02:37 PM
Sure, cuz there were a LOT of pizzas in the way, and whoever survived that would have been EXTREMELY lucky, Mjolnir is at point blank in a not-all-protecting combat armor. No I don't want him to die, that's why I made jump below the buckshot and not let the raider shoot him again, instead of being stupid, jumping to a side and just let him aim again and shoot a completely easy target.

You are jumping AT the person shooting at you with a shotgun at point blank range. The odds of avoiding any shot at point blank range is extremely unlikely, let alone one with the spread of a shotgun.

Really, the only reason your character is alive s because Lycan doesn't want to kill them. There's no way he could have reasonably gotten out of the situation he's in.



False, both meanings are dependant on context, sure not having the "at" changes the meaning and lets it be interpreted as success, but it can still be "he shoots him, but misses", the difference is just tiny and at most trivial, and forgetting to put that "at" seems REALLY easy. No, actually, they aren't. Even in the context you mentioned, the two bits are entirely contradictory.

"He shoots him" means success. Saying "He shoots him but misses" is an oxymoron.

Now, you can use "He shoots him" to mean he's attempting to shoot him, but it's improper grammar. Try to make it clear that it's an attempt in the future, or people are going to get ticked at you.



How can it be just as thick? at most that's a violation of common sense, why would that part's bone be thick as designed to support trauma caused by external factors, when the chances of that would be pretty much minimal? that's like a tank having armor as thick on the internal walls as the frontal side armor.

A dragon's skull is designed to be able to chomp through gems, which include diamonds, and diamonds are stronger than metal. It doesn't matter how much bite force you have if your teeth/skull aren't strong enough to bite through your main food types, so their skulls are either fairly think, or their bones are extremely strong, both of which makes trying to shoot through the bone, even inside the mouth, rather unlikely.



I don't watch movies or anime, I play videogames on the hardest settings (and possibly mods to not have any "plot armor") and pull it off in them, in fact my only experience is with videogames, haven't played anything else, so I do things like I do in them. Thing is that the whole point is that they can die and they're likely, but they don't, that's what makes it awesome. Okay, what kind of video games are you talking about here? Because it doesn't seem like the kind of game this RP is based on.



If it's in a dragon's mouth, I say depends on both's reaction time, if it expected him or not, and the likes, and that the gun can pierce it. But honestly, if the GMs enforce failure there? that at most seems like enforcing characters to be boring for practicality.... And that's boring. You seem to alternately be arguing for practicality and what's realistic, and what would be cool. You can't really have it both ways.



Of course, but not as thick as the external ones, like being armored to stop bullets or stiff enough to not splinter and breaking appart on them, guns are a LOT stronger than people seem to put them here, a shotgun's pretty much one of the strongest things ever, and if it shot the gryphon's talon it wouldn't gib it, it would dissapear it. A gun from inside would have to chance of getting the dragon cuz of that, if there's the chance it shoots before the firebreath.

A dragon is pretty much one of the hardest to kill things in all of fiction, and Equestrian dragons eat gems, including diamonds. A diamond is the hardest known substance. Your bones have to be extremely strong to not break when trying to bite down on one of those, which means dragon teeth and bones could casually bite through metal. Yes, diamonds are stronger than metal, as diamonds are used to drill/cut through it.

So, even if the bones aren't as thick as the outside ones, they still have to be strong enough to not be harmed when chewing through things like diamonds. That's pretty damn strong.


It only matters when you're the target, the bigger they are, the harder they die when someone kills them. Somebody doesn't die any harder because they're bigger, they fall harder because they're bigger. Assuming you use the same method of killing them, they both die equally as hard. :smalltongue:



Rocks don't explode, if they break it inside their mouth I doubt they would even try to grind it with their mouth ceiling, unless their tongue was made of steel, or their nose and brain were tiny and let that part of the skull be so thick, and actually, the smaller the projectile, the more penetration it would get, sure, shotguns aren't designed for that, but it would at least tear a pretty large hole where it's it shot, and then from there one or two rounds to react the brain, of course, only practical if the shotgun was automatic, but if their bones inside were THAT hard while the external ones are just as hard too then how can they even move? ....Bones aren't involved in movement. Muscles are involved in movement. I'm not sure what you're trying to say here.


<_<

My contribution to this discussion is as follows.

If a character gets caught out in the open with someone shooting at them from short/medium range then they're going to get hit barring some magical ability that would let them avoid/deflect the rounds. This too.

Luka
2013-04-07, 03:26 PM
You are jumping AT the person shooting at you with a shotgun at point blank range. The odds of avoiding any shot at point blank range is extremely unlikely, let alone one with the spread of a shotgun.

Really, the only reason your character is alive s because Lycan doesn't want to kill them. There's no way he could have reasonably gotten out of the situation he's in.

The shotgun was floating, not being physically held, it was aside too.
He crouched then jumped, he would have got out of the shotgun's way, most of the shotgun's spread would be negated by being at point blank anyways, so he was jumping at the person but below the shotgun.
He's alive because he got out of the shotgun's way, he just got into that situation because for some reason he couldn't hear the gravel crunching below himself before going out completely but yet the raider could. There's possibly other ways it could have been evaded, never say there is no way.


No, actually, they aren't. Even in the context you mentioned, the two bits are entirely contradictory.

"He shoots him" means success. Saying "He shoots him but misses" is an oxymoron.

Now, you can use "He shoots him" to mean he's attempting to shoot him, but it's improper grammar. Try to make it clear that it's an attempt in the future, or people are going to get ticked at you.

Of course, it would be an oxymoron under strict rules, but only those, but otherwise, it's affected by context, in this case..... It's just shooting, as a present action, the context makes it mean aiming and shooting, not hitting, at most, a trivial grammar error that shouldn't even affect it's meaning to others, something trivial to get ticked over when the obvious thing is that it's an attempt.


A dragon's skull is designed to be able to chomp through gems, which include diamonds, and diamonds are stronger than metal. It doesn't matter how much bite force you have if your teeth/skull aren't strong enough to bite through your main food types, so their skulls are either fairly think, or their bones are extremely strong, both of which makes trying to shoot through the bone, even inside the mouth, rather unlikely.

Diamonds are stronger than metal.... For scratching
If you shoot one with bullets or hit it with a hammer, it easily shatters, their teeth and bones would just need to be capable of resisting pressure needed to crunch them, not to slice them, and that wouldn't have to translate in resistance against piercing from thinks like bullets.


Okay, what kind of video games are you talking about here? Because it doesn't seem like the kind of game this RP is based on.

Skyrim and modded Fallout 3 for less PC HP and more weapon damage, both at highest difficulty and balanced to a level closer to NPCs.


You seem to alternately be arguing for practicality and what's realistic, and what would be cool. You can't really have it both ways.

Yes you can, it's called being Awesome yet practical, it's at most based on Ad Hoc factors that depend on the case.


A dragon is pretty much one of the hardest to kill things in all of fiction, and Equestrian dragons eat gems, including diamonds. A diamond is the hardest known substance. Your bones have to be extremely strong to not break when trying to bite down on one of those, which means dragon teeth and bones could casually bite through metal. Yes, diamonds are stronger than metal, as diamonds are used to drill/cut through it.

So, even if the bones aren't as thick as the outside ones, they still have to be strong enough to not be harmed when chewing through things like diamonds. That's pretty damn strong.


Diamonds are used mostly to cut, to drill? depends on it, but if it's hammering then it gets completely wrecked and wasted, shattered into several pieces, it would mean their bones could resist things like being smashed, but wouldn't mean they could resist perforating things. Dragons hardest things to kill? they're a most a whooping big slow target, all you need to do is hit it until it dies, hitting it in softer spots makes the process faster, I've met harder to kill ghosts and wraiths than that.

They die harder, they're so big they end up eating a lot more bullets and stuff than things of smaller size, then they fall hard which kills them even more.


....Bones aren't involved in movement. Muscles are involved in movement. I'm not sure what you're trying to say here.


If they're thick, they're heavier, need more strength, which needs more muscle, which also makes them heavier and bigger, they would be even slower, I have no idea how would they move effectively or even fly with all that weight and size.

Tychris1
2013-04-07, 03:48 PM
Of course, it would be an oxymoron under strict rules, but only those, but otherwise, it's affected by context, in this case..... It's just shooting, as a present action, the context makes it mean aiming and shooting, not hitting, at most, a trivial grammar error that shouldn't even affect it's meaning to others, something trivial to get ticked over when the obvious thing is that it's an attempt.

Not going to bother with this. What's done is done, you decide to stay in your hut and be stubborn then whatever I say will not change that.

Diamonds are stronger than metal.... For scratching
If you shoot one with bullets or hit it with a hammer, it easily shatters, their teeth and bones would just need to be capable of resisting pressure needed to crunch them, not to slice them, and that wouldn't have to translate in resistance against piercing from thinks like bullets.

When an item shatters, it does just that, it shatters into several pieces. Those pieces are more than likely sharp when they shatter. They then slide down the dragons throat and or move around in his mouth if he starts chewing. The dragon would literally eviscerate his own mouth whenever he eats if his gums and inner muscles couldn't handle the shattered edges of diamonds.

Diamonds are used mostly to cut, to drill? depends on it, but if it's hammering then it gets completely wrecked and wasted, shattered into several pieces, it would mean their bones could resist things like being smashed, but wouldn't mean they could resist perforating things. Dragons hardest things to kill? they're a most at whooping big slow target, all you need to do is hit it until it dies, hitting it in softer spots makes the process faster, I've met harder to kill ghosts and wraiths than that.

Yes, EVERYTHING dies if you hit it hard enough and repeatedly enough. The difference is, a dragon is BETTER at it then a simple gun is. Ok, you unloaded your whole gun into the dragon, scratching it's scales. If a pony gets hit by a bullet in the chest they DIE. A dragons claw can eviscerate battle tanks, Power barding will afford no protection against it. They even bring it up in the Fallout Equestria fan-fic. If 20 Steel Rangers went to fight a dragon and they got shot by it's breathe weapon, more then half of them would die from the fire alone. They aren't slow either, the Grand Pegasus Enclave has special aircraft designed to hunt dragons, those aircraft have to be fast just to keep pace with them. This isn't Skyrim, the dragons in Skyrim aren't real dragons. They are giant pushovers that the game developers made look like them.

If they're thick, they're heavier, need more strength, which needs more muscle, which also makes them heavier and bigger, they would be even slower, I have no idea how would they move effectively or even fly with all that weight and size.

Tougher=/=Thicker. Steel is very tough but it is also light. Bones are INCREDIBLE tough and also light and hollow. Dragon bones are even better than human bones.

Replys in bold.

Rebonack
2013-04-07, 04:13 PM
Things

No, I think you misunderstand.

Jumping might save someone from one blast if they were fortunate. But three?

The proper reaction to having three shotgun shells unloaded at your PC from close range is to be wounded (if you're lucky) or die (if you aren't). Unless a character has a means to defeat a close range shotgun blast (heavy barding/power armor, active shield spell, can break mach1 from a stand-still) then they should never put themselves in a position where they risk eating a mouthful of buckshot.

Ideally you wanted to just shoot the shotgun unicorn in the back before he even noticed you. That would be the safest option. And taking the safest option is wise because this is an extremely lethal setting. One mistake (like the one your griffin made) results in getting wounded, crippled, or killed.

We would really rather not tell people that their PC got blown to bits, but that means we have to defer to you guys to be responsible with the wounds your characters take. You need to be reasonable with how you resolve attacks against your PCs. And dodging three close-range shotgun blasts whilst taking no damage isn't reasonable in the least.

Consider this a warning of doom.

Chaotic Bob
2013-04-07, 04:18 PM
From a less singularly focused perspective, that pertains to anyone:

Disagreements happen, it is a fact of humanity.
Disagreements between players and DMs will happen too, a sad consequence of the former point.

However...generally speaking, if even fellow players seem to be in disagreement, there may be something to consider about it, no?


Try to think from the perspectives of all available parties.
You may not be able to reach a universally positive result (very unlikely, really), but at the very least understanding and making an attempt to see if there's a compromise, or better solution are things to be encouraged.

This setting in particular is likely to be a source of some ugliness in that regard.
It is violent. It is mean.
And at its core, it is unfair.

Things to keep in mind.

Luka
2013-04-07, 04:40 PM
*wait, post mistake*
When an item shatters, it does just that, it shatters into several pieces. Those pieces are more than likely sharp when they shatter. They then slide down the dragons throat and or move around in his mouth if he starts chewing. The dragon would literally eviscerate his own mouth whenever he eats if his gums and inner muscles couldn't handle the shattered edges of diamonds.

Doesn't change anything, resistance against laceration and possibly some perforation, but not against bullet-grade perforation
And in the fic one does by being fed a grenade


Yes, EVERYTHING dies if you hit it hard enough and repeatedly enough. The difference is, a dragon is BETTER at it then a simple gun is. Ok, you unloaded your whole gun into the dragon, scratching it's scales. If a pony gets hit by a bullet in the chest they DIE. A dragons claw can eviscerate battle tanks, Power barding will afford no protection against it. They even bring it up in the Fallout Equestria fan-fic. If 20 Steel Rangers went to fight a dragon and they got shot by it's breathe weapon, more then half of them would die from the fire alone. They aren't slow either, the Grand Pegasus Enclave has special aircraft designed to hunt dragons, those aircraft have to be fast just to keep pace with them. This isn't Skyrim, the dragons in Skyrim aren't real dragons. They are giant pushovers that the game developers made look like them.

Everything does, but my point is dragons are better at being hit repeatedly, why? for being big, being big in a fight is bad, that's my point, of course, they have a lot more toughness to compensate, but from inside their toughness would be greatly lower. Claws are irrelevant, that's just their attack, and I don't mean that kind of speed, I mean their agility, they're big and heavy, a whooping big target and at most reeaaaally bulky and slow, incapable of properly maneuver and being generally just a big target that while would be capable of sustaining that amount of damage, would be open for many attacks on critical areas, like it's eyes, insides, scale soft points, etc.


Tougher=/=Thicker. Steel is very tough but it is also light. Bones are INCREDIBLE tough and also light and hollow. Dragon bones are even better than human bones.

Bones are also a lot easier to shatter than steel of the same size, especially when hollow, if they were hollow then they wouldn't be as tough as people say, either they would need to be a lot bigger, and in those cases tougher=thicker, thicker=bigger, bigger=heavier and heavier=slower.


No, I think you misunderstand.

Jumping might save someone from one blast if they were fortunate. But three?

The proper reaction to having three shotgun shells unloaded at your PC from close range is to be wounded (if you're lucky) or die (if you aren't). Unless a character has a means to defeat a close range shotgun blast (heavy barding/power armor, active shield spell, can break mach1 from a stand-still) then they should never put themselves in a position where they risk eating a mouthful of buckshot.

Ideally you wanted to just shoot the shotgun unicorn in the back before he even noticed you. That would be the safest option. And taking the safest option is wise because this is an extremely lethal setting. One mistake (like the one your griffin made) results in getting wounded, crippled, or killed.

We would really rather not tell people that their PC got blown to bits, but that means we have to defer to you guys to be responsible with the wounds your characters take. You need to be reasonable with how you resolve attacks against your PCs. And dodging three close-range shotgun blasts whilst taking no damage isn't reasonable in the least.

Consider this a warning of doom.

He didn't dodge 3, he dodged one and interrupted the other 2, see he did crouch and jump right after the shotgun twirled, a SMG shot would have still alerted the others, the plan was to catch him and smash him against a railway to K.O him, then hide him below a cart so there would have been minimal sound and he could open the boxcar door and heal inside without the threat of raiders finding him because he was already wounded with a crashland and several hits on his combat armor, but now for some reason couldn't hear his own steps crunching below before the entire thing happened but the raider could.


From a less singularly focused perspective, that pertains to anyone:

Disagreements happen, it is a fact of humanity.
Disagreements between players and DMs will happen too, a sad consequence of the former point.

However...generally speaking, if even fellow players seem to be in disagreement, there may be something to consider about it, no?


Try to think from the perspectives of all available parties.
You may not be able to reach a universally positive result (very unlikely, really), but at the very least understanding and making an attempt to see if there's a compromise, or better solution are things to be encouraged.

This setting in particular is likely to be a source of some ugliness in that regard.
It is violent. It is mean.
And at its core, it is unfair.

Things to keep in mind.

Nope, not when everyone is wrong.
Thing is that's what I'm attempting to, however attempts are then shot down by any reason available, including particularity, that just ruins the fun part of a game.

Chaotic Bob
2013-04-07, 05:06 PM
Nope, not when everyone is wrong.

And I dub thee:

LOST CAUSE.


Everyone else can do what they like with you.
My interest has waned.

Dark Elf Bard
2013-04-07, 05:08 PM
Can we please stop arguing?

I mean, really guys. It's a game. Let's just have fun. Stop being so combative.

We have a really nice community going here, it's really friendly. Just cause people disagree doesn't mean we have to be so hostile.

Someone PM me when this is over. I'm outta this thread for now.

Rebonack
2013-04-07, 05:19 PM
Nope, not when everyone is wrong.

Warning of Doom has been ignored, then.

If you're unwilling to abide the unanimous consensus of the GMs as well as the thoughts of your fellow players then I see no compelling reason to spend a great deal of time crafting scenarios for you.

Check your attitude if you wish to continue.

PurityIcekiller
2013-04-07, 05:38 PM
Here's my thoughts on character death and other such things, which I feel like sharing.

Players running around unchecked is a bad thing. You do not want to have characters slaughtering their way through armies without a good reason. However, if they're forced to be paranoid just to survive, that's no fun at all. Thus, a compromise should be sought.

If something extremely bad might happen, there should be clear warning and a way out, not just "you're dead, no saving throw". Make sure they know what they could be getting into and what alternatives there are. If they miss in-character hints, talk to them out-of-character.

When a character does something that's not a good idea, there usually (But not always) should be consequences. If you can, work things out with the player beforehand and try to find something reasonable to both of you. If you can't agree, ask the other players to form a consensus. Remember, when dealing out consequences, start small and work up.

Now, if someone is doing something that they can't reasonably survive, they refuse to listen to warnings and all other options are exhausted, let them have it. Sometimes, sadly, that's all you can do.

However, one player's characters should not be punished for the actions of another player's characters unless said player agrees it's reasonable. If your friend does something stupid, they should be the one who suffers, not you.

Now, in this case, I think jumping into a dragon's mouth is not something that can reasonably be survived. The dragon either bites you in half or incinerates you with its fiery breath. You might be able to get in a few shots at the inside of the mouth, but you won't necessarily be able to deal enough damage to kill it before you die.

I think we have a consensus on the dragon part, at least. I'm terribly sorry about this.

Rebonack
2013-04-07, 06:38 PM
I've been updating the map of Equestria (http://i4.photobucket.com/albums/y102/Ironack/FOEMV11.jpg:original) a bit since it needed some new locations added and because Photobucket shrunk the image.

Again.

Take a look and tell me if there's anything that needs to be added. Once everyone chimes in I'll update the links with the newest version.

Tychris1
2013-04-07, 07:14 PM
On a less argumentative note, things to investigate in Ponyville:

1. Sweet Apple Acres
2. Ironshod Firearms HQ (Jackpot)
3. Stable 2 Random places
4. IRONSHOD FIREARMS HQ

TheAmishPirate
2013-04-07, 07:30 PM
I've been updating the map of Equestria (http://i4.photobucket.com/albums/y102/Ironack/FOEMV11.jpg:original) a bit since it needed some new locations added and because Photobucket shrunk the image.

Again.

Take a look and tell me if there's anything that needs to be added. Once everyone chimes in I'll update the links with the newest version.

Was there a town/settlement near Girdershade? I feel like Swift mentioned someplace close by that we were heading towards. Arebu? Maybe?

*pokes BladeOfOblivion*

BladeofObliviom
2013-04-07, 07:35 PM
Was there a town/settlement near Girdershade? I feel like Swift mentioned someplace close by that we were heading towards. Arebu? Maybe?

*pokes BladeOfOblivion*

That was Swift being delusional and ironic; Arbu's right smack dab in the middle of Manehattan.

TheAmishPirate
2013-04-07, 07:46 PM
That was Swift being delusional and ironic; Arbu's right smack dab in the middle of Manehattan.

Drat. Well, we'll find out soon enough if there's a town nearby. :smalltongue:

Rebonack
2013-04-07, 08:27 PM
You guys could totally feel free to try breaking into Stable 2.

I'm sure that would have an interesting ripple-effect on continuity =D

Oh, and since this is apparently coming up...

Rebo's philosophy on posting order!

In the case of important conversations where turn order is vital or combat always wait your turn. ALWAYS. Unless someone vanishes for a week or something without saying what's going on in the OOC.

In the case of, say, characters having small-talk while walking down a road or sitting around a campfire? Wait your turn with respect to all players who are online. But if a four person conversation is missing two of its people due to time zones and sleep and other silly things don't worry too much about posting order. Just don't get too carried away, y'know?

Try to be reasonable with everything you do since this is a group project and everyone's input matters.

Tychris1
2013-04-07, 10:19 PM
Oh gee, well, I didn't know I could actually do that. I planned on having Lamia clear the place out of Raider scum anyway so stumbling on a Stable (Any Ranger, even ex's, wet dream) wouldn't be too hard. Those places have some near stuff to (Like water talismans, which was the main problem facing Ponyville) and tech to boot. Plus a nice sized population to swell up Ponyville.

Come on Blade, we're going to need ALOT of explosives for this.

MCerberus
2013-04-07, 10:41 PM
Actually I'm hoping the Ponyville situation goes seriously into the diplomacy part. Razoreye might be able to have an interesting thing or two to say... You know, if the Talons don't try and kill him.

Tychris1
2013-04-07, 10:44 PM
Oh no, the explosives are for knocking the door off it's hinges. Not for massacreing the ponies within. Lamia isn't a Steel Ranger anymore, he wouldn't like to follow in their hoofsteps.

BladeofObliviom
2013-04-07, 11:48 PM
Something tells me that blowing a Stable Door off of its hinges wouldn't go over too well with the ponies inside.

In fact you'd probably have to fight Stable security if you did that, and Stables are known for having some rather decent equipment.

TheAmishPirate
2013-04-07, 11:51 PM
Something tells me that blowing a Stable Door off of its hinges wouldn't go over too well with the ponies inside.

In fact you'd probably have to fight Stable security if you did that, and Stables are known for having some rather decent equipment.

They are also known for having wicked strong doors. Pineapple would probably have to dig deep to muster up enough *oomph* to crack that mess open.

BladeofObliviom
2013-04-08, 04:05 PM
Open Heart, it should be noted, is my attempt to write a semi-pacifistic medic character who isn't just Velvet Remedy with a dye job. Thus, while she's really uncomfortable with the idea of killing, she's still fairly practical. Ironically, this unintentionally gives her a very similar attitude to Night Jewel when it comes to problem solving.

In other news, that was really fun to write. We should do campfire stories more often. :smalltongue:

PurityIcekiller
2013-04-08, 07:59 PM
Guys, I'd like to remind you all that my being at school is not an invitation to skip me. Thanks.

Luka
2013-04-08, 08:55 PM
Warning of Doom has been ignored, then.

If you're unwilling to abide the unanimous consensus of the GMs as well as the thoughts of your fellow players then I see no compelling reason to spend a great deal of time crafting scenarios for you.

Check your attitude if you wish to continue.

K, sorry if that just sounded like I'm having some sort of hostile assumption, but the problem was that the whole thing was simply going against me, would you expect me to concede in such a case?

The whole thing in the trainyard was warned by a side detail, I made him sneak so I expected it to not sound, but instead of a warning like the one Purity mentioned, there were mentions of crunchy gravel that would serve as hints, then when that mistake was made it's effect immediately followed, the cause completely unnoticed (how come the griffon couldn't hear his own gravel crunchs before completely going out and trying to sneak behind the raider but the raider could? couldn't he have heard he was causing it while coming out?) and then that fail was pretty much rubbed into my face.

The Dragon thing too, or rather the showy thing, sure, one would be eaten, burned and everything, umpractical at most, I gave an example, thing is that it felt like everything was held tightly to "realism" red tape, whatever your definition of "realism" is, it's at most restraining to fun, of course, the realism would make showyness harder, but not THAT impossible; but then came Mystic calling guns "pathetic" and pretty much telling me I couldn't do stuff, and Tychris calling skyrim dragons pushovers, thus my buttons were pressed.

Sorry if I raged and caused that much unpleasantness, at most I tried to keep a rational discussion, but I still think I was rightful for me to disagree with everyone, more so if the whole concensus was against me.

Rebonack
2013-04-08, 09:07 PM
K, sorry if that just sounded like I'm having some sort of hostile assumption, but the problem was that the whole thing was simply going against me, would you expect me to concede in such a case?

Yes.

Had it been one of my PCs in the same situation they would have been badly wounded and probably killed shortly there after. The only two who would stand a chance are Corned Beef (guy's a frickin' tank) and Moondancer (Canterghouls are tough customers).

Lycan 01
2013-04-08, 09:40 PM
K, sorry if that just sounded like I'm having some sort of hostile assumption, but the problem was that the whole thing was simply going against me, would you expect me to concede in such a case?

Typically when everyone else is right, and backed up by scientific, physical, or otherwise empirical evidence... yes, one is typically expected to concede. :smallconfused:


The whole thing in the trainyard was warned by a side detail, I made him sneak so I expected it to not sound, but instead of a warning like the one Purity mentioned, there were mentions of crunchy gravel that would serve as hints, then when that mistake was made it's effect immediately followed, the cause completely unnoticed (how come the griffon couldn't hear his own gravel crunchs before completely going out and trying to sneak behind the raider but the raider could? couldn't he have heard he was causing it while coming out?) and then that fail was pretty much rubbed into my face.

I specifically mentioned the crunchy gravel as a direct warning. It was a two sentence post, with that detail presented clear as day. I can't just come out and say "That won't work" because that's OOC knowledge that your character can't have. I can't do that for you, and I can't do it for anyone else. But I can make very obvious suggestions and hints to give you an idea of what may go wrong - which I clearly did. I did all I could do, and then you chose your course of action. I then did my best to still give you a fighting chance in what should have been an Instant Death situation.

The first crunch would have been made as he was climbing out from under the boxcar, too late to turn back. I could have had the raider simply shoot him right then, but in a climbing position, the griffon would have had no possible way to defend. Blam blam blam. He would have died right then and right there, no questions asked.

Instead, I still tried to give you a little wiggle room. Your griffon is wearing advanced combat armor, isn't he? A direct hit from a point blank shotgun blast would have knocked him back, probably bruised some ribs, maybe put a few pellets through the armor and potentially caused some serious wounds. But an instant death? No. Or it could have partially winged him, knocking him back a bit or causing a flesh wound or dazing him or something. But instead you completely handwaved the attack, which your character would have had no warning against. And this is on top of the fact that he proceeded to dive forward, which would have put him even more directly into the line of fire.

Not to mention, the character in question is, no offense, a shallow character with no background. You literally made him for the sole purpose of being a two-dimensional walking gun turret with the sole purpose of killing things I hate to be blunt, but he deserves no special treatment that I wouldn't - couldn't - give to other characters whose players have put way more work, time, and effort into them.

Which brings me to the next point...


The Dragon thing too, or rather the showy thing, sure, one would be eaten, burned and everything, umpractical at most, I gave an example, thing is that it felt like everything was held tightly to "realism" red tape, whatever your definition of "realism" is, it's at most restraining to fun, of course, the realism would make showyness harder, but not THAT impossible; but then came Mystic calling guns "pathetic" and pretty much telling me I couldn't do stuff, and Tychris calling skyrim dragons pushovers, thus my buttons were pressed.

"Realism" is exactly what is says on the tin. This game is set in a very lethal, gritty setting, where mortality and realism are a major element and mechanic. There is no plot armor. Your character is not the Dovahkiin, Vault Dweller, Chosen One, or any other epic PC who can kick physics to the curb just for the sake of awesome. The same goes for every character, PC or otherwise. If they try something ballsy in an attempt to be awesome, like jumping on a Dragon or tackling a Skinwalker or bum-rushing an Enclave patrol, they will almost certainly die.

And before anyone accuses me of such, I would like to point out that most of my characters do not have plot armor in any form or fashion. Lucky has almost died twice (boom sniper headshot and Skinwalker in the closet 3 feet away from him), and Chain Link will almost certainly be dying at some point or another. The only "character" of mine who has any noteworthy plot armor to speak of is Soda Fizz, and that's because she's a naive fool whose main purpose in this game is comic relief, and it's bad storytelling to kill off your comic relief character(s).


ALSO!!


I would also like to say that THIS-


Here's my thoughts on character death and other such things, which I feel like sharing.

Players running around unchecked is a bad thing. You do not want to have characters slaughtering their way through armies without a good reason. However, if they're forced to be paranoid just to survive, that's no fun at all. Thus, a compromise should be sought.

If something extremely bad might happen, there should be clear warning and a way out, not just "you're dead, no saving throw". Make sure they know what they could be getting into and what alternatives there are. If they miss in-character hints, talk to them out-of-character.

When a character does something that's not a good idea, there usually (But not always) should be consequences. If you can, work things out with the player beforehand and try to find something reasonable to both of you. If you can't agree, ask the other players to form a consensus. Remember, when dealing out consequences, start small and work up.

Now, if someone is doing something that they can't reasonably survive, they refuse to listen to warnings and all other options are exhausted, let them have it. Sometimes, sadly, that's all you can do.

However, one player's characters should not be punished for the actions of another player's characters unless said player agrees it's reasonable. If your friend does something stupid, they should be the one who suffers, not you.

-is AMAZING. Thank you very much, Purity, for putting together a very reasonable and eloquent analysis of how PC mortality should be handled in games like this. Great job. :smallcool:

Mystic Muse
2013-04-08, 10:34 PM
Guys, I'd like to remind you all that my being at school is not an invitation to skip me. Thanks.

I apologize, I'm not sure what was going through my mind when I did. :smallfrown:

TheAmishPirate
2013-04-08, 10:46 PM
Here's my thoughts on character death and other such things, which I feel like sharing.

Players running around unchecked is a bad thing. You do not want to have characters slaughtering their way through armies without a good reason. However, if they're forced to be paranoid just to survive, that's no fun at all. Thus, a compromise should be sought.

If something extremely bad might happen, there should be clear warning and a way out, not just "you're dead, no saving throw". Make sure they know what they could be getting into and what alternatives there are. If they miss in-character hints, talk to them out-of-character.

When a character does something that's not a good idea, there usually (But not always) should be consequences. If you can, work things out with the player beforehand and try to find something reasonable to both of you. If you can't agree, ask the other players to form a consensus. Remember, when dealing out consequences, start small and work up.

Now, if someone is doing something that they can't reasonably survive, they refuse to listen to warnings and all other options are exhausted, let them have it. Sometimes, sadly, that's all you can do.

However, one player's characters should not be punished for the actions of another player's characters unless said player agrees it's reasonable. If your friend does something stupid, they should be the one who suffers, not you.

Now, in this case, I think jumping into a dragon's mouth is not something that can reasonably be survived. The dragon either bites you in half or incinerates you with its fiery breath. You might be able to get in a few shots at the inside of the mouth, but you won't necessarily be able to deal enough damage to kill it before you die.

I think we have a consensus on the dragon part, at least. I'm terribly sorry about this.

This is amazing...


Then something shiny distracted her. "Hey, Fleety, look!" She reached under the bed and pulled out the switchblade.

...and this gave me a much-needed laugh.

*goes to give Fleety a heart attack*

Chaotic Bob
2013-04-08, 10:56 PM
As a slight warning to Dark and Earl.

The Enclave squad in the Foothills are most definitely not a combat encounter.
Unless you fancy your character's chances against a rather high-level opponent's SATS and MEW systems, play nice.

They also won't stick around for too terribly long, assuming no one does something regrettable.

Luka
2013-04-08, 11:07 PM
Typically when everyone else is right, and backed up by scientific, physical, or otherwise empirical evidence... yes, one is typically expected to concede. :smallconfused:

Wat? when everyone is against someone you should expect him to be even more defensive. :smallconfused:
Plus, everyone else against one =/= everyone else is right.


I specifically mentioned the crunchy gravel as a direct warning. It was a two sentence post, with that detail presented clear as day. I can't just come out and say "That won't work" because that's OOC knowledge that your character can't have. I can't do that for you, and I can't do it for anyone else. But I can make very obvious suggestions and hints to give you an idea of what may go wrong - which I clearly did. I did all I could do, and then you chose your course of action. I then did my best to still give you a fighting chance in what should have been an Instant Death situation.

If it was clear as day I wouldn't have completely missed that, the raider was just walking normally, the griffon was sneaking, one of the features of sneaking is to make sure stepping does the least amount of possible noise, how would I know it would still sound?.


The first crunch would have been made as he was climbing out from under the boxcar, too late to turn back. I could have had the raider simply shoot him right then, but in a climbing position, the griffon would have had no possible way to defend. Blam blam blam. He would have died right then and right there, no questions asked.

Instead, I still tried to give you a little wiggle room. Your griffon is wearing advanced combat armor, isn't he? A direct hit from a point blank shotgun blast would have knocked him back, probably bruised some ribs, maybe put a few pellets through the armor and potentially caused some serious wounds. But an instant death? No. Or it could have partially winged him, knocking him back a bit or causing a flesh wound or dazing him or something. But instead you completely handwaved the attack, which your character would have had no warning against. And this is on top of the fact that he proceeded to dive forward, which would have put him even more directly into the line of fire.

He still would have made at least lessed noise and been in partial cover, he could just get back inside, to at least make the crunching sound "suspicious" instead of "clearly there he is", if they don't just mix up with the raider's own step ones.

Yes he is, but it's a SHOTGUN at point blank, not a pistol, he's wearing combat armor, not tank armor, it was able to stop pistol-grade rounds and possibly rifle rounds yet those still really punched him up; armor's not that good in modern settings, not as good as plate against sword, especially in a "realistic" setting, it would have in the best case not have completely pierced his armor but have punched him so bad he would had almost all his thorax bones shattered like a bunch of glass, in which case, I doubt any character would even be able to move in the next round. I don't know how many times do I have to repeat....Read my post: he crouched and jumped, that's jumping bellow the firezone, not in front of it. Plus, he expected the chance the raider could detect him, he had that SMG held out for a reason, just not having the raider be able to detect him that way (twirling the gun 180° to face him), but I'm not complaining about that.


Not to mention, the character in question is, no offense, a shallow character with no background. You literally made him for the sole purpose of being a two-dimensional walking gun turret with the sole purpose of killing things I hate to be blunt, but he deserves no special treatment that I wouldn't - couldn't - give to other characters whose players have put way more work, time, and effort into them.

Actually, this is where we differ, since I hold Mjolnir in a higher position than even Luka, why? for the very reason that I've put more effort into making him fun action based than my "poly-dimensional" characters.... Of which I still don't get what do you mean by dimension anyways, the game has no graphics to even have 2d.


"Realism" is exactly what is says on the tin. This game is set in a very lethal, gritty setting, where mortality and realism are a major element and mechanic. There is no plot armor. Your character is not the Dovahkiin, Vault Dweller, Chosen One, or any other epic PC who can kick physics to the curb just for the sake of awesome. The same goes for every character, PC or otherwise. If they try something ballsy in an attempt to be awesome, like jumping on a Dragon or tackling a Skinwalker or bum-rushing an Enclave patrol, they will almost certainly die.

And before anyone accuses me of such, I would like to point out that most of my characters do not have plot armor in any form or fashion. Lucky has almost died twice (boom sniper headshot and Skinwalker in the closet 3 feet away from him), and Chain Link will almost certainly be dying at some point or another. The only "character" of mine who has any noteworthy plot armor to speak of is Soda Fizz, and that's because she's a naive fool whose main purpose in this game is comic relief, and it's bad storytelling to kill off your comic relief character(s).

Saying "Realism" as "what it says on the tin" doesn't help explain what your definition of it is, you're obviating it; as I understand it, it's pretty much that every character is on equal terms, and things are a lot easier to kill than if they had an HP-based system due to systemical failures and such, plus physics that I doubt would really let one of those dragons you describe even fly if they worked by those, just makes it more open-ended, not "try something cool, you die", there would be risks, but insta kill? that just makes the game be too simple, it would get dull.
My characters don't have any plot armor (fun fact: nor do the FPSs like CoD or BF that you seem to mention so much when I say that my characters are purely combat based), in fact, I avoid it since risks make fighting more challenging and fun, but when that risk goes as irrational as being unnoticed for an entire round and pretty much player-killing then it just becomes debatable.



-is AMAZING. Thank you very much, Purity, for putting together a very reasonable and eloquent analysis of how PC mortality should be handled in games like this. Great job. :smallcool:

Of which you missed the "If they miss in-character hints, talk to them out-of-character." part, sure, there were mentions of crunching gravel, but how comes a griffon can't hear his own ones to correct himself but a raider can? :smallconfused:

Mystic Muse
2013-04-08, 11:17 PM
Just going to say right now, you can skip Gleamy this round, she won't be doing anything particularly relevant.

TheAmishPirate
2013-04-08, 11:19 PM
Just going to say right now, you can skip Gleamy this round, she won't be doing anything particularly relevant.

*next round starts*

*Gleamy has somehow made a fanciful hat out of the remains of the poster*

What? Technically speaking, it wouldn't be particularly relevant. :smalltongue:

BladeofObliviom
2013-04-08, 11:24 PM
Yes he is, but it's a SHOTGUN at point blank, not a pistol, he's wearing combat armor, not tank armor, it was able to stop pistol-grade rounds and possibly rifle rounds yet those still really punched him up; armor's not that good in modern settings, not as good as plate against sword, especially in a "realistic" setting, it would have in the best case not have completely pierced his armor but have punched him so bad he would had almost all his thorax bones shattered like a bunch of glass, in which case, I doubt any character would even be able to move in the next round.

I just want to clarify something a little bit:

You continue to DRASTICALLY underestimate Combat Armor. Let's use New Vegas stats for a baseline, since those are generally fairly balanced, and see how the attacks hold up. Combat Armor has a DT of 15, while a Lever-Action Shotgun (which is being generous; Raiders are more likely to be using weaker weapons) fires 7 pellets that do 6.9 damage each. Since DT subtracts from each attack, that shot basically just bounces off unless it's a critical hit or a headshot or something.

While this is probably less than completely realistic, you don't need Tank Armor to survive a shotgun blast even at point blank.

PurityIcekiller
2013-04-08, 11:57 PM
ALSO!!

I would also like to say that THIS-

-is AMAZING. Thank you very much, Purity, for putting together a very reasonable and eloquent analysis of how PC mortality should be handled in games like this. Great job. :smallcool:


This is amazing...

...and this gave me a much-needed laugh.

*goes to give Fleety a heart attack*

Thanks. I'm glad you approve. I like sorting out conflicts, and a bit of humour is always nice.

Luka
2013-04-09, 12:49 AM
I just want to clarify something a little bit:

You continue to DRASTICALLY underestimate Combat Armor. Let's use New Vegas stats for a baseline, since those are generally fairly balanced, and see how the attacks hold up. Combat Armor has a DT of 15, while a Lever-Action Shotgun (which is being generous; Raiders are more likely to be using weaker weapons) fires 7 pellets that do 6.9 damage each. Since DT subtracts from each attack, that shot basically just bounces off unless it's a critical hit or a headshot or something.

While this is probably less than completely realistic, you don't need Tank Armor to survive a shotgun blast even at point blank.

Then I wonder how does an assault carbine with 13 dmg still rip targets to shreds when wearing praetorian armor (with DT 12, similar anyways because it would make the dmg go below 20%, and it never goes below 20%, so a shotgun makes almost 10 dmg on one shot), shotguns and automatic weapons suffer a lot in FNV though. In FO3, it would tear appart talon mercs with real ease, and that's not counting the skill bonus NPCs have.

In a realistic setting? it's titanic, it holds commonly 8 pellets, sometimes going into 18, maaaaybe the armor shots the rounds, but the blunt force? you're heavily understimating shotguns, if you survive you just make it a two hit kill.

Mystic Muse
2013-04-09, 01:39 AM
Wat? when everyone is against someone you should expect him to be even more defensive. :smallconfused:
Plus, everyone else against one =/= everyone else is right. It does in a cooperative freeform game.




If it was clear as day I wouldn't have completely missed that, the raider was just walking normally, the griffon was sneaking, one of the features of sneaking is to make sure stepping does the least amount of possible noise, how would I know it would still sound?

I literally just asked Lycan, and he said if you had asked him whether the gravel would crunch even if you're still sneaking, he'd have told you, yes, it would.



He still would have made at least lessed noise and been in partial cover, he could just get back inside, to at least make the crunching sound "suspicious" instead of "clearly there he is", if they don't just mix up with the raider's own step ones. This isn't what you posted him doing though. If you said "If the gravel is too crunchy to sneak on, he'll do this instead" or asked first, your character could have done this, but as is, that's not what happened. You took an action, and you're paying the consequences.



Yes he is, but it's a SHOTGUN at point blank, not a pistol, he's wearing combat armor, not tank armor, it was able to stop pistol-grade rounds and possibly rifle rounds yet those still really punched him up; armor's not that good in modern settings, not as good as plate against sword, especially in a "realistic" setting, it would have in the best case not have completely pierced his armor but have punched him so bad he would had almost all his thorax bones shattered like a bunch of glass, in which case, I doubt any character would even be able to move in the next round. I don't know how many times do I have to repeat....Read my post: he crouched and jumped, that's jumping bellow the firezone, not in front of it. Plus, he expected the chance the raider could detect him, he had that SMG held out for a reason, just not having the raider be able to detect him that way (twirling the gun 180° to face him), but I'm not complaining about that.



My characters don't have any plot armor (fun fact: nor do the FPSs like CoD or BF that you seem to mention so much when I say that my characters are purely combat based), in fact, I avoid it since risks make fighting more challenging and fun, but when that risk goes as irrational as being unnoticed for an entire round and pretty much player-killing then it just becomes debatable. Your character dodged a point-blank shotgun blast, and somehow managed to also tackle the raider shooting at him. Everybody else who has weighed in is saying that under the same circumstances, their character would be wounded, dying, or dead.

From what I've been able to tell, there's no physical way your character could have seen the shotgun spin, realize what it was doing, start to move, and leap out of the way in time, unless your character is either psychic, or can warp time.

Not only that, other people have pointed out multiple ways your character wouldn't have died if they'd gotten hit. Now, assuming your character is a pretty normal griffin, he has nothing that would allow him to dodge out of the way. As others have mentioned, their own characters would be wounded, dying, or dead in this same situation. Your guy? Is completely unharmed, and also managed to tackle his opponent.

This is basically the definition of plot armor. If your character has a reason for it? Fine, but as far as I can tell, your character isn't an absurdly fast psychic god, they're a normal griffin. Your character has absolutely no reason to be able to do this.

Actually, you know what? I take it back. This isn't plot armor. Plot armor implies a character can't die because of its significance to the storyline. Because you don't care about the storyline, I guess it can't be plot armor. No, this? This is plain and simple God-moding. This is the equivalent of activating the invulnerability cheat.




Actually, this is where we differ, since I hold Mjolnir in a higher position than even Luka, why? for the very reason that I've put more effort into making him fun action based than my "poly-dimensional" characters.... Of which I still don't get what do you mean by dimension anyways, the game has no graphics to even have 2d. If a character is called "Two-dimensional" it means they have no depth beyond certain traits. So, in the case of Mjolnir, Lycan is saying that he has no character or purpose behind him but combat.

BladeofObliviom
2013-04-09, 01:43 AM
I'm not saying Shotguns aren't incredibly deadly. They are. However, your average raider's crap-quality, barely-functional shotgun isn't going to instantly kill or even seriously wound someone in a non-broken suit of proper Combat Armor.

To borrow the description from the Fallout Wiki:


First created in 2051, the military-grade combat armor was designed to protect key sections of the human body from ballistic trauma with hard armored plates made from complex polymers and ceramics, with a flexible body suit interwoven with thermal-dissipative membranes and bulletproof material. The earliest models of the combat armor were manufactured as specific plates mounted on combat webbing, although as the technology improved, body-enclosing suits of armor were created and entered active combat duty, though in limited quantities. The armor came with a matte-finish olive drab coloring by default, making it suitable for woodland and/or urban camouflage.

The combination armor layers of a suit of adequately-maintained combat armor grant the wearer significant protection from most types of damage, including laser, plasma, ballistic (bullets, shrapnel), and blast damage - uncommon for personal armor. Furthermore, it does so without the extreme weight inherent in most battle armor systems of the 20th and 21st centuries. In summary, combat armor provides outstanding protection at comparatively low-weight but high-comfort levels.

In short, combat armor is really inferior only to Power Armor in terms of actual protection, and honestly most Mercenaries would love to be able to wear a suit of it around. It won't save you from anything that Power Armor wouldn't, nor will it stop lucky headshots and such, but it'll keep a character alive through most fire as long as they don't try walking through a minigun's swath or something.

Luka
2013-04-09, 02:13 AM
It does in a cooperative freeform game.

It does nowhere, and in the case where it's freeform then less so when it affects a single isolated character


I literally just asked Lycan, and he said if you had asked him whether the gravel would crunch even if you're still sneaking, he'd have told you, yes, it would.

This isn't what you posted him doing though. If you said "If the gravel is too crunchy to sneak on, he'll do this instead" or asked first, your character could have done this, but as is, that's not what happened. You took an action, and you're paying the consequences.

See, that's actually wrong, if an action carried away with such consequences, it shouldn't even be required to explicitly ask that, and the consequences shouldn't even have been applied in that case.


Your character dodged a point-blank shotgun blast, and somehow managed to also tackle the raider shooting at him. Everybody else who has weighed in is saying that under the same circumstances, their character would be wounded, dying, or dead.

From what I've been able to tell, there's no physical way your character could have seen the shotgun spin, realize what it was doing, start to move, and leap out of the way in time, unless your character is either psychic, or can warp time.

Not only that, other people have pointed out multiple ways your character wouldn't have died if they'd gotten hit. Now, assuming your character is a pretty normal griffin, he has nothing that would allow him to dodge out of the way. As others have mentioned, their own characters would be wounded, dying, or dead in this same situation. Your guy? Is completely unharmed, and also managed to tackle his opponent.

This is basically the definition of plot armor. If your character has a reason for it? Fine, but as far as I can tell, your character isn't an absurdly fast psychic god, they're a normal griffin. Your character has absolutely no reason to be able to do this.

Actually, you know what? I take it back. This isn't plot armor. Plot armor implies a character can't die because of its significance to the storyline. Because you don't care about the storyline, I guess it can't be plot armor. No, this? This is plain and simple God-moding. This is the equivalent of activating the invulnerability cheat.

There was all physical possibility and reason for him to be able to, the movement was anticipated by him as a possibility, as shown at the end of the sneak post; the only multiple ways I've seen were "take the shot", which I already argued that wouldn't work, and at best, with LOTS of luck would turn the action into a guaranteed two-hit-kill, jumping to a side? he would aim again, same thing, and if the SMG was fired it would not even be accurate enough to be surpressive fire, in any of those cases they would be dead, the griffon just crouched to get out of the way, evading being hit by the pellets, then tackled to make the raider not shoot again or he would shoot himself too. That's not godmodding, that's knowing to dodge, heh, if that was godmodding, then pretty much every of my characters must be godmodded and metagamed according to you.


If a character is called "Two-dimensional" it means they have no depth beyond certain traits. So, in the case of Mjolnir, Lycan is saying that he has no character or purpose behind him but combat.

Isn't that pretty much all my characters anyways? :smallconfused:


I'm not saying Shotguns aren't incredibly deadly. They are. However, your average raider's crap-quality, barely-functional shotgun isn't going to instantly kill or even seriously wound someone in a non-broken suit of proper Combat Armor.

To borrow the description from the Fallout Wiki:

In short, combat armor is really inferior only to Power Armor in terms of actual protection, and honestly most Mercenaries would love to be able to wear a suit of it around. It won't save you from anything that Power Armor wouldn't, nor will it stop lucky headshots and such, but it'll keep a character alive through most fire as long as they don't try walking through a minigun's swath or something.

Thing is, power armor is several steps above combat armor, a shotgun shooting at Mjolnir would pretty much be similar to that "minigun swath" you're talking about, only with less armor perforation and a lot more stopping power, so it's kind of the same thing anyways.

Mystic Muse
2013-04-09, 02:58 AM
It does nowhere, and in the case where it's freeform then less so when it affects a single isolated character In freeform RP, the group as a whole is allowed to decide certain things. Now, we can't decide things like what your characters do, or what they're like, but as a group, we do get to decide things about the world.

So, if the majority of players and the GMs say that dragon bones are just as thick on the inside and can take bullets from a gun? You can voice a different opinion, and you can argue for your side, but if you're the only dissenter to the idea that dragons can take bullets from a gun, even inside their mouths, and the bone around their brain is just as thick as it is on the outside, then for the purposes of this game, the majority is correct, not you. That's the way freeforms work.


And if the group decides something as a whole just doesn't fit in the world, it simply doesn't go in. That's just the way cooperative storytelling in FFRPs works.



See, that's actually wrong, if an action carried away with such consequences, it shouldn't even be required to explicitly ask that, and the consequences shouldn't even have been applied in that case. I'm not really even sure what you're trying to say here. It sounds like you're saying the GMs should just tell you when you're about to take an action that could be bad for your character, when he gave you fair warning with the whole crunchy gravel thing. The crunchy gravel was mentioned several times.




There was all physical possibility and reason for him to be able to, the movement was anticipated by him as a possibility, as shown at the end of the sneak post; the only multiple ways I've seen were "take the shot", which I already argued that wouldn't work, and at best, with LOTS of luck would turn the action into a guaranteed two-hit-kill, jumping to a side? he would aim again, same thing, and if the SMG was fired it would not even be accurate enough to be surpressive fire, in any of those cases they would be dead, the griffon just crouched to get out of the way, evading being hit by the pellets, then tackled to make the raider not shoot again or he would shoot himself too. Let's take a look at your post.


He would try to sneak up behind the unicorn, with a SMG held in one talon in case he notices him sneaking up behind him. Okay, so, what you're saying here is that if the raider gives any indication he notices Mjolnir, then he's going to take action. Okay, that's reasonable.

However.

Now we take a look at how the raider reacted.


Raider Railyard

The griffon sneaks out from other the train car, and tries to stalk up behind the raider.

The raider doesn't seem to notice him. No indication the Raider noticed you. In fact, the post specifically mentions that the raider gives no indication they noticed you.


Then, without warning, the shotgun twirls around and fires point blank at the griffon.

BOOM

click click

BOOM

click click

This bit right here? This blows your post's preparations to Tartarus, because it specifically says there's no warning. The gun just turns around and shoots. The unicorn can definitely turn the gun around and shoot before Mjolnir can react. The Shotgun is only a few feet away. There is no feasible way for Mjolnir to avoid the shotgun shells unless he is psychic, capable of warping time, or has superhuman speed and reflexes. Rebo has backed this up, and Lycan, who is in charge of this scenario has said so several times as well.

This is god-moding pure and simple.



That's not godmodding, that's knowing to dodge, heh, if that was godmodding, then pretty much every of my characters must be godmodded and metagamed according to you. You can't dodge something you don't see coming. If your characters routinely dodge and avoid things they shouldn't be able to, yes, I would say all of your characters are godmodded and metagamed.




Isn't that pretty much all my characters anyways? :smallconfused: I don't know. I haven't interacted with any of your characters, and haven't taken a look at their sheets, other than Gleamy's.

Tychris1
2013-04-09, 05:31 AM
Alright, so who wants to do the time skip? And what determines our success at it? I'd be willing to write it all down but i'm pretty sure I don't have the authority to create successes. But for now let's just get what will be happening all down.

How far behind are we anyway? 3 days right?

Benson
2013-04-09, 06:09 AM
*pokes Tychris1 in a southwestern direction* :smalltongue:

BladeofObliviom
2013-04-09, 10:30 AM
Luka, describing two bursts from a nearly-broken single shotgun as equivalent to a hail of fire from a minigun is frankly laughable and leads me to believe that you're just mocking me.



Alright, so who wants to do the time skip? And what determines our success at it? I'd be willing to write it all down but i'm pretty sure I don't have the authority to create successes. But for now let's just get what will be happening all down.

How far behind are we anyway? 3 days right?

Something like that, though I don't know if we're already up to 3 days of behindness.

It should be noted that Pineapple actually has an oddly high skill in Repair considering her average intelligence, and the knowledge required to make explosives sufficient for simple demolitions from household materials.

Thus, she's able to both clear unsalvageable buildings and help renovate the ones that are at all structurally sound.

That said, this is likely something to discuss with the GMs. I wouldn't jump to the "We try this!" "It works/doesn't work." thing IC, but talk it over via PM to determine what the end result is.

Maybe even get everyone involved together and make a montage post. :smalltongue:

TheAmishPirate
2013-04-09, 11:29 AM
Maybe even get everyone involved together and make a montage post. :smalltongue:

I approve of just about anything that leads to a montage. :smallbiggrin:

I'll be getting my other posts up later today. Work is still work-y.

Luka
2013-04-09, 01:34 PM
Luka, describing two bursts from a nearly-broken single shotgun as equivalent to a hail of fire from a minigun is frankly laughable and leads me to believe that you're just mocking me.

There's no mention that the shotgun's breaking appart, in fact, raiders can also carry shotguns that aren't that broken in game, and when broken (at 0% Condition), it just lowers the damage to half, to two thirds in FO3, so if it's not a minigun, it's either a rifle or SMG burst in one shot, both are still bad and would still just turn it into a 2-hit-kill since there's no HP.


In freeform RP, the group as a whole is allowed to decide certain things. Now, we can't decide things like what your characters do, or what they're like, but as a group, we do get to decide things about the world.

So, if the majority of players and the GMs say that dragon bones are just as thick on the inside and can take bullets from a gun? You can voice a different opinion, and you can argue for your side, but if you're the only dissenter to the idea that dragons can take bullets from a gun, even inside their mouths, and the bone around their brain is just as thick as it is on the outside, then for the purposes of this game, the majority is correct, not you. That's the way freeforms work.

In that case though, is that I'm arguing that the mayority is wrong because it makes no sense in any game rule in existance, not even in DandD, from which I believe I've even seen the strategy was more effective, that a dragon's inside is a tough as their outside, you may decide so, but it still doesn't make any sense and I still could heavily disagree for enforcing dragons being boringly OP, it just becomes a boring invincible mob with no weakness, seeing how you seem to make dragons be....
Even feeding one a grenade would result in the grenade being incinerated before it even enters the mouth, even when one was killed that way


I'm not really even sure what you're trying to say here. It sounds like you're saying the GMs should just tell you when you're about to take an action that could be bad for your character, when he gave you fair warning with the whole crunchy gravel thing. The crunchy gravel was mentioned several times.

It was mentioned several times, but it was at much as a detail and was still missing, why? because of the difference between the raider and griffon, the former was walking normally, the later sneaking, it's generaly assumed sneaking produces a lot less noise than a normal walk, I wouldn't have known it would have still caused noise, even with an action that would be supossed to lessen or negate it.


Let's take a look at your post.

Okay, so, what you're saying here is that if the raider gives any indication he notices Mjolnir, then he's going to take action. Okay, that's reasonable.

However.

Now we take a look at how the raider reacted.

No indication the Raider noticed you. In fact, the post specifically mentions that the raider gives no indication they noticed you.

This bit right here? This blows your post's preparations to Tartarus, because it specifically says there's no warning. The gun just turns around and shoots. The unicorn can definitely turn the gun around and shoot before Mjolnir can react. The Shotgun is only a few feet away. There is no feasible way for Mjolnir to avoid the shotgun shells unless he is psychic, capable of warping time, or has superhuman speed and reflexes. Rebo has backed this up, and Lycan, who is in charge of this scenario has said so several times as well.

This is god-moding pure and simple.

No it doesn't, it says there's no warning.... And that just lowers the preparation effectiveness to 50%, why? because

Then, without warning, the shotgun twirls around and fires point blank at the griffon.
The shotgun twirling IS the warning, of course, the griffon crouching should have got at least some hits on his helmet or armor, so maybe I should edit that part and add at least some pellets hitting, not all of them though and still negligible non-incapacitating, right on that part, but also the shotgun was shooting at point blank, so it would have been easier to evade since it's spread wouldn't have been wide yet, in fact, if it hits or not would still depend on if it works on "extreme spread shotgun" like in the games or in a realistic way if it was from a farther distance.
No it's not godmodding, since if it was godmodding, he would have took the shotgun blast and survived the entire fight.


You can't dodge something you don't see coming. If your characters routinely dodge and avoid things they shouldn't be able to, yes, I would say all of your characters are godmodded and metagamed.

I don't know. I haven't interacted with any of your characters, and haven't taken a look at their sheets, other than Gleamy's.

Then I don't see the point in arguing that it's godmodding since from your point of view, overall anticipating an attack and dodging in case of one would be godmodding, from mine it's just moving at the slightest anomaly, most of their actions would have been metagaming and godmodding anyways.

To sum them up:
Luka out from a stable, searching for his dad who escaped..... that's it, everything else? have a 10mm pistol, now fight things to get better stuff, had to do a LOT of OOC actions in game just so he didn't get killed since pretty much his first attempt at combat and has had several random decreases in firepower, all his skills are combat based.

Gleamy? freed alicorn, didn't even give her a backstory and was making it on the run with random memory moments, just designed to get a gun and shoot things, didn't find it and got stuck with a RP group so it seemed like she wouldn't get, her skills branching into combat too

The rangers? no backstory whatsoever, only a group of a freudian trio with big guns for a suicide mission, somehow survived (possibly godmodding for you, since alicorns are so strong)

The griffons are pretty much my most favourite characters ever, the one in north only has an assault rifle, then found two more weapons and is fighting an enemy that should be on Mjolnir's level, pretty much achieved what I failed with Luka.
Mjolnir? took more effort to make him not an RPG character, to figure out what skills would he have and how would they work, so as to make most enemies equally a threat but nor so overly strong nor ludicrously weak, however he's stuck in the current situation.

Dark Elf Bard
2013-04-09, 02:16 PM
*next round starts*

*Gleamy has somehow made a fanciful hat out of the remains of the poster*

What? Technically speaking, it wouldn't be particularly relevant. :smalltongue:

*snerk*

I wish this forum gave rep so I could give it to you for comedy.

Also Eledwhen is gonna meet her new friend Night Jewel now!

BladeofObliviom
2013-04-09, 02:24 PM
Also Eledwhen is gonna meet her new friend Night Jewel now!

Didn't they already meet, before Old Appleoosa? :smallconfused:


In other news, there's a very consistent theme to Open Heart's stories, at least the ones that are interesting enough to share and not intentionally kept hidden. >.>

Lycan 01
2013-04-09, 05:28 PM
Didn't they already meet, before Old Appleoosa? :smallconfused:


In other news, there's a very consistent theme to Open Heart's stories, at least the ones that are interesting enough to share and not intentionally kept hidden. >.>

Is Open Heart going to drug Chain and Slip and rob them blind? :smalltongue:

BladeofObliviom
2013-04-09, 06:40 PM
Is Open Heart going to drug Chain and Slip and rob them blind? :smalltongue:

Probably not.

No promises! Muahahaha.... :P

PurityIcekiller
2013-04-09, 06:44 PM
Excuse me? I thought I was the one who sedated ponies and stole their stuff.

Oh, be quiet. It's not like she's competing with you or anything.

TheAmishPirate
2013-04-09, 08:25 PM
Excuse me? I thought I was the one who sedated ponies and stole their stuff.

Oh, be quiet. It's not like she's competing with you or anything.

One fateful day, Night Jewel and Open Heart both meet for coffee.

Only to simultaneously drug each other silly. A hobo makes off with both of their supplies. :smallbiggrin:

MCerberus
2013-04-09, 09:11 PM
One fateful day, Night Jewel and Open Heart both meet for coffee.

Only to simultaneously drug each other silly. A hobo makes off with both of their supplies. :smallbiggrin:

Actually it turns out it was Pretty Pink, the throwaway background mare! She's returned from obscurity to steal again!

PurityIcekiller
2013-04-09, 11:42 PM
You know, it's kind of funny that Fleetwing is panicking over Violetta getting weapons and possibly going crazy with them, but isn't concerned about her becoming a pyromaniac with her little firebolt spell. :smalltongue:

TheAmishPirate
2013-04-09, 11:47 PM
You know, it's kind of funny that Fleetwing is panicking over Violetta getting weapons and possibly going crazy with them, but isn't concerned about her becoming a pyromaniac with her little firebolt spell. :smalltongue:

There is nothing too small for Fleetwing to panic over. :smalltongue:

And if I'm doing my job right, then there should be a few clues as to what he's really panicking over. ;P

Lycan 01
2013-04-10, 12:51 AM
You know, it's kind of funny that Fleetwing is panicking over Violetta getting weapons and possibly going crazy with them, but isn't concerned about her becoming a pyromaniac with her little firebolt spell. :smalltongue:

You know, you could probably use some of the junk from inside the shack as target practice, to hone your character(s) various skills and spellcasting abilities. Outside the shack, of course. :smalltongue:

*is TOTALLY not trying to encourage Violetta becoming a knife-wielding pyromaniac of death-murder-y doom that will forever haunt Fleetwing's nightmares :smallwink:*






Also! Been practicing my art skills some more, and I've managed to improve quite a bit. My newest piece is a much better portrait of Lucky Break, in all his derpy glory. For those who care...

http://fc00.deviantart.net/fs70/f/2013/099/1/1/lucky_break_by_lycan_01-d612mrs.png

Don't you just wanna smack that smirk right off his face? :smallamused:

BladeofObliviom
2013-04-10, 01:01 AM
Excuse me? I thought I was the one who sedated ponies and stole their stuff.

Oh, be quiet. It's not like she's competing with you or anything.


One fateful day, Night Jewel and Open Heart both meet for coffee.

Only to simultaneously drug each other silly. A hobo makes off with both of their supplies. :smallbiggrin:

You know, the really funny part is that I noticed this parallel shortly after I wrote the first of those stories. Night Jewel and Open Heart actually have come to similar stances on how to solve problems in the wastes. They're still more than different enough to avoid stepping on each others' hooves, however.



You know, you could probably use some of the junk from inside the shack as target practice, to hone your character(s) various skills and spellcasting abilities. Outside the shack, of course. :smalltongue:

*is TOTALLY not trying to encourage Violetta becoming a knife-wielding pyromaniac of death-murder-y doom that will forever haunt Fleetwing's nightmares :smallwink:*

It should be noted that Swift is still totally willing to train Gleamy and/or Violetta in what she knows about different weapons. She's best at sharpshooting and hoof-fighting, but can use almost any weapon with some degree of competency.

Magic is a whole other story, so they're on their own there. :smalltongue:

Mystic Muse
2013-04-10, 01:29 AM
Gleamy is still interested in learning how to shoot a gun properly. You never know when that could be useful.

BladeofObliviom
2013-04-10, 08:51 PM
Hey Purity, it's Violetta's turn in North.

Rebo/Lycan: I think we're ready to skip to morning if you guys are done in Hoofington. Heart will just take watch for a while, then wake up one of the others to continue it so she can sleep. Standard procedure, and all.

TheAmishPirate
2013-04-12, 11:07 AM
Just to be clear, I will be waiting on Swift (and possibly Lycan) before going again with Fleetwing.

Also, schoolwork is ramping up again and my own responses may be delayed. Apologies.

BladeofObliviom
2013-04-12, 01:12 PM
Urgh, I got mad when the forum ate my post yesterday. I'll post now.

TheAmishPirate
2013-04-12, 01:48 PM
Urgh, I got mad when the forum ate my post yesterday. I'll post now.

...my first thought was Swift turning green and bashing a hole through the wall Kool-Aid Man style.



I regret nothing.

BladeofObliviom
2013-04-12, 02:22 PM
...my first thought was Swift turning green and bashing a hole through the wall Kool-Aid Man style.



I regret nothing.

Hahahahalolwut

The funnier part is that Gleamy could actually do that, and she's already green. :smalltongue:

Lycan 01
2013-04-13, 04:18 AM
Wow, it sucks to be a pegasus in the North thread right now. They're all either half-dead or going insane right now. :smalltongue:



Alright, it seems Night Jewel and Eledwhen are catching up, so I guess no time-skip in Ponyville just yet. Which is okay, as the time skip may be complicated.

I need the parties involved to figure out what they want to accomplish in 3 days time, within reason. "Dig up Stable 2 and crucify Lil'Pip" is not gonna fly, but "fortify some of the buildings" or "hunt some critters so food can be stocked up" would likely be met with success. So yeah, come up with some ideas, group or personal, and list them out here in the thread. Once everything is compiled and consider, we (the GMs) will figure out the results, and the effectiveness of said results, and then do a big write-up. Sound good?



Now, on to another concern of mine. Drowlord, what are your plans for Elestre? He's getting sent off to school, after all, which... doesn't make for very great RP potential, I'm afraid. :smalltongue: Do you want to retire him, or perhaps let him just fade into the background until needed in the future? Or did you have something planned for him? Likewise, Cerberus, what are your plans with Finder? Stick around Filly for a day or two, and then what? What are your plans for him?

Drowlord
2013-04-13, 04:26 PM
Wow, it sucks to be a pegasus in the North thread right now. They're all either half-dead or going insane right now. :smalltongue:



Alright, it seems Night Jewel and Eledwhen are catching up, so I guess no time-skip in Ponyville just yet. Which is okay, as the time skip may be complicated.

I need the parties involved to figure out what they want to accomplish in 3 days time, within reason. "Dig up Stable 2 and crucify Lil'Pip" is not gonna fly, but "fortify some of the buildings" or "hunt some critters so food can be stocked up" would likely be met with success. So yeah, come up with some ideas, group or personal, and list them out here in the thread. Once everything is compiled and consider, we (the GMs) will figure out the results, and the effectiveness of said results, and then do a big write-up. Sound good?



Now, on to another concern of mine. Drowlord, what are your plans for Elestre? He's getting sent off to school, after all, which... doesn't make for very great RP potential, I'm afraid. :smalltongue: Do you want to retire him, or perhaps let him just fade into the background until needed in the future? Or did you have something planned for him? Likewise, Cerberus, what are your plans with Finder? Stick around Filly for a day or two, and then what? What are your plans for him?

In Ponyville, Doc Patch's bandits will be tidying up the place, fortifying it, and generally staying under Lamnios' hoof for the time being. Patch will help out and excersize authority as needed, but will be getting geared up for the scavenging trip. Likely the tent will be move inside Ponyville; he'll be getting together ammunition for his band and brewing poisons or drugs up in the rest of the time, unless Lam needs him.

I'm honestly unsure as to what to do with Elestre after the next post or two. He is going to try to talk to the other two without Red Eye around, assuring them he's going to try to make the place better and not just be sitting there being Red Eye's pet. After that...
He was my first character here, made before I actually read FO:E for the first time. I made him a while ago and, though what he used to be seems ridiculous to me now, I think he's grown a bit. He's broken principles, nearly died, and lost a lot. But he also found friends for the first time. As Elestre's leaving them now, maybe for good, it might be best just to let him slip into the background after Finder leaves. If a PC or a few visit Fillydelphia in the future... well, if that happens, then I'll see.

MCerberus
2013-04-13, 05:17 PM
Finder's going to be headed to the outskirts of Baltimare to retrieve some schematics for Red Eye's organization, then likely head up to Manehatten. The whole thing managed to get him kicked out of his current residence...

For Elestre I think we could give him a griffin friend around his age if you want him to go around having misadventures.

Tychris1
2013-04-13, 05:25 PM
Well, your paraphrasing a bit Lycan, but I get the gist. No knocking on Stable 2's door (Albeit why Lamia would want to crucify [Let alone even know who she is] Littlepip is beyond me).

In that case Lamia will try to scavenge from Iron Shods Firearm HQ and the nearby buildings (But mainly the HQ) for anything of use.

Lycan 01
2013-04-13, 05:27 PM
The Stable 2 bit was a joke, and purposefully over-the-top. :smalltongue:

Tychris1
2013-04-13, 05:58 PM
Oh, well in that case, if Lamianos bumps into the Stable while looting every building, he'd probably do this (In the exact order):

1. Squee
2. Hyperventilate
3. Pee a little
4. Pass out
5. Wonder why he passed out
6. Repeat steps 1-3
7. Loot Iron Shods Firearm HQ to get the tools needed to crack this bowl of candy open and get all the sweet sweet technology within.

Edit: Sorry for the long wait Benson. It was mainly the Ponyville part that took up most of my time.

Dark Elf Bard
2013-04-13, 06:56 PM
That was an amazing song.

But, Lamianos should note, Eledwhen is talking to Night Jewel without his permission.:smalleek:

Tychris1
2013-04-13, 07:14 PM
I'll address his waking up in the next post.

Thanks.

TheAmishPirate
2013-04-13, 07:51 PM
*reads hidden info*

Alright, Fleetwing will, in fact, be doing his running and panicking actions. Nothing stopping him...yet. :smallwink:

Rebonack
2013-04-13, 07:55 PM
Just to mention...

The names dropped by The Thing In the Basement are prominent Stars in the Crow, Great Bear, Scorpion, and Dragon constellations, respectively.

The Stars will aid in her escape...

BladeofObliviom
2013-04-13, 07:58 PM
In Ponyville, Pineapple's mostly going to be dividing her time between scavenging for anything usable, seeing which buildings are salvageable and which just need to be demolished before they fall down on their own, and actually helping reinforce buildings.

Having Repair tagged has to pay off at some point, after all!



In other news, apparently Swift's discussion of Zebra Folklore started giving Rebo ideas... (:smalltongue:)

Luka
2013-04-14, 12:31 AM
Pressed "post" instead of "preview", sorry, post's still missing a part.

Lycan 01
2013-04-15, 06:14 PM
Dark Elf Bard, waiting on you and Earl in the Cave, and I think you're up before Earl.

BladeofObliviom
2013-04-15, 06:17 PM
Hey, it's cool if you guys skip me in Hoofington. I can't really respond well to that last post without knowing if Chain Link was successful or not, and it's not like Heart has much to contribute in the short period between the last couple posts.

Earl of Purple
2013-04-15, 06:55 PM
Lycan, that .22 rifle Electro found way back when he was new, is it a lever-action?

The only guns I've seen are some pistols at the waists of some French police officers in '99, a shotgun I used in clay pigeon shooting several years ago and an air rifle we inherited from my grandfather. My knowledge of guns is severely limited, and since it's not a musket I'm completely clueless. :smallsmile:

Luka
2013-04-15, 06:57 PM
Is the Fillydelphia part in a hiatus or something? Didn't Elestre and Finder's players say what they were gonna do later after that?

Lycan 01
2013-04-15, 07:08 PM
Lycan, that .22 rifle Electro found way back when he was new, is it a lever-action?

The only guns I've seen are some pistols at the waists of some French police officers in '99, a shotgun I used in clay pigeon shooting several years ago and an air rifle we inherited from my grandfather. My knowledge of guns is severely limited, and since it's not a musket I'm completely clueless. :smallsmile:

The .22, IIRC, is a bolt-action hunting rifle. Level-actions are usually a higher caliber, in the Fallout games at least. Ex: New Vegas' Cowboy Repeater (http://fallout.wikia.com/wiki/Cowboy_repeater).


Is the Fillydelphia part in a hiatus or something? Didn't Elestre and Finder's players say what they were gonna do later after that?

I'm still trying to figure some stuff out for it, yes. Trying to decide how to handle the situation and where to go with it and such. Not sure if I need to give Elestre an open-ended epilogue or something, whether to skip Finder ahead to when he's leaving Filly or let him explore around a bit, what to do with Greta, etc. Also juggling the Ponyville situation and various options with it, and doing a lot of behind-the-scenes work and planning.

Drowlord
2013-04-15, 08:51 PM
I'm still trying to figure some stuff out for it, yes. Trying to decide how to handle the situation and where to go with it and such. Not sure if I need to give Elestre an open-ended epilogue or something, whether to skip Finder ahead to when he's leaving Filly or let him explore around a bit, what to do with Greta, etc. Also juggling the Ponyville situation and various options with it, and doing a lot of behind-the-scenes work and planning.

I'd prefer that for Elestre, yes. I'm sorry if I was unclear.

Dark Elf Bard
2013-04-15, 10:33 PM
I actually want Elestre to stay in the picture, if faded, so Eledwhen can meet him again.

MCerberus
2013-04-15, 10:37 PM
Finder would be okay to be time-skipped either to tomorrow or when their 'guardians' ' medical team say it's alright if they take an interest in his condition. If Elestre is going semi-inactive where would be a good place for a 1/4 pony griffin runt and medical wonderkid to go?

Lycan 01
2013-04-15, 10:42 PM
I actually want Elestre to stay in the picture, if faded, so Eledwhen can meet him again.

He's not being written out of the game. Just unofficially retired and written into the background indefinitely, until Drowlord decides to bring him back or something.


Finder would be okay to be time-skipped either to tomorrow or when their 'guardians' ' medical team say it's alright if they take an interest in his condition.

His condition, as in the magical burnout? Doubt they'd have much to say 'bout that, or then maybe give him some painkillers and a shot of whiskey. :smalltongue:


If Elestre is going semi-inactive where would be a good place for a 1/4 pony griffin runt and medical wonderkid to go?

Wait, who? :smallconfused:

MCerberus
2013-04-15, 10:48 PM
His condition, as in the magical burnout? Doubt they'd have much to say 'bout that, or then maybe give him some painkillers and a shot of whiskey. :smalltongue:



Wait, who? :smallconfused:

"The closest thing to a real city out in the wastes, and everypony thinks that rebound was invented just to get you high."

I made an offer to make a friend to have misadventures in Fillydelphia in to go with Elestre. Now I have a character concept I kind of like.

PurityIcekiller
2013-04-15, 11:15 PM
Before anyone gets all shocked, remember how I told you that Bright Eyes was no youngster?

PurityIcekiller
2013-04-16, 10:54 PM
...Where did all my scene partners go? Did you die or something?

Mystic Muse
2013-04-16, 10:57 PM
...Where did all my scene partners go? Did you die or something?

Graaaaaaaaaiiiiiiiiiins.

Chaotic Bob
2013-04-16, 11:03 PM
Alllll weeee want to do it eat your grains,
We're not unreasonable. Nopony's gonna eat your eyes. (https://www.youtube.com/watch?v=Snb_rkKpIFw)

MCerberus
2013-04-17, 12:00 AM
so... is there any location that needs an adorable little griffin cub?

PurityIcekiller
2013-04-17, 12:03 AM
Ponyville might need a not-so-adorable adult griffon, if that counts. Mind you, I said "might" - I'll understand if you stick to the background.

MCerberus
2013-04-17, 12:11 AM
Ponyville might need a not-so-adorable adult griffon, if that counts. Mind you, I said "might" - I'll understand if you stick to the background.

He's waiting for a response in Ponyville last I saw.

Benson
2013-04-17, 01:42 AM
so... is there any location that needs an adorable little griffin cub?


Oooh..maybe Gunther...though...at the moment, his location is TBD.

Dark Elf Bard
2013-04-17, 09:41 AM
Eledwhen would be happy to have someone her own age to play with.:smallsmile:

Tychris1
2013-04-17, 10:11 PM
Alright, posted, so I might aswell look through the IC thread for anything ma-

WAIT WHAT?

Bright Eyes has a kid? Scratch that, that's less important to the next fact. Some buck knocked up Bright Eyes?!?! Get to story telling PIK, I wanna see who's Bright Eyes type. :smalltongue:

MCerberus
2013-04-17, 10:28 PM
Eledwhen would be happy to have someone her own age to play with.:smallsmile:

They'd probably get along well but Sparrow's wouldn't do well showing up in Ponyville from a story arc perspective... Unless we can figure out a way to have some Talons running around Ponyville bringing around a trainee without shooting anypony.

Dark Elf Bard
2013-04-18, 01:49 PM
Aww, would've been fun.

Luka
2013-04-19, 07:53 PM
Um.... Dunno about the time-things that had been going on, but do I just make Luka go to Tennpony along the trio he found and fast-foward 3 days since it seems to be the time discrepancy?
Wasn't Ducard going to catch him when he were outside the town?

Lycan 01
2013-04-20, 03:34 AM
Um.... Dunno about the time-things that had been going on, but do I just make Luka go to Tennpony along the trio he found and fast-foward 3 days since it seems to be the time discrepancy?
Wasn't Ducard going to catch him when he were outside the town?

I am afraid that, along with Bob and Rebo, I can no longer GM for your characters for various reasons. The three mercs were supposed to take Luka off to see his dad, wherever that may be, rather than go to Tenpony. This was my attempt to gently nudge him off-screen and out of the game, wrapping up his character arc in a clear and concise manner that would leave no loose ends or plot holes, and allow the other PCs to move on without him without feeling guilty or anything.

Rebonack
2013-04-20, 06:43 PM
On mules, zonies, hippogriffs, and other potential hybrid species:

We know that hybrids exist in canon Pony (mules at least) but we don't actually know whether or not they're sterile.

I for one see no real reason to assume that they would be as their real life counterparts are. Why? Fantasy has a long standing tradition of weird hybrids that make absolutely no sense from a genetic standpoint. Half-dragon whatevers are probably the most glaring example of this. And to take that a step further I'm willing to bet that there would be FAR more genetic difference between a pegasus and a horse than a horse and a donkey if a pegasus were a real world animal. But that doesn't stop pegasus ponies from breeding with earth ponies.

Equestria doesn't seem to follow genetics as we know it. For that matter, I doubt the critters in this universe even use hereditary molecules like we do. So I would say go ahead and let hybrids be fertile. It would hardly be the weirdest thing the setting has to offer.

Earl of Purple
2013-04-20, 06:50 PM
Duly noted, and I edited my response in South to relate to that.

Mules (at least) don't have cutie marks, so I'd be willing to bet that they take more after donkeys than ponies where magic is concerned, maybe with a bit of earth pony magic mixed in.

Rebonack
2013-04-20, 07:07 PM
Some adult ponies still don't have their cutie marks in the show. It's uncommon, but it happens.

And it might depend on whether the mother is the mare and the father the jack, and visa versa. Lots of stuff we can work out here.

Luka
2013-04-20, 07:27 PM
I am afraid that, along with Bob and Rebo, I can no longer GM for your characters for various reasons. The three mercs were supposed to take Luka off to see his dad, wherever that may be, rather than go to Tenpony. This was my attempt to gently nudge him off-screen and out of the game, wrapping up his character arc in a clear and concise manner that would leave no loose ends or plot holes, and allow the other PCs to move on without him without feeling guilty or anything.

I was already aware of that, but I am asking because there were possible GMless interactions left around where he could be at (and one that seemed to be on hold until he got out of the town) and he's kind of my main now that Mjolnir's and Tall Griffon are stuck in nowhereland.

PurityIcekiller
2013-04-20, 07:48 PM
Say, Dark Elf Bard? Are you still there? Eledwhen kind of needs to make a decision.

Lycan 01
2013-04-20, 07:49 PM
Well, in theory, Luka is now saddled with two ponies and a griffon who know where his dad is. And on the way out of Fillydelphia, assuming he checks with the gate guards, he'll be given all his gear back.

Tychris1
2013-04-20, 08:20 PM
He won't find Ducard waiting. I never intended for them to actually find him again, once news reached him that Lamia is at Ponyville (And that DJ Pon3 apparently has eyes and ears on Lamia at all times) his priorities changed and he couldn't care less about Luka as a result. I wasn't sure how to approach it, since a single post about him hearing the radio and suddenly going "OH SNAP" would be very short, and he's currently a more background antagonist i'm keeping in reserves.

He is still going to Tenpony however.

Luka
2013-04-20, 08:45 PM
Is he going alyready or later? because he's stuck with the 3 mercs, and if I remember correctly Ducard still wanted to check on him (possibly because of the pipbuck), but nothing says he arrives, plus, no idea where his dad, or if they know if he's still there given the distance there could be between Manehattan and Fillydelphia.

Benson
2013-04-20, 11:07 PM
You're up Purity in the southern thread, Drowlord already posted.