TentacleSurpris
2013-04-01, 09:18 PM
Hihi, I especially like builds that are fun and useful to play at all levels, not just mathematical level 20 exercises. Submitted for your approval:
Ultra charger, level 6:
Paladin 6
1 mounted combat
1h saddleback
3 ride by attack
6 spirited charger
ACF: Charging Smite
Get yourself a heavy warhorse, +1 Lance of Charging (MIC), Riding Boots MIC)
Damage: 1d8 +2d6 +6 str +18 smite +1 enhancement
Cast Rhino's Rush
Riding boots with spirited charge and a mounted lancer, Rhino's Rush: damage x5
= 5d8 +10d6 +125
Could use power attack to increase damage, two handing the lance, and increase the damage by +12 so final damage up by 60, if the enemy has a confidently low AC.
Just so long as your party doesn't block your charge.
Are there other ways to increase this damage at this level, without using Tome of Battle?
Ultra charger, level 6:
Paladin 6
1 mounted combat
1h saddleback
3 ride by attack
6 spirited charger
ACF: Charging Smite
Get yourself a heavy warhorse, +1 Lance of Charging (MIC), Riding Boots MIC)
Damage: 1d8 +2d6 +6 str +18 smite +1 enhancement
Cast Rhino's Rush
Riding boots with spirited charge and a mounted lancer, Rhino's Rush: damage x5
= 5d8 +10d6 +125
Could use power attack to increase damage, two handing the lance, and increase the damage by +12 so final damage up by 60, if the enemy has a confidently low AC.
Just so long as your party doesn't block your charge.
Are there other ways to increase this damage at this level, without using Tome of Battle?