Raven777
2013-04-01, 11:56 PM
I am fully aware that blasting shouldn't be the first solution to most problems. Enchantment, Necromancy or Conjuration all offer stronger options. However, sometime, finishing encounters with a blast or two saves you more time and resources than laying down buffs and debuffs. Sometime, you just wanna kill stuff dead. Not to mention, frying stuff just feels good.
As a Sorcerer, to meet these "killing stuff dead" situations in a spells known efficient manner, I am considering outsourcing all blasting to the Shadow Evocation (http://www.d20pfsrd.com/magic/all-spells/s/shadow-evocation) line, which is both flavorful and versatile. In particular, this would allow me to better tailor blasting to different situations, such as these pesky fire resistant monsters thwarting my regular fireballs. I could just Shadow Evocate a Dragon Breath or some Ball Lightnings instead, without the need for these actual spells to fill my limited slots. This would also give me access to all of Evocation's utility (walls, darkness, daylight, other stuff) without having to learn these spells either.
Obviously, Shadow Evocation has the trade-off of tacking a Will save on top of your blasts. Which means I am going to want to boost their DC as much as possible. To that effect...
As a Human Arcane Sorcerer...
Bloodline Arcana (http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/arcane-bloodline) : +1 DC when Metamagic is used
School Power (Illusion) (http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/arcane-bloodline) : +2 DC
Spell Focus (Illusion) (http://www.d20pfsrd.com/feats/general-feats/spell-focus---final) : +1 DC
Spell Perfection (http://www.d20pfsrd.com/feats/general-feats/spell-perfection) : Doubles numerical bonuses from feats, 1 free Metamagic effect
Persistent Spell (http://www.d20pfsrd.com/feats/metamagic-feats/persistent-spell-metamagic) : Opponents roll all Saves twice and take the worst rolls
This adds up to a +5 to Illusion DCs, with checks always rolled twice for the worst results. On my Sorcerer, as currently outfitted in regards to charisma score and gear, this would mean a 10 (base) + 6 (charisma) + 5 (spell level) + 5 (DC bonuses) = 26 check for Shadow Evocation.
How will it fare in actual play? Can it be improved further or is dedicating these feats to the spell a waste or resources? Any people have accounts of trying Shadow Evocation / Conjuration in Pathfinder and how it turned out for them? I am aware of this guide (https://docs.google.com/file/d/0B5kvBvq2DEHjTVF4NEY4SXpSTUU/edit?pli=1), which I read thoroughly, but would still like more input, especially from people who played with the spell in a "Pathfinder content only" campaign.
As a Sorcerer, to meet these "killing stuff dead" situations in a spells known efficient manner, I am considering outsourcing all blasting to the Shadow Evocation (http://www.d20pfsrd.com/magic/all-spells/s/shadow-evocation) line, which is both flavorful and versatile. In particular, this would allow me to better tailor blasting to different situations, such as these pesky fire resistant monsters thwarting my regular fireballs. I could just Shadow Evocate a Dragon Breath or some Ball Lightnings instead, without the need for these actual spells to fill my limited slots. This would also give me access to all of Evocation's utility (walls, darkness, daylight, other stuff) without having to learn these spells either.
Obviously, Shadow Evocation has the trade-off of tacking a Will save on top of your blasts. Which means I am going to want to boost their DC as much as possible. To that effect...
As a Human Arcane Sorcerer...
Bloodline Arcana (http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/arcane-bloodline) : +1 DC when Metamagic is used
School Power (Illusion) (http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/arcane-bloodline) : +2 DC
Spell Focus (Illusion) (http://www.d20pfsrd.com/feats/general-feats/spell-focus---final) : +1 DC
Spell Perfection (http://www.d20pfsrd.com/feats/general-feats/spell-perfection) : Doubles numerical bonuses from feats, 1 free Metamagic effect
Persistent Spell (http://www.d20pfsrd.com/feats/metamagic-feats/persistent-spell-metamagic) : Opponents roll all Saves twice and take the worst rolls
This adds up to a +5 to Illusion DCs, with checks always rolled twice for the worst results. On my Sorcerer, as currently outfitted in regards to charisma score and gear, this would mean a 10 (base) + 6 (charisma) + 5 (spell level) + 5 (DC bonuses) = 26 check for Shadow Evocation.
How will it fare in actual play? Can it be improved further or is dedicating these feats to the spell a waste or resources? Any people have accounts of trying Shadow Evocation / Conjuration in Pathfinder and how it turned out for them? I am aware of this guide (https://docs.google.com/file/d/0B5kvBvq2DEHjTVF4NEY4SXpSTUU/edit?pli=1), which I read thoroughly, but would still like more input, especially from people who played with the spell in a "Pathfinder content only" campaign.