Jamhands
2013-04-04, 03:27 AM
Hello all, I've been lurking in these forums for some time, reading posts, learning what I can, and thanks to this board and other sources have come up with a preliminary build for a caster bard.
1-5 Bard
6-9 Lyric Thaumaturge (raising Bard)
10 Virtuoso (raising Bard)
11-12 Sublime Chord
13-20 Virtuoso (raising Sublime Chord)
I'll stop there, as while the game may go past lv20, it will be some time before we reach that point.
Feats are as follows:
Lvl 1: Melodic Casting, Extra Music, Chaos Music
Lvl 3: Song of the Heart
Lvl 6: Leadership
Lvl 7 (LT): Captivating Melody
Lvl 9: Haunting Melody
Lvl 12: Lyric Spell
Lvl 15: Doomspeak
Lvl 18: Versatile Spellcaster
Dragonfire Inspiration is off-limits as per the DM's guidelines. Words of Creation is a possible later-game addition if I take my character from Chaotic Neutral to Chaotic Good, which is the plan at this time. Other than that, all supplemental books for 3.5 and Dragon Magazines are acceptable source material.
My understanding is that taking Bard to lv5 with the Chaos Music feat will allow for Suggestion/Inspire Greatness.
Our DM is not into super-hardcore battle difficulty, and the rest of the party has damage pretty well handled. My goals are buffing and CC, along with creative solutions for avoiding battles altogether, and having a sneaky/covert flavor overall.
Hmm, this was quite a long post. So, the main questions are:
1. PrC's are pretty well set, unless there's a glaring issue I'm missing. I like having the extra spells from LT and don't mind not getting Virtuoso 10 until lv21. Are there any glaring issues that I'm missing?
2. Feats are somewhat set in that I like the ones I have listed but I am open to suggestions. Are familiars worth the feat cost (preferably from someone who has used them)? I also like the idea of Subsonics but don't know if it's worthwhile in real gameplay.
3. Useful skill tricks... some of them definitely look interesting. Are they worth getting (keeping in mind the high prerequisites of Sublime Chord by lv11)?
4. Spell selection is up in the air at this time, as I haven't looked closely at the lists yet. Given the preferences listed earlier in the post, are there any spells that should be no-doubters, and are there any that look better than they turn out to be? Also I'm looking for a few nice damage spells from the Sorc/Wiz list to incorporate at higher lvls. I've heard good things about Cone of Cold.
This is my first time playing 3.5 and after only the first session I am very excited to continue. Thanks in advance for everyone's replies and assistance!
-Jamhands
1-5 Bard
6-9 Lyric Thaumaturge (raising Bard)
10 Virtuoso (raising Bard)
11-12 Sublime Chord
13-20 Virtuoso (raising Sublime Chord)
I'll stop there, as while the game may go past lv20, it will be some time before we reach that point.
Feats are as follows:
Lvl 1: Melodic Casting, Extra Music, Chaos Music
Lvl 3: Song of the Heart
Lvl 6: Leadership
Lvl 7 (LT): Captivating Melody
Lvl 9: Haunting Melody
Lvl 12: Lyric Spell
Lvl 15: Doomspeak
Lvl 18: Versatile Spellcaster
Dragonfire Inspiration is off-limits as per the DM's guidelines. Words of Creation is a possible later-game addition if I take my character from Chaotic Neutral to Chaotic Good, which is the plan at this time. Other than that, all supplemental books for 3.5 and Dragon Magazines are acceptable source material.
My understanding is that taking Bard to lv5 with the Chaos Music feat will allow for Suggestion/Inspire Greatness.
Our DM is not into super-hardcore battle difficulty, and the rest of the party has damage pretty well handled. My goals are buffing and CC, along with creative solutions for avoiding battles altogether, and having a sneaky/covert flavor overall.
Hmm, this was quite a long post. So, the main questions are:
1. PrC's are pretty well set, unless there's a glaring issue I'm missing. I like having the extra spells from LT and don't mind not getting Virtuoso 10 until lv21. Are there any glaring issues that I'm missing?
2. Feats are somewhat set in that I like the ones I have listed but I am open to suggestions. Are familiars worth the feat cost (preferably from someone who has used them)? I also like the idea of Subsonics but don't know if it's worthwhile in real gameplay.
3. Useful skill tricks... some of them definitely look interesting. Are they worth getting (keeping in mind the high prerequisites of Sublime Chord by lv11)?
4. Spell selection is up in the air at this time, as I haven't looked closely at the lists yet. Given the preferences listed earlier in the post, are there any spells that should be no-doubters, and are there any that look better than they turn out to be? Also I'm looking for a few nice damage spells from the Sorc/Wiz list to incorporate at higher lvls. I've heard good things about Cone of Cold.
This is my first time playing 3.5 and after only the first session I am very excited to continue. Thanks in advance for everyone's replies and assistance!
-Jamhands