Feint's End
2013-04-06, 07:05 AM
Ok after reading through Readied Actions once more for an upcoming game (planning on using synchronicity abuses) I realized that the wording makes it a bit hard for me to understand how exactly readied actions work or are supposed to work.
So here are my problems with readied actions (I looked at the wizards forum but the explanations I found there are plain false or I'm looking at the wrong rules)
-Taking a readied actions basically takes no action at all (according to the forum it does take an immediate action but by RAW it states nowhere that it does so) ... you just trigger an earlier prepared action
-Readying an action shifts your iniative to the point where you use the action. Do you get your fullround immediately after you used your action? I don't think so ... but if it isn't like this then you loose a whole round of actions (at least in some cases) and that makes readying terrible in a lot of situations and often inferior to just shifting initiative. (Though I think that is RAW)
-Readying makes it possible to dodge attacks .... yes it does ... Why? Look:
1. your round ... use Standardactions to ready attack against anyone moving up to 5ft around you
2. event occurs .. you attack the enemy and take a five foot step before the enemy attacks making it impossible for said to attack you (at least if he doesn't have reach)
The whole wording on readying actions makes me kinda angry I have to admit :smallannoyed:
Am I missing any rules? How would you rule it? Thanks in advance
So here are my problems with readied actions (I looked at the wizards forum but the explanations I found there are plain false or I'm looking at the wrong rules)
-Taking a readied actions basically takes no action at all (according to the forum it does take an immediate action but by RAW it states nowhere that it does so) ... you just trigger an earlier prepared action
-Readying an action shifts your iniative to the point where you use the action. Do you get your fullround immediately after you used your action? I don't think so ... but if it isn't like this then you loose a whole round of actions (at least in some cases) and that makes readying terrible in a lot of situations and often inferior to just shifting initiative. (Though I think that is RAW)
-Readying makes it possible to dodge attacks .... yes it does ... Why? Look:
1. your round ... use Standardactions to ready attack against anyone moving up to 5ft around you
2. event occurs .. you attack the enemy and take a five foot step before the enemy attacks making it impossible for said to attack you (at least if he doesn't have reach)
The whole wording on readying actions makes me kinda angry I have to admit :smallannoyed:
Am I missing any rules? How would you rule it? Thanks in advance