Jbr208
2013-04-08, 02:56 AM
I am currently playing a Dragonborn (from Lesser Aasimar) homebrew cleric variant. I am also believe I am going to die soon as the party is at low health and short on resources amidst a group of Tiamat cultists.
My character is a melee bruiser, and is going down the road to Zilla-hood (Zilla-dom?). So the replacement, for the sake of party comp, should probably be another melee. I am thinking about playing a water orc with the dark template from Tome of Magic, because I liked the idea of an orc raider for a melee character.
I'm thinking about taking a level of orc paragon to remove the light sensitivity and improve darkvision. The Elf Slayer feature is weak enough to make me ignore the 2nd and 3rd levels of the class. From there I am thinking ranger for a bit, but I am unsure of where to go from there - perhaps a couple levels of scout? I toyed with the idea of going into avenging executioner and ghost-faced killer, but am waffling somewhat on how effective he would end up being.
Thoughts on building a melee who is stealth competent?
My character is a melee bruiser, and is going down the road to Zilla-hood (Zilla-dom?). So the replacement, for the sake of party comp, should probably be another melee. I am thinking about playing a water orc with the dark template from Tome of Magic, because I liked the idea of an orc raider for a melee character.
I'm thinking about taking a level of orc paragon to remove the light sensitivity and improve darkvision. The Elf Slayer feature is weak enough to make me ignore the 2nd and 3rd levels of the class. From there I am thinking ranger for a bit, but I am unsure of where to go from there - perhaps a couple levels of scout? I toyed with the idea of going into avenging executioner and ghost-faced killer, but am waffling somewhat on how effective he would end up being.
Thoughts on building a melee who is stealth competent?