PDA

View Full Version : [PF]Mech Suit (Need Help Determining CR Adjustment)



Scowling Dragon
2013-04-09, 04:46 AM
So I need help for determining the level adjustment for the following suit that can be worn as armor. In it you can use your fighting based skills (BAB, Feats, Skills and such) as usual just modified by the suits size and power:

The Suit Grants 181 Extra Hit points (11 HD), gives a Strength score of 35, a Dexterity of 16, has a natural arm bonus of +17 Natural, and -2 due to size.

The suit is Huge, Can fly Perfectly with Magic, has Improved evasion, multi-attack, and two claw attacks. Its undead, and is unaffected by standard undead targeting stuff, and unless the spell specifically penetrates the shell, pretty much makes the Mech rider immune to these stuff as well.

Then a selection of 1 of three models:

A Poison Sting attack:

Poison (injury); save 21 Fort negates; frequency 1/round for 4 rounds; effect 1d4 Con damage; cure 1 save.

Or

A Acidic Bite attack for 2D8 +1D6 acid + Grab

Or

A Sonic attack that does 2D6 Sonic damage usable at will, and a chameleon cloak that gives a +20 (If not moving) or a +10 (If moving at half speed) stealth bonus.