Kerilstrasz
2013-04-10, 09:37 PM
My players STAY OUT!!!
what i have..
Everything except the actual thing they will fight...
let me elaborate...
PCs are in a long abandoned outpost (2.000 years?) of an ancient & powerful arcane cult.
They are at the last obstacle (encounter) that will let them proceed to the
inner chambers (loot,infos etc etc)...
So.. they enter a corridor that leads them to 3 different rooms.. 2 small & 1 bigger,
which except from a crest on the long wall is otherwise empty.. the idea is to
visit the smaller rooms so they solve a riddle in each so the "guardian" is
summoned.. they have to defeat him and take an object from his corpse that
will interact with the crest to reveal a portal.
http://img801.imageshack.us/img801/6094/555888s.jpg
Rooms 2&3 house the riddles and they are 15x15' each.
Room 1 is where the crest is and the "guardian will be summoned" & it is 30x45'
PCs at this point are lvl2, cleric,rogue,paladin,warmage. They have magic weapons
but only light MW armors... Until now they have fight human bandits, golems
(homebrewed to their lvl) and a Otyugh http://www.d20srd.org/srd/monsters/otyugh.htm
that due to position conditions was a fair fight. I list the above
so you don't say smthing similar :P they will also have a not so random
encounter with some skeletons & ghouls.. and maybe a ghast when they will
be ready to leave the dungeon.
So??? what is your advice? What book and what page you have in mind? :)
Thnx in advance :D
what i have..
Everything except the actual thing they will fight...
let me elaborate...
PCs are in a long abandoned outpost (2.000 years?) of an ancient & powerful arcane cult.
They are at the last obstacle (encounter) that will let them proceed to the
inner chambers (loot,infos etc etc)...
So.. they enter a corridor that leads them to 3 different rooms.. 2 small & 1 bigger,
which except from a crest on the long wall is otherwise empty.. the idea is to
visit the smaller rooms so they solve a riddle in each so the "guardian" is
summoned.. they have to defeat him and take an object from his corpse that
will interact with the crest to reveal a portal.
http://img801.imageshack.us/img801/6094/555888s.jpg
Rooms 2&3 house the riddles and they are 15x15' each.
Room 1 is where the crest is and the "guardian will be summoned" & it is 30x45'
PCs at this point are lvl2, cleric,rogue,paladin,warmage. They have magic weapons
but only light MW armors... Until now they have fight human bandits, golems
(homebrewed to their lvl) and a Otyugh http://www.d20srd.org/srd/monsters/otyugh.htm
that due to position conditions was a fair fight. I list the above
so you don't say smthing similar :P they will also have a not so random
encounter with some skeletons & ghouls.. and maybe a ghast when they will
be ready to leave the dungeon.
So??? what is your advice? What book and what page you have in mind? :)
Thnx in advance :D