inuyasha
2013-04-13, 05:56 PM
Maniacal moonstruck magician
Maniacal moonstruck magicians (called Insanomancers for short) are spellcasters focused around one type of spell: ones that cause confusion. They themselves however, tap into the true powers of these spells that no one can access, for these spells, actually leek a little bit of the plane of pandemonium into someones brain, enough to cause confusion and mental distress,this amount is very little however, only causing minor, temporary damage, but Insanomancers can actually make these portals larger, causing worse insanity, and sometimes, even permenant brain damage.
Requirements
Able to cast confusion and lesser confusion
Must take the iron will feat
Any non lawful alignment
Hit die: D4
Skill points: 2+int modifier
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Intimidate (Cha), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
Maniacal moonstruck magician
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Easy metamagic, Confusion focus|+1 level of existing spellcasting class
2nd|
+1|
+0|
+0|
+3|Confusion gate|
3rd|
+1|
+1|
+1|
+3|Confusion in the blood|+1 level of existing spellcasting class
4th|
+2|
+1|
+1|
+4|Improved confusion|
5th|
+2|
+1|
+1|
+4|Controlled confusion|+1 level of existing spellcasting class[/table]
Weapon and armor proficiencies:
Maniacal moonstruck magicians gain no new weapon or armor proficiencies
Confusion focus (Ex)
All spells that cause confusion (insanity, confusion, lesser confusion etc) have their save DCs increased by the characters insanomancer level
Easy metamagic (Ex)
All metamagic feats applied to confusion causing spells increase the spell level by one less than they normally would, to a minimum of +0 spell level
Confusion gate (Su)
The insanomancer, a number of times per month equal to his charisma bonus, can use the skull of someone who died while under the effects of one of his (the insanomancer's) confusion causing spells to open up a portal to pandemonium, the portal lasts for three rounds, and the portal is one way, nothing comes out, but creatures can go in. Once this ability is used, the skull crumbles to ash and cannot be used again.
Confusion in the blood (Sp)
An insanomancer, a number of times per day equal to his charisma modifier, can use the spell confusion as a spell like ability
Improved confusion (Sp)
When casting a spell that causes confusion, a maniacal moonstruck magician uses the following table instead of the regular one
{table]Roll|effect
1|Attacks closest creature with whatever means available
2|Attacks self (not familiar) with whatever means available
3|Acts normally for one round
4|Does nothing but babble incoherently for the next three rounds (do not roll additional times on this chart during these rounds)
5|Runs away at fastest available speed
6|Becomes panicked
7|Becomes sickened
8|Becomes stunned for 1d4 rounds (do not roll additional times on this chart during these rounds)
9|Becomes nauseated
10|flood of pandemonium causes 1d4 wisdom damage
[/table]
Controlled confusion (Su)
By sacraficing some of its health to the gods of chaos and entropy, an insanomancer can control chaos a little bit. When casting a confusion causing spell, when the first die roll on the chart is rolled for the first round of effect, an insanomancer may change the die roll into a number one different in either direction. Doing this though comes at a price, and the maniacal moonstruck magician does not heal hit point damage or ability damage that night while resting, she may still regain spells though
PEACHes definantly needed, if anyone has a good picture can you please please show it to me? Hope everyone likes this class :smallbiggrin:
Maniacal moonstruck magicians (called Insanomancers for short) are spellcasters focused around one type of spell: ones that cause confusion. They themselves however, tap into the true powers of these spells that no one can access, for these spells, actually leek a little bit of the plane of pandemonium into someones brain, enough to cause confusion and mental distress,this amount is very little however, only causing minor, temporary damage, but Insanomancers can actually make these portals larger, causing worse insanity, and sometimes, even permenant brain damage.
Requirements
Able to cast confusion and lesser confusion
Must take the iron will feat
Any non lawful alignment
Hit die: D4
Skill points: 2+int modifier
Class skills: Bluff (Cha), Concentration (Con), Craft (Int), Intimidate (Cha), Knowledge (arcana) (Int), Profession (Wis), and Spellcraft (Int).
Maniacal moonstruck magician
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Spells
1st|
+0|
+0|
+0|
+2|Easy metamagic, Confusion focus|+1 level of existing spellcasting class
2nd|
+1|
+0|
+0|
+3|Confusion gate|
3rd|
+1|
+1|
+1|
+3|Confusion in the blood|+1 level of existing spellcasting class
4th|
+2|
+1|
+1|
+4|Improved confusion|
5th|
+2|
+1|
+1|
+4|Controlled confusion|+1 level of existing spellcasting class[/table]
Weapon and armor proficiencies:
Maniacal moonstruck magicians gain no new weapon or armor proficiencies
Confusion focus (Ex)
All spells that cause confusion (insanity, confusion, lesser confusion etc) have their save DCs increased by the characters insanomancer level
Easy metamagic (Ex)
All metamagic feats applied to confusion causing spells increase the spell level by one less than they normally would, to a minimum of +0 spell level
Confusion gate (Su)
The insanomancer, a number of times per month equal to his charisma bonus, can use the skull of someone who died while under the effects of one of his (the insanomancer's) confusion causing spells to open up a portal to pandemonium, the portal lasts for three rounds, and the portal is one way, nothing comes out, but creatures can go in. Once this ability is used, the skull crumbles to ash and cannot be used again.
Confusion in the blood (Sp)
An insanomancer, a number of times per day equal to his charisma modifier, can use the spell confusion as a spell like ability
Improved confusion (Sp)
When casting a spell that causes confusion, a maniacal moonstruck magician uses the following table instead of the regular one
{table]Roll|effect
1|Attacks closest creature with whatever means available
2|Attacks self (not familiar) with whatever means available
3|Acts normally for one round
4|Does nothing but babble incoherently for the next three rounds (do not roll additional times on this chart during these rounds)
5|Runs away at fastest available speed
6|Becomes panicked
7|Becomes sickened
8|Becomes stunned for 1d4 rounds (do not roll additional times on this chart during these rounds)
9|Becomes nauseated
10|flood of pandemonium causes 1d4 wisdom damage
[/table]
Controlled confusion (Su)
By sacraficing some of its health to the gods of chaos and entropy, an insanomancer can control chaos a little bit. When casting a confusion causing spell, when the first die roll on the chart is rolled for the first round of effect, an insanomancer may change the die roll into a number one different in either direction. Doing this though comes at a price, and the maniacal moonstruck magician does not heal hit point damage or ability damage that night while resting, she may still regain spells though
PEACHes definantly needed, if anyone has a good picture can you please please show it to me? Hope everyone likes this class :smallbiggrin: