Seffbasilisk
2013-04-14, 05:10 AM
Grittings Dezins.
I'm currently playing an elven (homebrew half-elf, half-fey called 'Feyan'. Mine boosts my Rage bonuses) druid. I'm using two varients, to substitute my proficiency with armor, penalize my wild empathy, shield proficiency, my animal companion, and wild shape, to gain monk's unarmored AC, ranger tracking and favored enemy, barbarian's rage and fast movement, and monk's fast movement. For the Rage, I'm using the Ferocity variant from Cityscape, as well as the 'Strong Stomach' instead of resisting Fey magics. I figure being part-fey should help with that, and my willsave's no slouch either.
Currently he mostly operates as a high speed swiss army knife, filling in wherever the party needs it. He's the highest strength, fastest move speed, and second highest AC in the party. He's the plotter, the blaster, the healer, the savior, the skillmonkey, the get-it-done guy basically. He leads the party by default, and generally sets agenda. Currently he's getting ready to go up against an entire army of Orcs, solo, if the party can't keep up. The orcs are lead by a warlord who has personally defeated the leader of the storm giants, and so has swelled his ranks with pretty high caliber artillery. I'm debating trying to manipulate weather and divert an massive thunderstorm, but I figure that won't do much unless I can break the orcs' hold on the giants.
Anyway, getting to the nuts and bolts of it. Level 9 I took Leadership, and picked up a cohort. The DM designed her, but I've been leveling her as I gain levels. She's gone from blaster-caster (that I mostly keep on the periphery of any fight and just use to winnow the ranks of those that survive my initial onslaught,) to a Swiftblade, enhancing the entire party, and the two of them work in concert at high speed to dismantle foes.
Now, seeing as she's also Feyan (+1 LA homebrew), and has an affinity towards fire (all of her spells are thematically fire, and she has a nigh elemental immunity) I was debating taking as her one fifth level spell Firebrand (MoF) verses Reciprocal Gyre (SC). One fits better, and only uses an alchemist's fire (my druid has scores of those. He was quite a firebug at low level.) The other is single-target, mage-blaster.
Other disputes: Can any fourth level spell be more useful in support, travel, and keeping clear than Dimension Door? I don't think so, which is why I rank it above Bloodstar. Not to speak of the 30gp material component each time.
Similarly, Ray of Stupidity is obvious for 2nd level, and Anticipate Teleportation for 3rd.
I was mostly debating the fourth and fifth, but would welcome any and all suggestions. The big concerns are her Con (abysmal, I've been X-Y, fey-themed to keep it decent, but it still makes her fragile), as well as her CL. 9 for most spells, 12 for fire spells, and a ring that can boost fire spells a few times a day.
I'm level 15. She's level 12.
Thoughts?
I'm currently playing an elven (homebrew half-elf, half-fey called 'Feyan'. Mine boosts my Rage bonuses) druid. I'm using two varients, to substitute my proficiency with armor, penalize my wild empathy, shield proficiency, my animal companion, and wild shape, to gain monk's unarmored AC, ranger tracking and favored enemy, barbarian's rage and fast movement, and monk's fast movement. For the Rage, I'm using the Ferocity variant from Cityscape, as well as the 'Strong Stomach' instead of resisting Fey magics. I figure being part-fey should help with that, and my willsave's no slouch either.
Currently he mostly operates as a high speed swiss army knife, filling in wherever the party needs it. He's the highest strength, fastest move speed, and second highest AC in the party. He's the plotter, the blaster, the healer, the savior, the skillmonkey, the get-it-done guy basically. He leads the party by default, and generally sets agenda. Currently he's getting ready to go up against an entire army of Orcs, solo, if the party can't keep up. The orcs are lead by a warlord who has personally defeated the leader of the storm giants, and so has swelled his ranks with pretty high caliber artillery. I'm debating trying to manipulate weather and divert an massive thunderstorm, but I figure that won't do much unless I can break the orcs' hold on the giants.
Anyway, getting to the nuts and bolts of it. Level 9 I took Leadership, and picked up a cohort. The DM designed her, but I've been leveling her as I gain levels. She's gone from blaster-caster (that I mostly keep on the periphery of any fight and just use to winnow the ranks of those that survive my initial onslaught,) to a Swiftblade, enhancing the entire party, and the two of them work in concert at high speed to dismantle foes.
Now, seeing as she's also Feyan (+1 LA homebrew), and has an affinity towards fire (all of her spells are thematically fire, and she has a nigh elemental immunity) I was debating taking as her one fifth level spell Firebrand (MoF) verses Reciprocal Gyre (SC). One fits better, and only uses an alchemist's fire (my druid has scores of those. He was quite a firebug at low level.) The other is single-target, mage-blaster.
Other disputes: Can any fourth level spell be more useful in support, travel, and keeping clear than Dimension Door? I don't think so, which is why I rank it above Bloodstar. Not to speak of the 30gp material component each time.
Similarly, Ray of Stupidity is obvious for 2nd level, and Anticipate Teleportation for 3rd.
I was mostly debating the fourth and fifth, but would welcome any and all suggestions. The big concerns are her Con (abysmal, I've been X-Y, fey-themed to keep it decent, but it still makes her fragile), as well as her CL. 9 for most spells, 12 for fire spells, and a ring that can boost fire spells a few times a day.
I'm level 15. She's level 12.
Thoughts?