Chaosvii7
2013-04-14, 11:17 PM
A friend of mine once told me that he played in a game where his available resources were the core books and a single book of his choosing within Core/Eberron/Faerun. I kind of like that idea, but I was thinking of expanding on it a little.
Every member of the party who makes a character gets the ability to unlock a single book of their choice with their character. This would allow them to take a book that could give them and others a non-core class as long as they unlock them. For those worried about relative power level or floating/inconsistent players, you could limit the number of books unlocked and have them decide on it as a group, of course with your consideration. As the party levels, they unlock more and more resources in the form of books. This allows some breathing room as far as areas of the game is concerned(such as, traveling to your world's Orient before they get access to Oriental Adventures) and gives a bit of a boon to leveling that is on a more OOC level. The only forseeable consequence is that certain(read: most) builds(read: broken builds) will take a while to turn on, or may have to be approached differently.
Has anyone attempted something similar to this? Did it work? Did it not? I have no problems with simply saying "use any book", because I'm a nice guy and it allows us all to make mistakes(I don't DM often so I need to train my brain when I don't run, and things like these forums are good for that), but was it a helpful approach? If not, what books would you cut everything down to? Especially for a group of new players(wink wink)?
Every member of the party who makes a character gets the ability to unlock a single book of their choice with their character. This would allow them to take a book that could give them and others a non-core class as long as they unlock them. For those worried about relative power level or floating/inconsistent players, you could limit the number of books unlocked and have them decide on it as a group, of course with your consideration. As the party levels, they unlock more and more resources in the form of books. This allows some breathing room as far as areas of the game is concerned(such as, traveling to your world's Orient before they get access to Oriental Adventures) and gives a bit of a boon to leveling that is on a more OOC level. The only forseeable consequence is that certain(read: most) builds(read: broken builds) will take a while to turn on, or may have to be approached differently.
Has anyone attempted something similar to this? Did it work? Did it not? I have no problems with simply saying "use any book", because I'm a nice guy and it allows us all to make mistakes(I don't DM often so I need to train my brain when I don't run, and things like these forums are good for that), but was it a helpful approach? If not, what books would you cut everything down to? Especially for a group of new players(wink wink)?