Pika...
2013-04-19, 08:48 PM
If you have read Deities & Demigods you know the following:
1. Gods are rated by ranks. 0-Rank being a "Hero-Deity" (such as a Demonlord or Animal Lord or a great hero on the path to ascension), I believe 1-5 being Demigods, and then it goes on to Lesser Deity, Intermediate Deity, Greater Deity, and finally Overdeity.
2. Deities become deities by gaining a divine "spark". They can gain these either by worship (cheap and easy way), self-study/improvement, having a deity grant it (i believe having to give some of their own), and finally if you can somehow steal it (although there was this one deity of Lichs that just happened to be at the right place and time and got VERY lucky...).
In my cosmology of almost five years now I have it so the "true deities" (aka deities or planar powers of demigod level and up) are truly immortal in the sense that even after being killed they remain as ghost-like beings within their realms. They simply can not die. Also, they are bound by an ancient pact to never be able to directly enter and manipulate the Material Plane, since last time they kinda crushed much of it fighting...
Anyway, "Hero Deities" are not quite true gods (they can truly die still, and don't have a realm usually). I treat them in my cosmology as having a single divine spark, or perhaps in the process of "sparking" their first spark within them (not sure yet).
Anyway, I have had two PCs ascend already, which sadly basically meant the end of them playing them. I would rather, if it happened again, that they start going down the Hero Deity path of being rank 0. Or maybe starting to "spark" and starting on that path during the game. I want there to be bonuses for achieving that and earning (key word in my games as a DM) such a character. However, I want it to be noticeable but not game-breaking. Something(s) he may have over his fellow PCs, but he earned it so it's OK by me, but that does not overshadow the other players.
Also, I plan on getting heavily into spelljammer for 3.5, and I plan on making the (or perhaps a single or coupling pair of) Reigar (http://lost.spelljammer.org/ShatteredFractine/critters/monsters/reigar.html) a prominent part of this campaign. However, I think I will treat them much like the Ancients of D&D. Their race almost gone, and having almost run out of possible "artistic" endeavors they can possibly create in their current forms and level of existence (even with their insanely high level of technology) the remnants of their race is looking for a way to ascend - the last great act of art they have yet to achieve in their limited mortal forms. Essentially, I want them to spark. But I can't have them too isnanely powerful so a) the PCs can be of use to them, hence a campaign, and b) if the PCs decide to try and stop one or all of them. I might have one or more (or perhaps all but a single coupling pair) trying to ascend the way the Time Lords in Doctor Who were planning. Essentially they were gonna destroy the universe and time itself and use the ashes to power their ascension as a race. I might limit this to solar speheres, or the Material Plane as a whole, but perhaps extend it to the whole multiverse meaning the gods themselves would get involved for fear of the succeeding and surpassing them as greater deities (and possibly destroying them along with the multiverse?).
Please give me your thoughts and ideas.
Many pikas in advance!
1. Gods are rated by ranks. 0-Rank being a "Hero-Deity" (such as a Demonlord or Animal Lord or a great hero on the path to ascension), I believe 1-5 being Demigods, and then it goes on to Lesser Deity, Intermediate Deity, Greater Deity, and finally Overdeity.
2. Deities become deities by gaining a divine "spark". They can gain these either by worship (cheap and easy way), self-study/improvement, having a deity grant it (i believe having to give some of their own), and finally if you can somehow steal it (although there was this one deity of Lichs that just happened to be at the right place and time and got VERY lucky...).
In my cosmology of almost five years now I have it so the "true deities" (aka deities or planar powers of demigod level and up) are truly immortal in the sense that even after being killed they remain as ghost-like beings within their realms. They simply can not die. Also, they are bound by an ancient pact to never be able to directly enter and manipulate the Material Plane, since last time they kinda crushed much of it fighting...
Anyway, "Hero Deities" are not quite true gods (they can truly die still, and don't have a realm usually). I treat them in my cosmology as having a single divine spark, or perhaps in the process of "sparking" their first spark within them (not sure yet).
Anyway, I have had two PCs ascend already, which sadly basically meant the end of them playing them. I would rather, if it happened again, that they start going down the Hero Deity path of being rank 0. Or maybe starting to "spark" and starting on that path during the game. I want there to be bonuses for achieving that and earning (key word in my games as a DM) such a character. However, I want it to be noticeable but not game-breaking. Something(s) he may have over his fellow PCs, but he earned it so it's OK by me, but that does not overshadow the other players.
Also, I plan on getting heavily into spelljammer for 3.5, and I plan on making the (or perhaps a single or coupling pair of) Reigar (http://lost.spelljammer.org/ShatteredFractine/critters/monsters/reigar.html) a prominent part of this campaign. However, I think I will treat them much like the Ancients of D&D. Their race almost gone, and having almost run out of possible "artistic" endeavors they can possibly create in their current forms and level of existence (even with their insanely high level of technology) the remnants of their race is looking for a way to ascend - the last great act of art they have yet to achieve in their limited mortal forms. Essentially, I want them to spark. But I can't have them too isnanely powerful so a) the PCs can be of use to them, hence a campaign, and b) if the PCs decide to try and stop one or all of them. I might have one or more (or perhaps all but a single coupling pair) trying to ascend the way the Time Lords in Doctor Who were planning. Essentially they were gonna destroy the universe and time itself and use the ashes to power their ascension as a race. I might limit this to solar speheres, or the Material Plane as a whole, but perhaps extend it to the whole multiverse meaning the gods themselves would get involved for fear of the succeeding and surpassing them as greater deities (and possibly destroying them along with the multiverse?).
Please give me your thoughts and ideas.
Many pikas in advance!