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View Full Version : darkened races in a dark age.



Stake A Vamp
2013-04-19, 10:25 PM
so, here is an idea for a campaign setting, i will link to the mechanical changes thread later. here is what i have outlined.

so, the basic history is of an empire, an elven empire that spanned 4 millennial. it began with king Lehanes the founder. they enslaved the humans and gnomes, and built great cities, massive farming complexes, and various other wonders. there have been a number of small slave uprisings over the years, but the elves, ever the efficient warriors, brutally dealt with these and discourage further rebellion with crackdowns

the dwarves have had a kingdom in the mountain since time out of mind, they have mined a seemingly endless series of cavers, some large enough to house cities, and they eventually were discovered by the elves. this discovery began a centuries long war, that destabilized both empires. in a fateful turn of events, the elves razed their capital city. as an act of vengeance and in the hope of taking some of the elven lands, the surviving dwarves armed and orchestrated a massive uprising, one that reached a crescendo in the elven capitol city of pradulan, where the emperor and his heirs were killed in the fighting. the empire dissolved into a series of city states, all in a state of quasi-alliance. as the gnomes and humans slowly stole their cities and founded their own. that was forty years ago, the world has settled into an uneasy peace, a powder keg in reality, one spark could break the whole deal, and the world would collapse back into chaos.

a basic description of each race.

elves :vaarsuvius: : elves are greco-roman-esque overlords, they are heavily patriarchal, a monarchy. the elven emporer line stood for 4000 years, (admitedly, only 16 generations for elves, but still very long). they kept the gnomes and humans (see below) as slaves. they were responsible for the genocide of the Orcs, Gnolls and other resistant humanoids and monstrous humanoids who refused to become slaves. thier feud with the dwarves has lasted longer than the empire, and the two are brutal in armed conflicts. in recent history, the emperor was killed in a slave uprising and left with no heir, and as the uprising continued, the ex-slaves forming their own cities, and even driving elves out of their cities. and the beurocracy dragged on, trying to pick a new leader, as the years went on, the elven lands degenerated into city-states, all of them clinging to power like a cat to a piece of flotsam

Dwarves :durkon: : dwarves have lived in the mountains since time immemorial. they have fought goblins and kobolds and wiped them out, with the unwitting help of the elves. they have a very strict sense of honor, in combat, they must always fight on fair terms, and never to the death, unfortunately for the world at large, these codes of ethics do not extend to any non-dwarf. they are raiders and brigands to others, and were a constant menace to the elven empire, when the elves tried to wipe them out, they discovered the extent of their mountain kingdom, and the contingent that was sent into those mountains never returned. that did not dishearten the elves, who continued to send soldiers into the mountains, and after hundreds of years of this conflict, both empire and kingdom are shattered. the dwarves have, with the collapse of the empire, decided to come down and carve themselves a piece of the former empire.

humans. :roy: humans have been slaves to the elves for the past thousand years, they had the misfortune to begin forming civilization just as the empire began its rise to power, and were quickly subjugated. the gnomes, who could remember a time when there was true freedom, over several hundred years, helped to stir many rebellions, most of which were unsuccessful, but the most recent of which shattered the empire. they have learned much from the elves, but, due to the class systems in place, were able to maintain their own culture. they now have founded three citys (yet to be named) and have captured two more yet-to-be-named elven citys.

gnomes :belkar: gnomes had a small quasi-tribal society, but were subjugated by the elves near the end of the elven rise to power. theirs was a matriarchal magoracy, and only females were allowed to practice magic, the males relegated to the roles of warriors and artisans. they remembered. through a strong racial memory and a rich oral history the times before the elves, this was instrumental in several uprisings, including the final one. now they are in possession of one elven city, and have founded six of their own, they and the humans have a sort of unspoken truce. and while they do not work in sync, they also try not to step on each-others toes.

Xuc Xac
2013-04-20, 10:22 AM
Too many zeroes.

Stake A Vamp
2013-04-20, 11:36 AM
Too many zeroes.

how do you mean? :smallconfused:

Asahel24601
2013-04-20, 12:15 PM
I like it. The idea of two empires devastated after fighting each other and a pair of rebellious slave states. Lots of conflict, but still a chance to end the world as the players know it. It's good. I don't know how to critique it otherwise

Xuc Xac
2013-04-20, 11:10 PM
how do you mean? :smallconfused:

A stable empire that lasted 4000 years? There should be elves driving hover cars on the moon by now. All of your time periods have too many zeroes. In 5000 years of constant turmoil and collapse, humans in the real world went from building pyramids with copper tools to walking on the moon.

Tovec
2013-04-21, 01:39 AM
A stable empire that lasted 4000 years? There should be elves driving hover cars on the moon by now. All of your time periods have too many zeroes. In 5000 years of constant turmoil and collapse, humans in the real world went from building pyramids with copper tools to walking on the moon.

16 generations.
Elves.
Magic.
Early days -> Middle ages.

Take your pick, these are all reasons why they should not have hover-cars.

Also, human recorded history is roughly 8-9 thousand years, that is the time that we have been doing more than simply living food stuff to food stuff and started staying in one place and having civilizations. Should we have had hover-cars twice now?

Ancient Rome was 8th century BC until 15th AD .. that's 2300 years approximately. That was followed by the Ottoman Empire which lasted until the 20th century, so.. 2800 years.
How long has China existed in it's myriad of forms? 2100 BC - present.. so 4100 years?

The most unbelievable parts of that story is that it was a straight and single unbroken family line of 16 generations and that the world was dominated by one single force with no one to truly stand against them. Take issue with those, not the "lack of hover-cars."

Stake A Vamp
2013-04-21, 12:23 PM
16 generations.
Elves.
Magic.
Early days -> Middle ages.

Take your pick, these are all reasons why they should not have hover-cars.

Also, human recorded history is roughly 8-9 thousand years, that is the time that we have been doing more than simply living food stuff to food stuff and started staying in one place and having civilizations. Should we have had hover-cars twice now?

Ancient Rome was 8th century BC until 15th AD .. that's 2300 years approximately. That was followed by the Ottoman Empire which lasted until the 20th century, so.. 2800 years.
How long has China existed in it's myriad of forms? 2100 BC - present.. so 4100 years?

The most unbelievable parts of that story is that it was a straight and single unbroken family line of 16 generations and that the world was dominated by one single force with no one to truly stand against them. Take issue with those, not the "lack of hover-cars."

this is not 4 millennial of peace, this is 4 millenia of near constant warfare, against the gnolls-orcs-goblins, and everyone else who resisted, then for the last 2 millenia, they were at war with the dwarves. the king kept his rule by keeping the people at war, so they would devote their attentions elsewhere, away from claiming the throne. (also, elves live for about 400 years, but there have been 16 kings, the average reign was about 250 years due to assassination and treachery, but overall the imperial family survived due to luck and paranoia.

awa
2013-04-21, 03:12 PM
when it comes to fantasy timelines particularly ones involving long lived races likes elves 4000 years is incredibly reasonable.

http://tvtropes.org/pmwiki/pmwiki.php/SciFiWritersHave/NoSenseOfTime