Xuldarinar
2013-04-20, 03:50 PM
We all know the blighter, right? That Anti-Druid PrC in Complete Divine. Well, Time we take it, and re-make it. Shall we begin?
BLIGHTER
-When a druid turns away from the land, the land turns away from her. Some ex-druids make peace with this change; others seek to restore the bond. A few, however, actually embrace their disconnection from nature and become forces of destruction. These few, called blighters, bring desolation wherever they tread.
-While not all are ex-druids, the vast majority are. Some walk a fine line between destruction and growth, and nature allows for that. Their bond strained but still held. Too often though, this relationship is temporary, and they fall one way or the other. On occasion non-druids take up the mantle of blighter, but these are far and few between.
-Hit Die: d8
REQUIREMENTS
To qualify as a blighter, a character must fulfill the following criteria
-Alignment: Any non-good
-Base Attack Bonus: +4
-Special: Must be able to cast 3rd level Divine spells
-Special: Wild Empathy
-Special: If you were formerly able to meet the casting and class feature requirements, but lost them due to breaking a code or changing alignment, you are treated as having them for the purposes of meeting the prerequisites of the class.
CLASS SKILLS
The blighter's class skills (and the key ability for each skill) are Concentration (Con), Craft (any)(Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature)(Int), Listen (Wis), Profession (herbalist)(Wis), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str). See chapter 4 of the Player's Handbook for skill descriptions.
Skill Points per level: 4 + Int Modifier
Class levelBase Attack BonusFort SaveRef SaveWill SaveSpecialSpells per Day
1st+0+2+0+2Blighter's Casting, Deforestation, Undead Wildshape, Undead Companion+1 level of existing divine spellcasting class
2nd+1+3+0+3Blightfire (2d6)+1 level of existing divine spellcasting class
3rd+2+3+1+3-+1 level of existing divine spellcasting class
4th+3+4+1+4Speak with dead animal+1 level of existing divine spellcasting class
5th+3+4+1+4Blightfire (3d6), Contagious touch 1/day+1 level of existing divine spellcasting class
6th+4+5+2+5Animate dead animal+1 level of existing divine spellcasting class
7th+5+5+2+5Contagious touch 2/day+1 level of existing divine spellcasting class
8th+6+6+2+6Blightfire (4d6), Unbond+1 level of existing divine spellcasting class
9th+6+6[+3+6Contagious touch 3/day+1 level of existing divine spellcasting class
10th+7+7+3+7Plague+1 level of existing divine spell casting class
CLASS FEATURES
The following are class features of the blighter prestige class.
-Weapon and Armor Proficiency: Blighters gain no weapon or armor proficiencies.
-Spells per Day: With every level gained, a blighter gains an additional level in a single divine spell casting class they previously belonged to for the purposes of determining caster level and spells per day. They gain no other benefit from that class.
-Blighter's Casting: The blighter gains knowledge of certain spells (listed below), reflecting their new nature. Even if the blighter would lose access to their previous divine spellcasting class's abilities, they still retain spellcasting.
-Deforestation (Sp): A blighter can kill all non-sentient plant life within a radius of up to 20 feet per blighter level as a full-round action once per day. If a potentially affected plant is under the control of another (Such as a druid's live oak or a dryad's home tree), the controller can make a Fortitude save (DC 10 + blighter level + blighter's Wis modifier) to keep it alive. Affected plants immediately cease photosynthesis, root tapping, and all other methods of sustenance. Like picked flowers, they appear vibrant for several hours, but within a day, they turn brown and wither. Except for plants selected by the controller, nothing can grow in a deforested area until it has a hallow spell cast upon it.
-Deforestation restores a number of spell levels of spells per day equal to one effective level per blighter level. These spells regained may be distributed in any manner and are chosen at the time of deforestation. These last up to 24 hours, and remaining bonus slots are lost. They may not gain bonus spells of a level they cannot normally cast.
Undead Wildshape: Upon entry, a blighter gains a twisted version of the wild shape ability. Add their blighter level with their druid level to determine Wild shape advancement; which would include uses per day, sizes, and forms. Ex-druids may count ex druid levels for this purpose as well. Any creature they turn into is altered as follows:
Type changes to undead.
Natural armor bonus is +0 (tiny), +1 (Small), +2 (Medium or Large), or +3 (Huge).
+2 Dexterity, no Constitution score
Immunity to cold
Damage reduction 5/bludgeoning.
-In addition, if a blighter would not have access to wild shape due to being a type that normally cannot (Undead for instance), the restriction is ignored.
-Undead Companion: Should the blighter have access to an animal companion, their animal companion acquires the same template as they would in wild shape, and their blighter levels count towards advancing said companion. While possessing this ability alone however does not grant an animal companion, once attained a blighter can not lose their animal companion by no-longer being apart of the class that granted them the companion (For example, a druid becoming an ex druid). Blighters that had lost their animal companion, by any means, prior to entering the class regain their companion.
-Blightfire (Su): Starting at 2nd level, as a standard action, a blighter can unleash a scorching blast of fire. This effect deals 2d6 points of fire damage to all creatures within 10 feet (Reflex half; save DC is 10 + blighter's class level + blighter's wis modifier) and ignites flammable objects it touches. Most blighters delight in starting wildfires and often use this ability to do so.
-Speak with dead animal (Sp): Starting at 4th level, a blighter can converse with dead animals. This ability functions like a speak with dead spell cast by a cleric equal to the total of the character's effective druid and blighter levels, except that it only affects corpses of animal creatures. It is usable once per day.
-Contagious touch (Su): At 5th level and higher, a blighter can produce an effect like that of a contagious touch spell once per day. They gain one extra use per day of this ability for every two additional blighter levels they acquire.
-Animate Dead Animal: This ability, gained at 6th level, functions like an animate dead spell, except that it affects only corpses of animal creatures and requires no material component. It is usable once per day.
-Unbond: Beginning at 8th level, a blighter can temporarily separate a bonded animal or magical beast (Such as an animal companion, familiar, or mount) from its master once per day. The target creature must be within 40 feet of both its master and the blighter. If the master fails a Will save (DC 10 + blighter level + Blighter's Wis modifier), the bond terminates as if the servitor had died, though this does not cause experience loss in the case of a familiar Normally hostile creatures attack their masters but are otherwise unaffected. The bond returns after 1 minute per blighter level, restoring all benefits. Alternatively, the master can regain the servitor though the normal methods of acquisition.
-Plague: At 10th level and higher, a blighter can spread disease over a large area, This ability functions like the contagious touch ability, except that no attack roll is required and it affects all targets the blighter designates within a 20-foot radius. Plague is usable once per day.
BLIGHTER SPELL LIST
-Blighters automaticly gain the following spells as spells known, and should they lose access to casting from the class used to qualify for this prestige class, they retain these as spells known.
-0 Level: detect magic, detect poison, flare, ghost sound, inflict minor wounds, read magic, touch of fatigue
-1st Level: bane, burning hands, curse water, decomposition, detect undead, doom, endure elements, inflict light wounds, invisibility to animals, ray of enfeeblement
-2nd Level: chill metal, chill touch, darkness, death knell, fire trap, flaming sphere, heat metal, inflict moderate wounds, produce flame, resist elements, warp wood
-3rd Level: contagion, deeper darkness, desecrate, diminish plants, dispel magic, inflict serious wounds, poison, protection from elements, stinking cloud, vampiric touch
-4th Level: animate dead, anti plant shell, blight, death ward, flame strike, inflict critical wounds, languor, repel vermin, rusting grasp, transmute mud to rock, transmute rock to mud, unhallow, wall of fire
-5th Level: antilife shell, contagious touch, create undead, harm, forbiddance, repel wood, waves of fatigue
-6th Level: acid fog, antipathy, circle of death, finger of death, fire seeds, greater dispel magic, harm
-7th Level: control undead, control weather, earthquake, firestorm, maisma, repel metal or stone, repulsion
-8th Level: horrid wilting, mind blank, shambled, waves of exhaustion
-9th Level: antipathy, foresight, implosion, incendiary cloud, storm of vengence
BLIGHTER
-When a druid turns away from the land, the land turns away from her. Some ex-druids make peace with this change; others seek to restore the bond. A few, however, actually embrace their disconnection from nature and become forces of destruction. These few, called blighters, bring desolation wherever they tread.
-While not all are ex-druids, the vast majority are. Some walk a fine line between destruction and growth, and nature allows for that. Their bond strained but still held. Too often though, this relationship is temporary, and they fall one way or the other. On occasion non-druids take up the mantle of blighter, but these are far and few between.
-Hit Die: d8
REQUIREMENTS
To qualify as a blighter, a character must fulfill the following criteria
-Alignment: Any non-good
-Base Attack Bonus: +4
-Special: Must be able to cast 3rd level Divine spells
-Special: Wild Empathy
-Special: If you were formerly able to meet the casting and class feature requirements, but lost them due to breaking a code or changing alignment, you are treated as having them for the purposes of meeting the prerequisites of the class.
CLASS SKILLS
The blighter's class skills (and the key ability for each skill) are Concentration (Con), Craft (any)(Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nature)(Int), Listen (Wis), Profession (herbalist)(Wis), Spellcraft (Int), Spot (Wis), Survival (Wis), and Swim (Str). See chapter 4 of the Player's Handbook for skill descriptions.
Skill Points per level: 4 + Int Modifier
Class levelBase Attack BonusFort SaveRef SaveWill SaveSpecialSpells per Day
1st+0+2+0+2Blighter's Casting, Deforestation, Undead Wildshape, Undead Companion+1 level of existing divine spellcasting class
2nd+1+3+0+3Blightfire (2d6)+1 level of existing divine spellcasting class
3rd+2+3+1+3-+1 level of existing divine spellcasting class
4th+3+4+1+4Speak with dead animal+1 level of existing divine spellcasting class
5th+3+4+1+4Blightfire (3d6), Contagious touch 1/day+1 level of existing divine spellcasting class
6th+4+5+2+5Animate dead animal+1 level of existing divine spellcasting class
7th+5+5+2+5Contagious touch 2/day+1 level of existing divine spellcasting class
8th+6+6+2+6Blightfire (4d6), Unbond+1 level of existing divine spellcasting class
9th+6+6[+3+6Contagious touch 3/day+1 level of existing divine spellcasting class
10th+7+7+3+7Plague+1 level of existing divine spell casting class
CLASS FEATURES
The following are class features of the blighter prestige class.
-Weapon and Armor Proficiency: Blighters gain no weapon or armor proficiencies.
-Spells per Day: With every level gained, a blighter gains an additional level in a single divine spell casting class they previously belonged to for the purposes of determining caster level and spells per day. They gain no other benefit from that class.
-Blighter's Casting: The blighter gains knowledge of certain spells (listed below), reflecting their new nature. Even if the blighter would lose access to their previous divine spellcasting class's abilities, they still retain spellcasting.
-Deforestation (Sp): A blighter can kill all non-sentient plant life within a radius of up to 20 feet per blighter level as a full-round action once per day. If a potentially affected plant is under the control of another (Such as a druid's live oak or a dryad's home tree), the controller can make a Fortitude save (DC 10 + blighter level + blighter's Wis modifier) to keep it alive. Affected plants immediately cease photosynthesis, root tapping, and all other methods of sustenance. Like picked flowers, they appear vibrant for several hours, but within a day, they turn brown and wither. Except for plants selected by the controller, nothing can grow in a deforested area until it has a hallow spell cast upon it.
-Deforestation restores a number of spell levels of spells per day equal to one effective level per blighter level. These spells regained may be distributed in any manner and are chosen at the time of deforestation. These last up to 24 hours, and remaining bonus slots are lost. They may not gain bonus spells of a level they cannot normally cast.
Undead Wildshape: Upon entry, a blighter gains a twisted version of the wild shape ability. Add their blighter level with their druid level to determine Wild shape advancement; which would include uses per day, sizes, and forms. Ex-druids may count ex druid levels for this purpose as well. Any creature they turn into is altered as follows:
Type changes to undead.
Natural armor bonus is +0 (tiny), +1 (Small), +2 (Medium or Large), or +3 (Huge).
+2 Dexterity, no Constitution score
Immunity to cold
Damage reduction 5/bludgeoning.
-In addition, if a blighter would not have access to wild shape due to being a type that normally cannot (Undead for instance), the restriction is ignored.
-Undead Companion: Should the blighter have access to an animal companion, their animal companion acquires the same template as they would in wild shape, and their blighter levels count towards advancing said companion. While possessing this ability alone however does not grant an animal companion, once attained a blighter can not lose their animal companion by no-longer being apart of the class that granted them the companion (For example, a druid becoming an ex druid). Blighters that had lost their animal companion, by any means, prior to entering the class regain their companion.
-Blightfire (Su): Starting at 2nd level, as a standard action, a blighter can unleash a scorching blast of fire. This effect deals 2d6 points of fire damage to all creatures within 10 feet (Reflex half; save DC is 10 + blighter's class level + blighter's wis modifier) and ignites flammable objects it touches. Most blighters delight in starting wildfires and often use this ability to do so.
-Speak with dead animal (Sp): Starting at 4th level, a blighter can converse with dead animals. This ability functions like a speak with dead spell cast by a cleric equal to the total of the character's effective druid and blighter levels, except that it only affects corpses of animal creatures. It is usable once per day.
-Contagious touch (Su): At 5th level and higher, a blighter can produce an effect like that of a contagious touch spell once per day. They gain one extra use per day of this ability for every two additional blighter levels they acquire.
-Animate Dead Animal: This ability, gained at 6th level, functions like an animate dead spell, except that it affects only corpses of animal creatures and requires no material component. It is usable once per day.
-Unbond: Beginning at 8th level, a blighter can temporarily separate a bonded animal or magical beast (Such as an animal companion, familiar, or mount) from its master once per day. The target creature must be within 40 feet of both its master and the blighter. If the master fails a Will save (DC 10 + blighter level + Blighter's Wis modifier), the bond terminates as if the servitor had died, though this does not cause experience loss in the case of a familiar Normally hostile creatures attack their masters but are otherwise unaffected. The bond returns after 1 minute per blighter level, restoring all benefits. Alternatively, the master can regain the servitor though the normal methods of acquisition.
-Plague: At 10th level and higher, a blighter can spread disease over a large area, This ability functions like the contagious touch ability, except that no attack roll is required and it affects all targets the blighter designates within a 20-foot radius. Plague is usable once per day.
BLIGHTER SPELL LIST
-Blighters automaticly gain the following spells as spells known, and should they lose access to casting from the class used to qualify for this prestige class, they retain these as spells known.
-0 Level: detect magic, detect poison, flare, ghost sound, inflict minor wounds, read magic, touch of fatigue
-1st Level: bane, burning hands, curse water, decomposition, detect undead, doom, endure elements, inflict light wounds, invisibility to animals, ray of enfeeblement
-2nd Level: chill metal, chill touch, darkness, death knell, fire trap, flaming sphere, heat metal, inflict moderate wounds, produce flame, resist elements, warp wood
-3rd Level: contagion, deeper darkness, desecrate, diminish plants, dispel magic, inflict serious wounds, poison, protection from elements, stinking cloud, vampiric touch
-4th Level: animate dead, anti plant shell, blight, death ward, flame strike, inflict critical wounds, languor, repel vermin, rusting grasp, transmute mud to rock, transmute rock to mud, unhallow, wall of fire
-5th Level: antilife shell, contagious touch, create undead, harm, forbiddance, repel wood, waves of fatigue
-6th Level: acid fog, antipathy, circle of death, finger of death, fire seeds, greater dispel magic, harm
-7th Level: control undead, control weather, earthquake, firestorm, maisma, repel metal or stone, repulsion
-8th Level: horrid wilting, mind blank, shambled, waves of exhaustion
-9th Level: antipathy, foresight, implosion, incendiary cloud, storm of vengence