Nightgaun7
2013-04-20, 03:51 PM
Yak Folk are pretty cool. Problem is, they have 5 Racial hit die and +2 LA, so nobody will ever play as one. I want to take them down to LA+1 or +2.
What they have normally:
- Large-sized.
- 5 monstrous humanoid racial hit dice, 8-sided. Grants 2 feats.
- LA +2.
- Good Reflex and Will saves - this means poor Fort saves, right? All in all: Fort +1, Ref +4, Will +4.
- Skill points 2 + Int modifier, quadrupled at first level.
- BAB +5.
- Darkvision 60 ft.
- Proficient with all simple weapons and any weapons mentioned in its entry. In other words, simple weapons and falchions.
- No armor proficiencies.
- +7 natural armor.
- Speed 30 ft.
- Class-skills: Disguise, Heal, Knowledge (arcana), Use Magic Device.
- Ability modifiers: +8 Str, +4 Con, +4 Int, +4 Wis, +4 Cha.
- Automatic Languages: Common.
- Special attacks: Body Meld (Sp)
- Special qualities: Command genie (Su), Use Staff (Ex).
- Favored class: Sorceror.
What I am thinking:
- Large-sized.
- Darkvision 60 ft.
- Weapon Proficiency: Yak Folk are automatically proficient with Falchions and Great Falchions
- +3 natural armor.
- Speed 30 ft.
- Skill Bonus: +2 Knowledge (Nature), +2 Use Magic Device.
- Ability modifiers: +2 Str, +2 Con, +2 Wis
- Automatic Languages: Common.
- Favored Class: Ranger
I'm aiming for a nature-oriented feeling rather than sorcerous, so I got rid of the INT and CHA bonus, left them with Wisdom, and made their favored class ranger. I kept a little of their racial skills by giving them Know. Nature and UMD bonuses. I cut their natural armor down to +3.
Is this good for LA+1?
What they have normally:
- Large-sized.
- 5 monstrous humanoid racial hit dice, 8-sided. Grants 2 feats.
- LA +2.
- Good Reflex and Will saves - this means poor Fort saves, right? All in all: Fort +1, Ref +4, Will +4.
- Skill points 2 + Int modifier, quadrupled at first level.
- BAB +5.
- Darkvision 60 ft.
- Proficient with all simple weapons and any weapons mentioned in its entry. In other words, simple weapons and falchions.
- No armor proficiencies.
- +7 natural armor.
- Speed 30 ft.
- Class-skills: Disguise, Heal, Knowledge (arcana), Use Magic Device.
- Ability modifiers: +8 Str, +4 Con, +4 Int, +4 Wis, +4 Cha.
- Automatic Languages: Common.
- Special attacks: Body Meld (Sp)
- Special qualities: Command genie (Su), Use Staff (Ex).
- Favored class: Sorceror.
What I am thinking:
- Large-sized.
- Darkvision 60 ft.
- Weapon Proficiency: Yak Folk are automatically proficient with Falchions and Great Falchions
- +3 natural armor.
- Speed 30 ft.
- Skill Bonus: +2 Knowledge (Nature), +2 Use Magic Device.
- Ability modifiers: +2 Str, +2 Con, +2 Wis
- Automatic Languages: Common.
- Favored Class: Ranger
I'm aiming for a nature-oriented feeling rather than sorcerous, so I got rid of the INT and CHA bonus, left them with Wisdom, and made their favored class ranger. I kept a little of their racial skills by giving them Know. Nature and UMD bonuses. I cut their natural armor down to +3.
Is this good for LA+1?