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View Full Version : Homunculus sacred guardian.



kiryoku
2013-05-02, 12:57 AM
First the critter.

Sacred Guardian ( Homunculus )
Tiny construct ( augmented )
HD: 6D10 (33hp)
Initiative:+5
Speed: 20ft, 60ft fly (good)
AC: 20 (+4 Dex, +4 Natural armor, +2 size), touch 20, flat footed 16
BA/Grapple: +4 / -3
Attack: bite +7 (1D4+1+poison)
Full attack: as above.
Space/Reach: 2 1/2ft / 0ft
Special attack: Poison (Injury DC fort 15 sleep I:1min S:5D6 mins)
Special qualities: Construct traits, dark vision 60ft, low-light vision, DR 10/magic good, fast healing 5,
Saves: fort/+2, Reflex/+7, Will/+5
Abilities: Str 12, Dex 20, Con-, Int 12, Wis 16, Cha 11
Skills: It can have three skills at 9
Feats: It has three feats
CR:4ish... not really sure but it seems right.
Alignment:Lawful Evil


Okay there it is. o-o

cost: 5362Gp 50Sp, 184Xp with some Eberron feats that lower the xp and gp cost 25%.

So my question is actually three.
1: what feats should I use?
2: what skills should it have?
3: does anyone have any non-dragonlance domains list for them as they only have the ones for dragonlance in the book.