Karoht
2013-05-02, 12:44 PM
Hippo-wha?
An awesome fellow by the name of Acanous sent me this build.
Druid/Barbarian build designed to stomp around as a crazy big critter. The Hippo is interchangeable with a Triceratops (or so I have been told), which is what I will likely swap out for in actual play.
Yes, this will probably cause a sensible DM to throw a book at me. I'm fine with that.
I'm looking for possible problems, concerns, suggestions, etc.
Build under the spoiler cut.
Name: Ability Scores: 20 point buy
Race: Half-Orc 17 (+3) Str
Size: Medium 14 (+2) Dex
Speed: 40ft 14 (+2) Con
Special Abilities: Darkvision 60ft, Orc Blood (both human & orc), Toothy (Bite Attack, 1d4) 7 (-2) Int
Skills: +2 Intimidate 14 (+2) Wis
Proficiencies: Greataxe, Falchion, "Orc" weapons 8 (-1) Cha
Languages: Common, Giant
Favored Class: Barbarian (Totem Warrior, Invulnerable Rager)
Other Class: Druid (Plains Domain)
Traits: Adopted: Numerological Gift
Berserker of the Society
Gear: Amulet of Mighty Fists +1 4,000gp/+2 16,000gp/+3 36,000gp/+4 64,000gp/+5 100,000gp
Wild Leaf Armor +1 16,500gp/+2 25,500gp/+3 36,500gp/+4 49,500gp/+5 64,500gp
Wild Light Wooden Quickdraw Shield +1 16,053gp/+2 25,053gp/+3 36,053gp/+4 49,053gp/+5 64,053gp
Belt of Giant Strength +2 4,000gp/+4 16,000gp/+6 36,000gp
(alt: belt of physical might) +2 10,000gp/+4 40,000gp/+6 90,000gp
(alt: belt of physical perfection) +2 16,000gp/+4 64,000gp/+6 144,000gp
Headband of Wisdom +2 4,000gp/+4 16,000gp/+6 36,000gp
LV Class BAB Saves Feats & Rage Powers Abilities Rage Default Attack Routine Druid Spells
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________0 1 2 3 4
1 Barbarian 1 1 2/0/0 Combat Reflexes Fast Movement, Rage 6+CON Great Sword 1d10, Bite 1d4 ---------
2 Barbarian 2...........2.......3/0/0...........Quick Reflexes..................DR 1/-, Totem Transformation............9+CON...Great Sword 1d10, Bite 1d4..............................---------
3 Druid 1 2 5/0/2 Power Attack Nature Sense, Wild Emp, Migrant Herd 9+CON Great Sword 1d10, Bite 1d4 3/1------
4 Druid 2...............3.......6/0/3...........................................Woodla nd Stride.........................9+CON...Great Sword 1d10, Bite 1d4..............................4/2------
5 Druid 3 4 6/1/3 Improved Overrun Trackless Step 9+CON 2 Great Sword 1d10, Bite 1d4 4/2/1----
6 Druid 4...............5.......7/1/4...........................................Resist Nature's Lure, Wildshape 1/day...9+CON...(Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4.....4/3/2----
7 Druid 5 5 7/1/4 Natural Spell 9+CON (Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4 4/3/2/1--
8 Druid 6...............6.......8/2/5...........................................Wild Shape 2/day, Pounce 1/day..........9+CON...(Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4.....4/3/3/2--
9 Druid 7 7 8/2/5 Greater Overrun 9+CON (Deinonychus) Bite 2d6, 3 Talon 3d6, 2 Foreclaw 1d8 4/4/3/2/1
10 Druid 8..............8.......9/2/6...........................................Wild Shape 3/day........................9+CON...(Allosaurus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6........4/4/3/3/2
11 Barbarian 3 9 9/3/7 Improved Natural Weapon (Bite) Extreme Endurance (Fire) 12+CON (Allosaurus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6 4/4/3/3/2
12 Barbarian 4..........10......10/3/7..........Overbearing Advance.............DR 2/-..................................15+CON..(Allosau rus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6........4/4/3/3/2
13 Barbarian 5 11 10/3/7 Vital Strike 18+CON (Behemoth Hippopotamus) Bite 24d8 4/4/3/3/2
14 Barbarian 6..........12......11/4/8..........Overbearing Onslaught...........DR 3/-, Fire Resistance 1...............21+CON..(Behemoth Hippopotamus) Bite 24d8.......................4/4/3/3/2
15 Barbarian 7 13 11/4/8 Improved Vital Strike 24+CON (Behemoth Hippopotamus) Bite 36d8 4/4/3/3/2
16 Barbarian 8..........14......12/4/8..........Furious Finish..................DR 4/-..................................27+CON..(Behemot h Hippopotamus) Bite 36d8.......................4/4/3/3/2
17 Barbarian 9 15 12/5/9 Roused Anger Fire Resistance 2 30+CON (Behemoth Hippopotamus) Bite 48d8 4/4/3/3/2
18 Barbarian 10.........16......13/5/9..........Knockback.......................DR 5/-..................................33+CON..(Behemot h Hippopotamus) Bite 48d8.......................4/4/3/3/2
19 Barbarian 11 17 13/5/9 Greater Vital Strike Greater Rage 36+CON (Behemoth Hippopotamus) Bite 48d8 4/4/3/3/2
20 Barbarian 12.........18......14/6/10.........Come and Get Me.................DR 6/-..................................39+CON..(Behemot h Hippopotamus) Bite 48d8.......................4/4/3/3/2
Alternate Animal Forms
Diminuative Thrush
Tiny Owl (stealth 10), Poisonous Frog (stealth 13, poison), Common Lizard (stealth 14)
Small Great Horned Owl (stealth 10)
Medium Alligator (1d8), cheetah (speed 50)
Large Giant Vulture (2d6), Empreror Cobra (2d6, poison), Giant Tuatara (burrow 10), Dire Hyena (2d6, trip), Bison (2d6 gore, trample), Elementals.
Thoughts?
An awesome fellow by the name of Acanous sent me this build.
Druid/Barbarian build designed to stomp around as a crazy big critter. The Hippo is interchangeable with a Triceratops (or so I have been told), which is what I will likely swap out for in actual play.
Yes, this will probably cause a sensible DM to throw a book at me. I'm fine with that.
I'm looking for possible problems, concerns, suggestions, etc.
Build under the spoiler cut.
Name: Ability Scores: 20 point buy
Race: Half-Orc 17 (+3) Str
Size: Medium 14 (+2) Dex
Speed: 40ft 14 (+2) Con
Special Abilities: Darkvision 60ft, Orc Blood (both human & orc), Toothy (Bite Attack, 1d4) 7 (-2) Int
Skills: +2 Intimidate 14 (+2) Wis
Proficiencies: Greataxe, Falchion, "Orc" weapons 8 (-1) Cha
Languages: Common, Giant
Favored Class: Barbarian (Totem Warrior, Invulnerable Rager)
Other Class: Druid (Plains Domain)
Traits: Adopted: Numerological Gift
Berserker of the Society
Gear: Amulet of Mighty Fists +1 4,000gp/+2 16,000gp/+3 36,000gp/+4 64,000gp/+5 100,000gp
Wild Leaf Armor +1 16,500gp/+2 25,500gp/+3 36,500gp/+4 49,500gp/+5 64,500gp
Wild Light Wooden Quickdraw Shield +1 16,053gp/+2 25,053gp/+3 36,053gp/+4 49,053gp/+5 64,053gp
Belt of Giant Strength +2 4,000gp/+4 16,000gp/+6 36,000gp
(alt: belt of physical might) +2 10,000gp/+4 40,000gp/+6 90,000gp
(alt: belt of physical perfection) +2 16,000gp/+4 64,000gp/+6 144,000gp
Headband of Wisdom +2 4,000gp/+4 16,000gp/+6 36,000gp
LV Class BAB Saves Feats & Rage Powers Abilities Rage Default Attack Routine Druid Spells
__________________________________________________ __________________________________________________ __________________________________________________ __________________________________0 1 2 3 4
1 Barbarian 1 1 2/0/0 Combat Reflexes Fast Movement, Rage 6+CON Great Sword 1d10, Bite 1d4 ---------
2 Barbarian 2...........2.......3/0/0...........Quick Reflexes..................DR 1/-, Totem Transformation............9+CON...Great Sword 1d10, Bite 1d4..............................---------
3 Druid 1 2 5/0/2 Power Attack Nature Sense, Wild Emp, Migrant Herd 9+CON Great Sword 1d10, Bite 1d4 3/1------
4 Druid 2...............3.......6/0/3...........................................Woodla nd Stride.........................9+CON...Great Sword 1d10, Bite 1d4..............................4/2------
5 Druid 3 4 6/1/3 Improved Overrun Trackless Step 9+CON 2 Great Sword 1d10, Bite 1d4 4/2/1----
6 Druid 4...............5.......7/1/4...........................................Resist Nature's Lure, Wildshape 1/day...9+CON...(Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4.....4/3/2----
7 Druid 5 5 7/1/4 Natural Spell 9+CON (Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4 4/3/2/1--
8 Druid 6...............6.......8/2/5...........................................Wild Shape 2/day, Pounce 1/day..........9+CON...(Deinonychus) Bite 1d6, 3 Talon 1d8, 2 Foreclaw 1d4.....4/3/3/2--
9 Druid 7 7 8/2/5 Greater Overrun 9+CON (Deinonychus) Bite 2d6, 3 Talon 3d6, 2 Foreclaw 1d8 4/4/3/2/1
10 Druid 8..............8.......9/2/6...........................................Wild Shape 3/day........................9+CON...(Allosaurus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6........4/4/3/3/2
11 Barbarian 3 9 9/3/7 Improved Natural Weapon (Bite) Extreme Endurance (Fire) 12+CON (Allosaurus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6 4/4/3/3/2
12 Barbarian 4..........10......10/3/7..........Overbearing Advance.............DR 2/-..................................15+CON..(Allosau rus) 2 Bite 6d6, 2 Claw 3d6, 2 Talon 3d6........4/4/3/3/2
13 Barbarian 5 11 10/3/7 Vital Strike 18+CON (Behemoth Hippopotamus) Bite 24d8 4/4/3/3/2
14 Barbarian 6..........12......11/4/8..........Overbearing Onslaught...........DR 3/-, Fire Resistance 1...............21+CON..(Behemoth Hippopotamus) Bite 24d8.......................4/4/3/3/2
15 Barbarian 7 13 11/4/8 Improved Vital Strike 24+CON (Behemoth Hippopotamus) Bite 36d8 4/4/3/3/2
16 Barbarian 8..........14......12/4/8..........Furious Finish..................DR 4/-..................................27+CON..(Behemot h Hippopotamus) Bite 36d8.......................4/4/3/3/2
17 Barbarian 9 15 12/5/9 Roused Anger Fire Resistance 2 30+CON (Behemoth Hippopotamus) Bite 48d8 4/4/3/3/2
18 Barbarian 10.........16......13/5/9..........Knockback.......................DR 5/-..................................33+CON..(Behemot h Hippopotamus) Bite 48d8.......................4/4/3/3/2
19 Barbarian 11 17 13/5/9 Greater Vital Strike Greater Rage 36+CON (Behemoth Hippopotamus) Bite 48d8 4/4/3/3/2
20 Barbarian 12.........18......14/6/10.........Come and Get Me.................DR 6/-..................................39+CON..(Behemot h Hippopotamus) Bite 48d8.......................4/4/3/3/2
Alternate Animal Forms
Diminuative Thrush
Tiny Owl (stealth 10), Poisonous Frog (stealth 13, poison), Common Lizard (stealth 14)
Small Great Horned Owl (stealth 10)
Medium Alligator (1d8), cheetah (speed 50)
Large Giant Vulture (2d6), Empreror Cobra (2d6, poison), Giant Tuatara (burrow 10), Dire Hyena (2d6, trip), Bison (2d6 gore, trample), Elementals.
Thoughts?