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fluke1993
2013-05-03, 01:26 AM
from my original post...

Reading through that "Let's blow up The Moon" thread led me to this...
Quote: Demonic_Spoon

Method #2: Global Flooding

The Aboleths have been saving up Aboleth Mucus for a century or so and now have extremely large stockpiles, large enough to flood entire caverns of the underdark. They then proceed to do just that, flooding the caverns containing the cities of their greatest rivals, the illithids and the drow. Most illithid and drow cities are completely decimated, the inhabitants suffocating to death. Those few who survive and those cities that were not flooded are quickly assaulted by the combined might of the entire Aboleth civilization, the remaining species of both races becoming loyal slaves to their aboleth masters thanks to the Aboleth enslave ability. With their place as undisputed masters of the Underdark now established, the Aboleth turn their malevont gazes to the horridly dry surface world.
They come up with a plan, a plan so bogglingly long term that only a Aboleth mind could have come up with it. Phychically reforming any suitably powerful slaves into dedicated crafters, they then cast Eternity of Torture on some of the less powerful slaves, and attach Pain Extractors to them. With a endless supply of liquid pain now established, the Abloleths start to mass produce Decanters of Endless Water, making hundreds or possibly even thousands of Decanters per year. After about a century of dedicated production they start emplacing these bottles on the seafloor of the oceans of the world, especially in the various deep sea trenches, protecting them from divination through permenanced Mage's Private Sanctums. All the decanters are of course set to Geyser.

The Aboleths continue production and continue emplacing Decanters in various locations throughout the world. The terrestrial civilizations of the world eventually start noticing a rise in sea levels and start to investigate, but all they discover are bizarre reports that the Underdark has been completely flooded. Any investigators who get close to the truth are enslaved by the aboleths and set to producing even more decanters.

Meanwhile those Aboleths not involved in the Decanter Project have been busy conquering and enslaving the other aquatic races of the world, bringing them into the Aboleth fold and adding more crafters to help with the Decanter Project. Certain of these new slaves were however utilized to maintain a image of normalcy underwater, fooling the surfacers about the true state of underwater matters.

This all continues for another few decades, with the surface civilizations becoming more and more frantic, until the coastal civilizations eventually start devoting the majority of their resources to the dilemma facing them. By now great batteries of decanters have been set up underwater. Before the surface civilizations discover the entirety of the disaster facing them, undercover Aboleth slaves infiltrate the surface world and emplace batteries of up to a hundred decanters in many of the major cities of the surface world. One fateful day they are all activate. Cities for the most part being built in low depressions in the land surrounding rivers, many of them are quickly flooded, killing many and causing much disruption. The surfacers now know that what they face is not just a natural phenomenon however but another group bent on their destruction. They soon discover the scale of the problem facing them launch a desperate attack against the Aboleths. This by large fails however, as the largest part of the Aboleth empire is underwater, and most surface societies are simply not equipped for large scale aquatic military campaigns, and their aquatic allies are already subsumed into the Aboleth empire. The counterattack for the most part fails miserably.

It is at this point that the Aboleths start creating permanenced walls of fire at the polar ice caps, speeding up the flooding progress greatly. More and more decanters are being installed and the surfacers seem helpless to stop the rising tide.

Another decade passes, the sea level is rising by roughly a meter per year now, more decanters having little addition effect on how long it would take to flood the world. Many of the lower lying coastal kingdoms have been completely flooded. Some of the higher lying kingdoms who had been blissfully ignorant of the danger facing them suddenly become very much aware of their approaching doom. But by now it is too late to stop the tide. Too many decanters have been made. To find and deactivate them all would be a almost impossible task without inside knowledge of their placement and a easy means to reach them. All the rulers of the surface world could do was watch their kingdoms being covered by a sea of neverending water.

Eventually all the world is underwater and the Aboleths reign supreme once more, most of the decanters are deactivated, and stored away, in case they may ever be needed again. Airbreathing races not adapted by their tentacled masters to serve their watery needs are but a memory, and the world is once more as it was and should be.

Now assuming our slimy friends pulled this off, what would one have to do in order to run a game in a world ruled by Aboleths as far as balance is concerned?

I'm not overly worried about spells, those things will still be just as powerful as will this people using them. A few potential things I see being an issue is this, What would one have to change in order to make something like a Halfling or common human workable in this situation. Would years of slavery to aboleths have reduced them all to skum or could we do something like give all races the aquatic sub-type for free and give already aquatic races a bonus feat?

Also can anyone recommend an easy way to handle three dimensional movement? Things I have considered: copious quantities of cubes and using Minecraft as a game board.

I am not partial to either of these solutions. In both of these solutions moving the blocks around could quickly become a hassle. If I go the Minecraft route, DMing combat would be significantly slower and not everyone might have it, but it would be a very good visual representation of whats going on.


I'm just relocating the post from the 3.X boards to here as well as changing the thread title from the poorly named "Running Water World".

All advice, thoughts, ideas, suggestions, hate mail and Flaming Beholder DungTM are welcome.


if you actually send me Flaming Beholder DungTMI will find you and I will make it into a pie and RTS.

LordErebus12
2013-05-03, 07:29 AM
Might I suggest creating three Skum like base races; one large, one medium, one small. I can imagine a campaign like this:

The time clock turns forward for millenia, where the three enslaved skum races living under the aboleths are the only remnant of dry land's humanoids. They were bred to adapt to what they needed for them, bred into racial castes. On the bottom was the burden caste and above that is the servant caste, then the small-sized builder caste. Legends speak of no dry land, such nonsense has been destroyed by the aboleths centuries ago.

The aboleths grow relaxed and the control they had over their salves diminishes. Bored of it all, many aboleth enter a deep sleep, while a small number remains awake and rule over the masses. Meanwhile the races began to grow resistant to the aboleth's control until it finally breaks. The aboleth dont notice since they have become diminished and have little need for direct control with so many and have accepted some freedoms to their slaves.

With their minds back, the slum races naturally serve the overlords. Also, they begin adapting a pantheon of water deities, while some favor nature worship. This is until a vision appeared their clerics of the water gods; it told of the truth, revealing the aboleth's plot and reveals of several artifacts crafted by the gods themselves. These artifacts can be assembled and could revert the world back to the way it was. It also had the power to banish all the aboleths to the elemental plane of water, binding them in permanent ice.

Once the shock subsided, the skum clerics began secretly searching out and finding the artifacts. They find several pieces but the majority are hidden or the skum adventurers have discovered them. Several Aboleths even obtain them, although their origin and usage is unknown to them.

smoke prism
2013-05-03, 05:01 PM
What about this. As the years pass on a lot of the creatures become resistant to the aboleth enslave ability, this coupled with all the psionic residue from the abolethes psionic powers, It has allowed some of the slave races to breack free from the abolethes enslavement and for some to even develope there own psionic powers. This coupled with LordErebus12 Idea that the aboleths are slowly becoming complacent and letting there guard, makes way for some interesting shifts in power, and how the PC fit in to it all.

Example : A race of psionic jellyfish (things) that specialise in manipulation and mind control. These creatures have started to usurp the wills of the more relaxed aboleths (without the others noticing). This has lead some of them to slowly pick apart the remaming aboleth power structure from within. This leads to a interesting dilemma: are they trying to free the other slaves, are they trying to take over from the aboleth seeing them as a defective race or are they too different factions with in the same race who have opposing goals.

This also leads to the question: were do the PC fit into all of this. Are they helping to liberate the other races still under aboleth control (seeing it as the right thing to do). Are they conspiring to usurp the aboleth and let another race dominate them all (might as well be on the stronger side). Have they been conditioned to the point were even thought they now have there free will back, they still fell like they have a duty of care to the remaming abolethes.

What do you think?

LordErebus12
2013-05-03, 05:56 PM
Example : A race of psionic jellyfish (things) that specialise in manipulation and mind control. These creatures have started to usurp the wills of the more relaxed aboleths (without the others noticing). This has lead some of them to slowly pick apart the remaming aboleth power structure from within. This leads to a interesting dilemma: are they trying to free the other slaves, are they trying to take over from the aboleth seeing them as a defective race or are they too different factions with in the same race who have opposing goals.


Perhaps the remnant of the Mind Flayers? they directly evolved into a jellyfish-like race. OR maybe something more like the semi-aquatic Quarrens from star wars? They can breathe water and air but are very squid-like (which the flayers are like as well)
http://images.wikia.com/starwars/images/4/48/QuarrenNEGAS.jpg

fluke1993
2013-05-03, 10:55 PM
I really like the idea of Ilithids as good guys, the question at this point though is: even if the other races succeed in overthrowing the aboleths, would most races even want to restore dry land? Aside from the jellyfish-like descendants of Mindflayers, what other new races would be bred by the aboloeths as slaves? I could see some sort of dolphin-ish elf and a turtle-kobold (descended from dragon turtles).

Xuc Xac
2013-05-03, 11:27 PM
This is until a vision appeared their clerics of the water gods; it told of the truth, revealing the aboleth's plot and reveals of several artifacts crafted by the gods themselves. These artifacts can be assembled and could revert the world back to the way it was. It also had the power to banish all the aboleths to the elemental plane of water and bind them in permanent ice.


If I showed you incontrovertible proof that the dinosaurs ruled our mammalian ancestors as slaves and used them in a massive terraforming project to artificially lower the sea level, what would you do? Would you decide that the logical course of action is to flood the world again and find a way to genetically alter ourselves so we could return to being little tree rats?

This is the only world the now-aquatic slave races know and they are adapted to live in it. They might want to rebel against the aboleths and found their own sovereign nations, but they wouldn't want to dry out the world and turn themselves into air-breathing terrestrial freaks.

LordErebus12
2013-05-04, 12:16 AM
If I showed you incontrovertible proof that the dinosaurs ruled our mammalian ancestors as slaves and used them in a massive terraforming project to artificially lower the sea level, what would you do? Would you decide that the logical course of action is to flood the world again and find a way to genetically alter ourselves so we could return to being little tree rats?

This is the only world the now-aquatic slave races know and they are adapted to live in it. They might want to rebel against the aboleths and found their own sovereign nations, but they wouldn't want to dry out the world and turn themselves into air-breathing terrestrial freaks.

Actually, that was an error. I meant to delete that part and missed it in proof reading. I was up all night and it took its toll. passed out after posting it, lol. Meant to say that it would expel them and lock them in ice, not turn world back to normal. It was part of the text where it was still recent history, not millenia in the future.

Let me fix it.

smoke prism
2013-05-04, 04:54 AM
I really like the idea of Ilithids as good guys, the question at this point though is: even if the other races succeed in overthrowing the aboleths, would most races even want to restore dry land? Aside from the jellyfish-like descendants of Mindflayers, what other new races would be bred by the aboloeths as slaves?

A race of orcs, that were bread with sharks to create an extremely strong slave for heavy Labour, but are easily dominated by the aboleths enslave ability.

But hears the cache. After years of mental degradation and mental conditioning they have been turned into staunch pacifists. This is essentially from the times when the aboleths cared what was happening.


To answer the other question:no, they would never want to restore dry land, because these slaves are probably generations down the line, and anyone who knew about how the earth was is most likely dead. So this watery sea and enslavement to the aboleths is all they know.

Seharvepernfan
2013-05-04, 06:43 AM
Casters capable of casting gate could place some at the bottom of deep sea trenches, where pressure is strongest, and connect them to somewhere not on the planet. I'm not a physicist, but I imagine that truly prodigious amounts of water can be let through in the ten minutes or so that a 17th+ caster can muster with gate spells.

I imagine that the opposite of an endless decanter could be created, and could probably be enhanced to several times the effect. Hell, if some of the worlds greatest casters got together, they could probably build a constant, near-artifact level device that counteracts this phenomenon, or craft an epic spell to do it, or get a sphere of annihilation and place it underwater, or all four options at once.

smoke prism
2013-05-04, 04:27 PM
Just had an Idear :smallbiggrin:
What if before the inament full submersion of the plant, a powerful entity riesed a grate land-mass (with everyone and everything on it). This entity provided and cared for all the creatures on this land-mass. All it asked was they worship it as there saviour and that they forget about the land they used to know. But the creatures that Survived could not forget about the land they used to call home, so they turned there eye to reclaiming the land that used to be theres. When there saviour found out it was outraged, it said that they had betrayed him, so for there betrayel it twisted the land and the creatures on it. In it's outrage it made the land dangers and deadly but not inhospitable.


This Idear provides a good way to set a grim tone, but without it being overly bleak and depressing. Oppressive but not hopeless.

fluke1993
2013-05-05, 04:22 PM
@ Brett: I like the pacifist orc-shark idea, it's an interesting twist on the standard orc. So we have two, maybe three races; the psionically powerful descendants of illithids, a race of orc-shark hybrids and a maybe race of kobolds born of turtle dragons? There's been plenty of time for entirely new races to pop up; what about a race based on a sort of sea snake?

Also while I think the Island idea could have potential, it's not really the kind of game I want to run

@ Sev: While all those ideas would work eventually, I think it would take a very long time, at least as long as it took to flood the world in the first place. Keep in mind that the only reason the aboleths were able to flood the world was because no one realized it was happening early enough to stop it and even then it still took a thousand or so years to set up. Even if you were to place those items at the bottom of a trench, you still have creatures capable of stopping them at this point. Also given the fact that by this point, everything on the material plane has adapted to life underwater; taking the world back to its previous state could very well be a bad thing

edit: turned "bit reallythe" into "not really the"

CinuzIta
2013-05-05, 05:12 PM
I believe that black scale lizardfolk, that have traces of black dragons' blood in their veins could have survived the catastrophe..

Maybe even the genial gnomes could have invented some kind of artifacts to protect their cities when they first saw the water level starts to rise..after that, they may have found a way to breath underwater or garl glitterold himself may have blessed his children with that ability..

therakishrogue
2013-05-05, 07:28 PM
A few notions:
1) why the need to make new surface-analogue aquatic races at all? It's a wonderful opportunity to play and flesh out the cultures of all sorts of already existing fish-people. Sahaugin, merfolk, skum, tritons, morkoth, those hard to spell intelligent manta rays, some sort of dwarfed Kraken; the Aboleth could have just set themselves up as overlords through a combination of dominating the ruling classes of oceanic society and armies of mucused surface slaves instead of mind controlling everyone. After a few centuries of peace due to the Aboleth's dominion, these groups would probably be considerably more integrated into a larger civilization, like the demihumans of normal D&D.
2) What sort of technology would be available? without fire, ink, or paper, the World Under Water would operate very differently.
2) exploring the alien ruins of the surface world would be awesome! Our heroes would brave the insane architecture (doors on the sea floor?! Roofs?! Arrgggg all the spaces are so tight!!!) of these inscrutable forerunners to get things like metal weapons to fight the aboleth empire. But watch out; undead and constructs don't drown, and look poorly on the last vestiges of their world being looted!
3) What about what's going on on the surface of the world sea? In some cases cloud giants and dragons actually live on flying cloud islands. Maybe some of the surface races manged to retreat to these or other large scale forms of magical flight. You could either try to escape from the Aboleths clutches by fleeing into the Great Vacuum Above, or maybe have to fight off some sort of invasion from surface races in Big Daddy style suits bent on recovering their old lands.

smoke prism
2013-05-06, 07:05 PM
Something I'v just come up with.

During there exploration of various cave systems, the aboleth came across various fossils of a odd creature that was humanoid with scythes for hands (basically Kabotops from pokemon).

The arcane means the abolethes resurrected theses creature. Theses creature were easy for the abolethes to condition and dominate.

The abolethes mainly use theys creatures as slavers and assassins.

What do you think?