imaloony
2013-05-06, 12:55 PM
So, I've been playing D&D for a few years now (Dodging back and forth between AD&D, 3.5, and Pathfinder) and I've found that sometimes, everything goes right, or everything goes wrong. Sometimes, something amazing happens in those games, and they need to be recorded for future generations.
It doesn't necessarily have to be something awesome like slaying a dragon, or defeating a lich's army. It can happen in the most simple encounter, or just from a player wandering a town, and here is one from our group of an encounter that went so perfectly that you'd have thought that the DM was railroading us through it:
So, we just started a new AD&D campaign after defeating the boss from the last campaign and had a 70 year time-skip. I'm playing an Elf Druid, and our party consists of a Water Spirit Cleric, a Human Fighter/Rune Priestess, a Human Paladin, a Human Cavalier, and a Wild Elf Monk, and we're all still 1st-3rd level.
We're sent to try and find out who tried to take over a series of strongholds by staging a fake tournament to lure the guards away. We return to a previously cleared out stronghold to find it occupied with baddies again, but we've got 30 men-at-arms with us this time, so our group enters first.
We enter the main chamber and see a few Orcs. One Orc turns and sees our group. Then he waves at the Cavalier and turns back around.
Let's pause for a moment. The Cavalier is from a previously destroyed family, looking to rebuild his family. A while ago, he received evidence that may point to his family NOT being destroyed, and potentially being behind these attacks. So now the Cavalier has almost confirmed that suspicion, as the Orc didn't attack after seeing the family crest on his shield.
The Cavalier turns to the rest of the group and says "Get back with the soldiers and get read out here."
We protest, but after he insists, we agree and retreat behind the doors to set up.
Now the Cavalier approaches the Orc and gets directions to the leader of this stronghold. He finds two Minotaur; the first and second in command. They speak a rough common, and the Cavalier poses as his brother, the one who would be in on all of this business. The DM is stunned when the roll passes and the Minotaur buys it. The DM then asks him "Okay, so what do you do?"
The player thinks on it, and then asks the Minotaur to mobilize and line up his men for inspection, which they do. He's presented with 21 Orcs, slightly heavily armored than a normal orc. The Minotaur in charge says "You are satisfied with my men?"
Cavalier: "Almost. I'd like to see them march."
Yes. The Cavalier got the entire lot of these guys to march straight into our ambush, oblivious of it.
Now let's back up again. When the doors closed for the Cavalier to go do his stuff, we started to prepare. The Rune Priestess scribed into the ground in front of the door a rune of Shocking Grasp. We position all 30 men with crossbows at the next floor up in perfect sniping position, while the rest of us take up positions in side hallways along the main one.
And then the Orcs march out of the door. They're in a procession of three-per-rank, giving us seven ranks of Orcs with the leaders (The Cavalier included) at the back.
So now, the DM rolls an eight sided die to see which of the seven ranks of orcs steps of the rune.
He rolls an eight. "There are seven ranks."
He rolls another eight. "There are seven ra... oh crap."
That's when he remembered that the Minotaur and the Cavalier formed an eighth rank. He randomly rolls to see which of them stepped on it, and the head Minotaur steps on it. He rolls the Minotaurs saving throw, and he critically fails it, leading to him being paralyzed for two rounds. At this point, the DM says "I'd hate to have a Thief at this guy's back right now..."
Me (Druid): "Or an angry Minotaur?"
DM: "What?"
Me: "I cast Charm Person/Mammal on the second-in-command."
DM: "Well, he rolled a 5 on his save. What's your command?"
Me: "I order him to attack the lead Minotaur."
So, we get a pretty spectacular display of blue lightning as the second in command smashes the lead Minotaur's head in with his magical battle axe.
On cue, the Men-At-Arms opened fire, mowing down the 21 Orcs in their surprise round.
We deal with the last (charmed) Minotaur, and then observe the wreckage.
The DM contemplates this for a minute before explaining the details of the fight to us:
"The Orcs... were just Orcs. I didn't expect them to give your trouble. Their AC was a little higher than a normal Orcs. The head Minotaur I expected to be a problem for you guys. He was a Magic-User/Shaman. The Second in Command was a Shaman. The Battle Axe that the second in command was using was a +2 Battle Axe that becomes a +5 Battle Axe against Magic-Users."
He then turned to the Cavalier, shook his hand, and said "Well played."
So, what epic moments have you had in your campaigns worth preserving?
It doesn't necessarily have to be something awesome like slaying a dragon, or defeating a lich's army. It can happen in the most simple encounter, or just from a player wandering a town, and here is one from our group of an encounter that went so perfectly that you'd have thought that the DM was railroading us through it:
So, we just started a new AD&D campaign after defeating the boss from the last campaign and had a 70 year time-skip. I'm playing an Elf Druid, and our party consists of a Water Spirit Cleric, a Human Fighter/Rune Priestess, a Human Paladin, a Human Cavalier, and a Wild Elf Monk, and we're all still 1st-3rd level.
We're sent to try and find out who tried to take over a series of strongholds by staging a fake tournament to lure the guards away. We return to a previously cleared out stronghold to find it occupied with baddies again, but we've got 30 men-at-arms with us this time, so our group enters first.
We enter the main chamber and see a few Orcs. One Orc turns and sees our group. Then he waves at the Cavalier and turns back around.
Let's pause for a moment. The Cavalier is from a previously destroyed family, looking to rebuild his family. A while ago, he received evidence that may point to his family NOT being destroyed, and potentially being behind these attacks. So now the Cavalier has almost confirmed that suspicion, as the Orc didn't attack after seeing the family crest on his shield.
The Cavalier turns to the rest of the group and says "Get back with the soldiers and get read out here."
We protest, but after he insists, we agree and retreat behind the doors to set up.
Now the Cavalier approaches the Orc and gets directions to the leader of this stronghold. He finds two Minotaur; the first and second in command. They speak a rough common, and the Cavalier poses as his brother, the one who would be in on all of this business. The DM is stunned when the roll passes and the Minotaur buys it. The DM then asks him "Okay, so what do you do?"
The player thinks on it, and then asks the Minotaur to mobilize and line up his men for inspection, which they do. He's presented with 21 Orcs, slightly heavily armored than a normal orc. The Minotaur in charge says "You are satisfied with my men?"
Cavalier: "Almost. I'd like to see them march."
Yes. The Cavalier got the entire lot of these guys to march straight into our ambush, oblivious of it.
Now let's back up again. When the doors closed for the Cavalier to go do his stuff, we started to prepare. The Rune Priestess scribed into the ground in front of the door a rune of Shocking Grasp. We position all 30 men with crossbows at the next floor up in perfect sniping position, while the rest of us take up positions in side hallways along the main one.
And then the Orcs march out of the door. They're in a procession of three-per-rank, giving us seven ranks of Orcs with the leaders (The Cavalier included) at the back.
So now, the DM rolls an eight sided die to see which of the seven ranks of orcs steps of the rune.
He rolls an eight. "There are seven ranks."
He rolls another eight. "There are seven ra... oh crap."
That's when he remembered that the Minotaur and the Cavalier formed an eighth rank. He randomly rolls to see which of them stepped on it, and the head Minotaur steps on it. He rolls the Minotaurs saving throw, and he critically fails it, leading to him being paralyzed for two rounds. At this point, the DM says "I'd hate to have a Thief at this guy's back right now..."
Me (Druid): "Or an angry Minotaur?"
DM: "What?"
Me: "I cast Charm Person/Mammal on the second-in-command."
DM: "Well, he rolled a 5 on his save. What's your command?"
Me: "I order him to attack the lead Minotaur."
So, we get a pretty spectacular display of blue lightning as the second in command smashes the lead Minotaur's head in with his magical battle axe.
On cue, the Men-At-Arms opened fire, mowing down the 21 Orcs in their surprise round.
We deal with the last (charmed) Minotaur, and then observe the wreckage.
The DM contemplates this for a minute before explaining the details of the fight to us:
"The Orcs... were just Orcs. I didn't expect them to give your trouble. Their AC was a little higher than a normal Orcs. The head Minotaur I expected to be a problem for you guys. He was a Magic-User/Shaman. The Second in Command was a Shaman. The Battle Axe that the second in command was using was a +2 Battle Axe that becomes a +5 Battle Axe against Magic-Users."
He then turned to the Cavalier, shook his hand, and said "Well played."
So, what epic moments have you had in your campaigns worth preserving?