Azoth
2013-05-10, 04:25 PM
I am looking to throw my players for a loop. So far in the campaign they have been fighting monsters true to the word, or if they have killed a humanoid it was purely in self defense. So for the next arc, I want to have them faced with a purely Human BBEG that is evil is the most real sense. Not the puppy kicking, blow up the world kind of evil, but pragmatic evil.
The kind of guy who can put people in a situation to make the evil choice by making it practical. Think Hans Landa from Inglorious Bastards kind of evil. I am not overly worried about his combat ability, because I plan on making the challenge actually getting to him. I would like to keep spellcasting to a minimum as well. Showing that it is his silver tongue that has gotten him where he is and has gotten him so many followers.
Knowing my players, he will get the chance to speak before being killed. So, I intend to have him offer them seats at his table as well as refreshments while he talks. The challenge for them, will be to resist his reasoning and the thought of killing a human being who is not hostile towards them in cold blood. I want the mind game to mess with them more than anything.
The kind of guy who can put people in a situation to make the evil choice by making it practical. Think Hans Landa from Inglorious Bastards kind of evil. I am not overly worried about his combat ability, because I plan on making the challenge actually getting to him. I would like to keep spellcasting to a minimum as well. Showing that it is his silver tongue that has gotten him where he is and has gotten him so many followers.
Knowing my players, he will get the chance to speak before being killed. So, I intend to have him offer them seats at his table as well as refreshments while he talks. The challenge for them, will be to resist his reasoning and the thought of killing a human being who is not hostile towards them in cold blood. I want the mind game to mess with them more than anything.