Pyromancer999
2013-05-13, 12:07 AM
Background- Super Genius Games has released a supplement called The Genius Guide to Feats of Multiclassing, which grant access to the class features of other classes through feats. However, since they forgot a few classes(Hi Barbarian and Summoner), I decided I'd make my own Multiclass feats for those, as well as open myself to requests for Multiclass feats for homebrew classes. So, without further ado, I present the Summoner and Barbarian Multiclass feats, with more Multiclass feats to come!
Living Fury[Multiclass, Barbarian, Combat]
Prerequisites: Berserker, Constitution 13
Benefits: You aren't quite as reckless as a Barbarian, but you do sometimes fly into rages of your own now. You may rage as per the Barbarian class feature Rage, with the following exception: all benefits of the rage are halved(so, you get +2 Con, +2 Str, +1 Will, and so on). Additionally, you gain one additional round of rage per 2 HD you have, as well as one additional round of rage for each Multiclass Barbarian feat you have. You may also add your Constitution modifier to the number of rounds you may rage. The total of these bonuses may not exceed your HD. Alternatively, you may expend two rounds of the rage ability granted by this feat to rage as per a normal 1st level Barbarian for one round.
Special: If you take levels in a class that grants Rage, you may swap this feat for the Extra Rage feat.
Note: The Berserker feat, found in Genius Guide to Feats of Multiclassing after I made this, allows the user to use a rage power as though they were raging for 4 + BAB rounds, but otherwise grants none of the normal benefits, and grants a new rage power or an additional two rounds of "raging" each time taken.
Apprentice Conjurer[Multiclass, Summoner]
Prerequisites: Charisma 13
Benefit: You may not be a Summoner, but you certainly do possess an innate power to conjure creatures. You may conjure creatures as though you had the Summoner's Summon Monster ability, with the following restrictions: you may only cast a Summon Monster spell that is half the level of the one a Summoner of your level could summon(ex. a 9th level character with this feat could only use up to Summon Monster III, as a Summoner of that level would have access to Summon Monster V, and 5/2 = 2.5, rounded up to 3). Your effective caster level is equal to half your HD rounded up, and you may use this ability 4 + your Charisma modifier times per day. You may alternatively use two uses of this ability to cast a Summon Monster spell that would be of level up to the highest level of Summon Monster spell that a Summoner of your level would have access to(ex. a 9th level character with this feat could expend two uses in order to cast Summon Monster V)
Special: If you take levels in the Summoner class, you may swap this feat out for Augment Summoning.
Thaumaturge[Multiclass, Summoner]
Prerequisites: Apprentice Conjurer, Charisma 13, 3rd level
Benefit: Your conjuring skills have progressed to the point where you can conjure an Eidolon, even if it's not as top-notch as a more professional Summoner might have. You gain the benefits of an Eidolon, as per the Summoner class feature, as a Summoner of half your level. For every Summoner Multiclass feat you have, you may increase your effective Summoner level for the purposes of your Eidolon by 1 when determining the advancement of your Eidolon for all stats except evolution points. Your effective Summoner level for your Eidolon may not exceed your level - 2.
Special: You may select this feat again in order to increase your effective Summoner level for this feat by one. You may select this feat once for every four levels you have after the first time it is selected.
Special: If you take levels in a class that grants an Eidolon, you may swap out each instance of this feat being taken for an instance of the Extra Evolution feat.
Alright, so that's it for now. Please feel free to PEACH or otherwise comment on this.
Living Fury[Multiclass, Barbarian, Combat]
Prerequisites: Berserker, Constitution 13
Benefits: You aren't quite as reckless as a Barbarian, but you do sometimes fly into rages of your own now. You may rage as per the Barbarian class feature Rage, with the following exception: all benefits of the rage are halved(so, you get +2 Con, +2 Str, +1 Will, and so on). Additionally, you gain one additional round of rage per 2 HD you have, as well as one additional round of rage for each Multiclass Barbarian feat you have. You may also add your Constitution modifier to the number of rounds you may rage. The total of these bonuses may not exceed your HD. Alternatively, you may expend two rounds of the rage ability granted by this feat to rage as per a normal 1st level Barbarian for one round.
Special: If you take levels in a class that grants Rage, you may swap this feat for the Extra Rage feat.
Note: The Berserker feat, found in Genius Guide to Feats of Multiclassing after I made this, allows the user to use a rage power as though they were raging for 4 + BAB rounds, but otherwise grants none of the normal benefits, and grants a new rage power or an additional two rounds of "raging" each time taken.
Apprentice Conjurer[Multiclass, Summoner]
Prerequisites: Charisma 13
Benefit: You may not be a Summoner, but you certainly do possess an innate power to conjure creatures. You may conjure creatures as though you had the Summoner's Summon Monster ability, with the following restrictions: you may only cast a Summon Monster spell that is half the level of the one a Summoner of your level could summon(ex. a 9th level character with this feat could only use up to Summon Monster III, as a Summoner of that level would have access to Summon Monster V, and 5/2 = 2.5, rounded up to 3). Your effective caster level is equal to half your HD rounded up, and you may use this ability 4 + your Charisma modifier times per day. You may alternatively use two uses of this ability to cast a Summon Monster spell that would be of level up to the highest level of Summon Monster spell that a Summoner of your level would have access to(ex. a 9th level character with this feat could expend two uses in order to cast Summon Monster V)
Special: If you take levels in the Summoner class, you may swap this feat out for Augment Summoning.
Thaumaturge[Multiclass, Summoner]
Prerequisites: Apprentice Conjurer, Charisma 13, 3rd level
Benefit: Your conjuring skills have progressed to the point where you can conjure an Eidolon, even if it's not as top-notch as a more professional Summoner might have. You gain the benefits of an Eidolon, as per the Summoner class feature, as a Summoner of half your level. For every Summoner Multiclass feat you have, you may increase your effective Summoner level for the purposes of your Eidolon by 1 when determining the advancement of your Eidolon for all stats except evolution points. Your effective Summoner level for your Eidolon may not exceed your level - 2.
Special: You may select this feat again in order to increase your effective Summoner level for this feat by one. You may select this feat once for every four levels you have after the first time it is selected.
Special: If you take levels in a class that grants an Eidolon, you may swap out each instance of this feat being taken for an instance of the Extra Evolution feat.
Alright, so that's it for now. Please feel free to PEACH or otherwise comment on this.