killem2
2013-05-13, 06:27 AM
So, in our last session, we stormed into this dragon's cave, and killed what I assume were some mini bosses and such.
Well my guy wanted their heads. He cut off one priest dudes head and apparently when I touched his goggles, I got this overwhelming feeling to put them on, and so I did. I have the ability to Identify 3/Day. Pretty cool, but I don't want it. I don't mind if the part has it, but I need my face slot open for another item. He said I would need to make a DC 15 will save any time I'm considering removing it. Well I don't know how much more about this item and I don't want to take the chance of something worse happening on a failure.
When I asked him if it is a mind effecting ability that is doing this, he wasn't sure and quoted this to me.
ITEMS AGAINST CHARACTERS
When an item has an Ego of its own, it has a will of its own. The item is, of course, absolutely true to its alignment. If the character who possesses the item is not true to that alignment’s goals or the item’s special purpose, personality conflict—item against character—results. Similarly, any item with an Ego score of 20 or higher always considers itself superior to any character, and a personality conflict results if the possessor does not always agree with the item.
When a personality conflict occurs, the possessor must make a Will saving throw (DC = item’s Ego). If the possessor succeeds, she is dominant. If she fails, the item is dominant. Dominance lasts for one day or until a critical situation occurs (such as a major battle, a serious threat to either the item or the character, and so on—DM’s discretion).
After looking myself it is under the Intelligent Item section. If I can find a way to become immune to Mind Effects, would these slip off with ease?
Well my guy wanted their heads. He cut off one priest dudes head and apparently when I touched his goggles, I got this overwhelming feeling to put them on, and so I did. I have the ability to Identify 3/Day. Pretty cool, but I don't want it. I don't mind if the part has it, but I need my face slot open for another item. He said I would need to make a DC 15 will save any time I'm considering removing it. Well I don't know how much more about this item and I don't want to take the chance of something worse happening on a failure.
When I asked him if it is a mind effecting ability that is doing this, he wasn't sure and quoted this to me.
ITEMS AGAINST CHARACTERS
When an item has an Ego of its own, it has a will of its own. The item is, of course, absolutely true to its alignment. If the character who possesses the item is not true to that alignment’s goals or the item’s special purpose, personality conflict—item against character—results. Similarly, any item with an Ego score of 20 or higher always considers itself superior to any character, and a personality conflict results if the possessor does not always agree with the item.
When a personality conflict occurs, the possessor must make a Will saving throw (DC = item’s Ego). If the possessor succeeds, she is dominant. If she fails, the item is dominant. Dominance lasts for one day or until a critical situation occurs (such as a major battle, a serious threat to either the item or the character, and so on—DM’s discretion).
After looking myself it is under the Intelligent Item section. If I can find a way to become immune to Mind Effects, would these slip off with ease?