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octive
2013-05-13, 09:17 AM
Hello everyone I'm new here, and I was wondering if anyone could help me set up a good set for what is going to be my new cleric, I am making him mainly because my DM is really new and I mean REALLY new this will be only his 3rd session, and he said when he started us up he did it wrong so he wants us to restart. The limitations are 3.5 rules, support cleric (buffs, debuffs, and heals), starting lvl 1. any and all help would be much appreciated.:smallbiggrin:

FleshrakerAbuse
2013-05-13, 09:50 AM
Is this core or not? Base chassis should be same, though.

Race: Human
Class: Cleric of Fharlanghn
Scores (32 point buy or rolling, here's 32 point buy)- Str 10, Dex 10, Con 12, Cha 14, Int 10, Wis 18.
HP: 9
Skills: (2+1)*4=12; Max Concentration, Knowledge (religion), and Heal.
Feats: Divine Metamagic, Extend Spell.
Domains: Luck, Travel
Spells: (3/2+1)
0th: Detect Magic, Light, Guidance
1st: (Domain Spell: Longstrider), Protection From Evil, Command
Weapons: Morningstar, light crossbow

During Fights, cast Protection From Evil (persist it with Divine metamagic) and then command enemies. Use crossbow after spells run dry. Longstrider allies to escape.
Later on, leave Heal at 5 ranks and start on Spellcraft. If you're in an undead campaign, switch for Pelor and take Sun domain. At higher levels, get quicken spell and Persist Spell.

octive
2013-05-13, 12:04 PM
Is this core or not? Base chassis should be same, though.

Race: Human
Class: Cleric of Fharlanghn
Scores (32 point buy or rolling, here's 32 point buy)- Str 10, Dex 10, Con 12, Cha 14, Int 10, Wis 18.
HP: 9
Skills: (2+1)*4=12; Max Concentration, Knowledge (religion), and Heal.
Feats: Divine Metamagic, Extend Spell.
Domains: Luck, Travel
Spells: (3/2+1)
0th: Detect Magic, Light, Guidance
1st: (Domain Spell: Longstrider), Protection From Evil, Command
Weapons: Morningstar, light crossbow

During Fights, cast Protection From Evil (persist it with Divine metamagic) and then command enemies. Use crossbow after spells run dry. Longstrider allies to escape.
Later on, leave Heal at 5 ranks and start on Spellcraft. If you're in an undead campaign, switch for Pelor and take Sun domain. At higher levels, get quicken spell and Persist Spell.
Thank you I'll try running it and see how it goes.