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View Full Version : d10 Aberrant, how to make Armstrong



Blackhawk748
2013-05-23, 06:31 PM
ok i want to play someone similar to Armstrong from Full metal alchemist.

Rules of the campaign

its a conduit campaign, those familiar with infamous will get this, those who arent, heroes have a theme, mine will be elemental themed earth.

also no purchasing of dots of Mega attributes, we can buy powers that increase our stats to these levels though.

also the powers do not need to be directly related to our theme. EX i could buy Invulnerability (Physical) and fluff it as rock swirling around me to protect me, but i wouldnt be able to buy flight because i cant fluff it with my theme.

SaurOps
2013-05-23, 06:47 PM
Seems like at least one factor - the artillery - would be taken care of with a straightforward use of Elemental Anima (Earth).

Blackhawk748
2013-05-23, 07:05 PM
I agree, but i think i might just go straight Elemental Mastery and just fluff me ripping it out of the ground, and of course im going to run around shirtless

CarpeGuitarrem
2013-05-23, 09:12 PM
Artillery, short-range concussive blasts, I think that's about it. Maybe the regeneration and endurance imbued by sparkling manliness?