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View Full Version : Spells to put in a Glyph of Warding



Jeff the Green
2013-05-23, 11:41 PM
My cleric is currently in possession of the brain of one of her enemies, which she intends to consume eventually (long story). In the meantime, however, she has to preserve it and protect it. The former is easy (preserve organ cantrip), the latter less so.

Right now she's fifth level and so able to cast 3rd level spells. Which means she can cast glyph of warding. She doesn't want to do any permanent damage to someone who opens the bag containing the brain, since that could kill someone innocent and cause legal trouble for her, but neither does she want someone to learn about the brain.

So what spell should she put in the glyph of warding? And are there other spells/inexpensive items she can use to protect her brain?

TuggyNE
2013-05-24, 12:06 AM
Blindness?

Also, protecting your brain is easy: just make sure not to watch too much TV.

Miranius
2013-05-24, 07:02 AM
Get anyspell (http://dndtools.eu/spells/forgotten-realms-campaign-setting--19/anyspell--1217/) and you have a choice from arcane spells up to second level as well.
My picks: invisibility or darkness. If you want to invest in a third level arcane scroll and have the UMD, sepia snake sigil.

Jeff the Green
2013-05-24, 10:15 AM
Get anyspell (http://dndtools.eu/spells/forgotten-realms-campaign-setting--19/anyspell--1217/) and you have a choice from arcane spells up to second level as well.
My picks: invisibility or darkness. If you want to invest in a third level arcane scroll and have the UMD, sepia snake sigil.

I definitely don't have access to anyspell (Cleric of Kelemvor). How would invisibility help? It'd just make the thief invisible. And SSS only works on books and such.

Deophaun
2013-05-24, 11:54 AM
Bestow curse would be an easy one, as you're pretty free with the parameters of what happens to the subject. If your DM is generous and willing to let the bag deliver a touch attack to whoever holds it, shivering touch would be nasty. You can also try hold person, but it's duration is pretty short, so don't let the bag out of your sight.

Alternatively, pay to have a wizard cast sign of sealing on the bag. Even though it damages whoever opens the bag, they will have to try to break into it, which is a sure sign of malicious intent.

Blaknic
2013-05-24, 12:19 PM
Contagion might work, as would bestow curse, blindness, and a clever Summon monster. Your best bet is to keep it with you, in a portable hole/bag of holding that you have placed inside another container-put a Glyph on both.

Miranius
2013-05-24, 12:54 PM
invisibility can target an object, such as the brain, and who says you have to keep it in a clicheed box instead of, say, a hollowed-out tome with a page for sepia snake sigil remaining?

Jeff the Green
2013-05-24, 01:01 PM
invisibility can target an object, such as the brain, and who says you have to keep it in a clicheed box instead of, say, a hollowed-out tome with a page for sepia snake sigil remaining?

Glyph of warding affects whomever opens the bag, not anything else, and you have to read SSS to be affected by it. Generally you won't read a hollowed out book.

Miranius
2013-05-24, 02:12 PM
so you`ll just have to stick the one remaining page to the hollowed out part, and sss would work without the glyph or warding, you`re right.

JaronK
2013-05-24, 04:07 PM
Are you evil? Lahm's Finger Darts is a brutal attack spell that paralyzes many enemies... it does 5d4 dex damage, touch attack, no save. You'd likely have to pay the cost when you cast the glyph, so you have time to recover.

JaronK