Hytheter
2013-05-27, 10:19 AM
So, even though Fighters apaprently suck, I like the look of the straightforward punching everything approach to combat and the huge amount of feats. Recently I've been thinking of playing a two-weapon fighter. I've got a couple of builds here that I'm kinda tossing up. They could probably be improved somewhat, so if possible I'd like some help.
My group plays with a 32 point for point buy system, so both of these will probably have their abilities at 18/16/16/10/10/10 or something similar, investing into Dexterity at levels 4 8 and 12 for the appropriate TWF feats.
I may also invest in a Level of Barbarian (for pounce, and rage I guess), which doesn't change all that much except delaying some feats by a level
The first build is just regular fighter, straighforward build using a double weapon for TWF and just putting everything into maximizing the output from that.
(F=Fighter Bonus feat, H=Human Bonus Feat)
1 Exotic Weapon Proficiency (Two-Bladed Sword)
1F Weapon Focus (Two-Bladed Sword)
1H Two-Weapon Fighting
2F Two-Weapon Defense
3 Combat Reflexes
4F Weapon Specialization (Two-Bladed Sword)
6 Improved Two-Weapon Fighting
6F Double Hit
8F Greater Weapon Focus (Two-Bladed Sword)
9 Improved Two-Weapon Defense
10F ???
12 Greater Two-Weapon Fighting
12F Greater Weapon Specialisation (Two-Bladed Sword)
14F Greater Two-Weapon Defense
From there I'm not really sure at all
As I said though a level in Barbarian might help. In that case I might push Greater 2WF up to my 10th Level Fighter Feat (since I'll have BAB 11 then) and put greater two weapon defense in its place
The other, which may be able to achieve a better damage output, uses a Fighter Variant that gets rid of the bonus feats and replaces them with a Rogue's sneak attack. As I understand it Sneak Attack goes nicely with TWF builds, and so I've ended up with something like this:
1 Two-Weapon Fighting
1H Weapon Focus (Short Sword)
3 Combat Reflexes
6 Improved Two-Weapon Fighting
9 Greater Weapon Focus (Short Sword)
12 Greater Two-Weapon Fighting
15 Weapon Specialization (Short Sword)
18 Greater Weapon Specialization (Short Sword)
+1D6 Sneak Attack on odd numbered levels
Not really sure on Weapon Specializations on this one with Sneak Attack providing most of the damage by then but idk
Its worth noting that this variant can be combined with another variant called a Thug which gives extra skills and skill points with basically no cost (you lose a bonus feat... which I'm already replacing). edit: oh wait you lose armor proficiency but with high Dex and a level in Barbarian its pretty much a non-issue. /edit. Both variants can be found here. (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm)
So what do you think? What am I doing wrong (probably everything)?
My group plays with a 32 point for point buy system, so both of these will probably have their abilities at 18/16/16/10/10/10 or something similar, investing into Dexterity at levels 4 8 and 12 for the appropriate TWF feats.
I may also invest in a Level of Barbarian (for pounce, and rage I guess), which doesn't change all that much except delaying some feats by a level
The first build is just regular fighter, straighforward build using a double weapon for TWF and just putting everything into maximizing the output from that.
(F=Fighter Bonus feat, H=Human Bonus Feat)
1 Exotic Weapon Proficiency (Two-Bladed Sword)
1F Weapon Focus (Two-Bladed Sword)
1H Two-Weapon Fighting
2F Two-Weapon Defense
3 Combat Reflexes
4F Weapon Specialization (Two-Bladed Sword)
6 Improved Two-Weapon Fighting
6F Double Hit
8F Greater Weapon Focus (Two-Bladed Sword)
9 Improved Two-Weapon Defense
10F ???
12 Greater Two-Weapon Fighting
12F Greater Weapon Specialisation (Two-Bladed Sword)
14F Greater Two-Weapon Defense
From there I'm not really sure at all
As I said though a level in Barbarian might help. In that case I might push Greater 2WF up to my 10th Level Fighter Feat (since I'll have BAB 11 then) and put greater two weapon defense in its place
The other, which may be able to achieve a better damage output, uses a Fighter Variant that gets rid of the bonus feats and replaces them with a Rogue's sneak attack. As I understand it Sneak Attack goes nicely with TWF builds, and so I've ended up with something like this:
1 Two-Weapon Fighting
1H Weapon Focus (Short Sword)
3 Combat Reflexes
6 Improved Two-Weapon Fighting
9 Greater Weapon Focus (Short Sword)
12 Greater Two-Weapon Fighting
15 Weapon Specialization (Short Sword)
18 Greater Weapon Specialization (Short Sword)
+1D6 Sneak Attack on odd numbered levels
Not really sure on Weapon Specializations on this one with Sneak Attack providing most of the damage by then but idk
Its worth noting that this variant can be combined with another variant called a Thug which gives extra skills and skill points with basically no cost (you lose a bonus feat... which I'm already replacing). edit: oh wait you lose armor proficiency but with high Dex and a level in Barbarian its pretty much a non-issue. /edit. Both variants can be found here. (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm)
So what do you think? What am I doing wrong (probably everything)?