genericwit
2013-05-29, 08:25 PM
So I was thinking about the Shadowcaster. It's an awesome class, in theory, but there are some huge complaints--namely, that they are a bit MAD [which kind of defeats the purpose of being a caster] and they end up with too few mysteries per day and mysteries known.
So, I'm thinking of adding a few tweaks, fairly simple ones at that, in addition to those proposed by the class's creator [Ari aka Mouseferatu].
1] Key save DCs off of Intelligence, making them more SAD. Charisma is now only important if you want to play the face.
2] At 1st level, and every odd level thereafter, the shadowcaster learns two mysteries, instead of one. This serves two purposes. One, obviously, it increases the amount of options the shadowcaster has in every given day. Two, because they now have more mysteries available, they also have more uses of shadow magic in any given day. Along with bonus spells allowed by a high intelligence [which you can now boost even further], this should shore up the problem of having too few spells per day.
3] For prestige classing, allow mysteries to function as spells their shadowcasting level count as their caster level for the purposes of qualifying for prestige classes. Allow spells to count as being of a specific school, for those classes that require it. For example, Eyes of Darkness and Eyes of the Night Sky qualify as divination spells, and Cloak of Shadows, Black Magic, and Unbinding Shade qualify as abjuration spells, for the purpose of qualifying for prestige classes.
Thoughts?
So, I'm thinking of adding a few tweaks, fairly simple ones at that, in addition to those proposed by the class's creator [Ari aka Mouseferatu].
1] Key save DCs off of Intelligence, making them more SAD. Charisma is now only important if you want to play the face.
2] At 1st level, and every odd level thereafter, the shadowcaster learns two mysteries, instead of one. This serves two purposes. One, obviously, it increases the amount of options the shadowcaster has in every given day. Two, because they now have more mysteries available, they also have more uses of shadow magic in any given day. Along with bonus spells allowed by a high intelligence [which you can now boost even further], this should shore up the problem of having too few spells per day.
3] For prestige classing, allow mysteries to function as spells their shadowcasting level count as their caster level for the purposes of qualifying for prestige classes. Allow spells to count as being of a specific school, for those classes that require it. For example, Eyes of Darkness and Eyes of the Night Sky qualify as divination spells, and Cloak of Shadows, Black Magic, and Unbinding Shade qualify as abjuration spells, for the purpose of qualifying for prestige classes.
Thoughts?