Barstro
2013-05-30, 09:50 AM
Would a change in Flanking rules help or hurt?
http://www.d20pfsrd.com/gamemastering/combat#TOC-Flanking
123
4X6
789 0
Currently
if someone is at 2 and 8, both have flanking because "X's concentration is split between 2 and 8" (my explanation for the rules)
But, if someone is at 2, 8, and 4, 4 does not get flanking because X is somehow able to concentrate on 4.
1, 3, 7, 9 all get flanking. But if 7 leaves, 3 loses it (see above). If 7 leaves and 9 moves to 8 in order to "surround" X, they all lose it.
No matter how distracted X is, 0 never gets flanking.
WOULD IT MAKE MORE SENSE if instead of "flanking" the rule was "flanked" as a condition, and so long as X was flanked by anyone, everyone receives a +2 (or at least rogues get sneak attack). This would certainly help out the forgotten archers who never get to join in flanking games.
In response to 1, 3, and 8, I think that if the shape made from the center point of all (melee?) attackers covers the center of the target, target should be flanked. (1,3,8 make a triangle that contains X's center)
As as additional rule, I think X should be allowed to pick one opponent as the person being watched, and that opponent does not get to flank. (1 and 3 can stab X in the kidneys all they want, X is busy blocking 8 from doing anything sneaky)
http://www.d20pfsrd.com/gamemastering/combat#TOC-Flanking
123
4X6
789 0
Currently
if someone is at 2 and 8, both have flanking because "X's concentration is split between 2 and 8" (my explanation for the rules)
But, if someone is at 2, 8, and 4, 4 does not get flanking because X is somehow able to concentrate on 4.
1, 3, 7, 9 all get flanking. But if 7 leaves, 3 loses it (see above). If 7 leaves and 9 moves to 8 in order to "surround" X, they all lose it.
No matter how distracted X is, 0 never gets flanking.
WOULD IT MAKE MORE SENSE if instead of "flanking" the rule was "flanked" as a condition, and so long as X was flanked by anyone, everyone receives a +2 (or at least rogues get sneak attack). This would certainly help out the forgotten archers who never get to join in flanking games.
In response to 1, 3, and 8, I think that if the shape made from the center point of all (melee?) attackers covers the center of the target, target should be flanked. (1,3,8 make a triangle that contains X's center)
As as additional rule, I think X should be allowed to pick one opponent as the person being watched, and that opponent does not get to flank. (1 and 3 can stab X in the kidneys all they want, X is busy blocking 8 from doing anything sneaky)