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View Full Version : [PF] help me choose my spellsknown.



isildur
2013-06-01, 06:51 AM
10lv human arcane bloodline sorcerer

Str 7, Dex 14, Con 14 Int 14, Wis 9, Cha 22(16+6)

1. spell focus(evocation)
1.(human)great fortitude
1.(sorcerer)eschew materials
3.self delusion
5. empower spell
7. toughness
7.(bloodline)improved initiative
9. extend spell

0:detect magic, read magic, light, ghost sound, prestidigitation, mage hand, message, mending, resistance
1:ray of enfeeblement, magic missle, protection from evil, obscuring mist, mage armor, identify(bloodline)
2:web, scorching ray, glitter dust, mirror image, hideus laughter(favored class), invisibility(bloodline)
3:FIRE BALL, haste, fly, stinkin cloud(favored class), greater magic weapon(favored class). dispel magic(bloodline), slow(new arcana)
4: black tentacle, confusion, arcane eye(favored class), dimension door(bloodline)
5:wall of force

Party member:magus, fighter, ninja(throw specialist), cleric, and me

I usually play wizard, but this time i want to paly sorcerer.

But it's so hard to choose spell. wizard have at least 4 spell for each spell level. and double by feat, and so on.

Can you adjust this list? Especially 5th level spell. I consider wall of stone, wall of force, and telekinesis.

ps>I can use all source.

Corlindale
2013-06-01, 08:07 AM
Are you using the human favored class bonus for sorcerors? That's a great tool to get more spells known.

It's hard to give spell advice without any information about your sorceror's focus, feats and so on. Your list seems quite decent.

Telekinesis and Wall of Stone are both excellent, versatile choices for 5th level. I'd pick both of those before Wall of Force.

AttilaTheGeek
2013-06-01, 08:20 AM
I'd like to know a little more about your character.

1) What's his Charisma score? If it's really high, you can throw out powerful save-or-sucks. If not, you'll want to stick to buffing and control because your save DCs will be low.

2) What role does he fill in the party? If he's a blaster, you might want more evocation, and so on.

Here are a couple general rules for sorcerer spell selection.

1) Go through every spell and think: "will I be casting this every single day?". If not, buy a scroll or wand. Yeah, Protection from Evil is good, but are you going to cast it every single day? Silent Image, on the other hand, can do so many different things that it's difficult to find reasons not to cast it.

2) Be sure to have both single-target and area spells that target fort, reflex, and will. You don't need Hideous Laughter, Slow, and Confusion all on will- try cutting Confusion for Enervation. Touch attacks are similar to targeting reflex saves because enemies who have low reflex saves tend to have very low touch AC.

isildur
2013-06-01, 08:30 AM
1) What's his Charisma score? If it's really high, you can throw out powerful save-or-sucks. If not, you'll want to stick to buffing and control because your save DCs will be low.

2) What role does he fill in the party? If he's a blaster, you might want more evocation, and so on.

1)22

2)well, i am only arcane caster. than i will be mainly controller.

thanks for advice.

Kristinn
2013-06-01, 09:37 AM
Your chosen spells are quite good already. Needz moar grease though...

Soras Teva Gee
2013-06-01, 03:26 PM
If you still can I consider ditching Extend unless you are using it all the time. If you want to keep blasting you want Intensified Spell. Maxmized and Dazing can be quite useful though I tend to the think Rod not feat. Also consider Additional Traits and picking up Magical Lineage for metamagic reduction on your bread and butter spell of choice.

For spells Burning Arc (http://www.d20pfsrd.com/magic/all-spells/b/burning-arc) is better then Scorching Ray for the same idea. Equal damage with Fireball to a single target then also hits secondaries.

At level three you might consider the higher level Magic Missile type Battering Blast (http://www.d20pfsrd.com/magic/all-spells/b/battering-blast).

You have a Cleric, see if you can talk them into preparing Greater Magic Weapon to free up a slot.

And I recommend Wall of Stone over Wall of Force because you can shape a Wall of Stone.