PDA

View Full Version : Good Idea Bad Idea?



AzureNightshade
2013-06-05, 02:16 PM
So in my campaigns adventures last night a lone Cloaker from a band of 3 managed to escape the clutches of the PCs. I was thinking of sending him to wizard school, tacking on some levels of diviner (so he can always get there before the PCs and set up) and making him a reoccurring villain out to avenge his brothers.

At least enough to give the parties amnesiac Fighter an irrational fear of coat-racks, closets and anything else that's hanging off of a wall.

So Good Idea/Best Idea/Bad Idea?

What kind of shenanigans could you picture involving a villainous Cloaker?