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GilesTheCleric
2013-06-05, 09:54 PM
I'm itching to make a character with a bunch of strange, forgotten, or overlooked abilities. So, is there a comprehensive list of all of the rules text (that's useful for making a character) that's in sidebars or otherwise misplaced (misplaced includes things that aren't well organized, where all of the classes, feats, etc are spread throughout the whole book)? 3.5/3.0/eberron/FR/anything WotC.

Feel free to chip in with the ones that you might remember offhand, too ^^

Flickerdart
2013-06-05, 09:59 PM
Word Given Form is a pretty neat Martial Art (an OA mechanic originally, I think) in the Tome of Magic, hidden in the Truenamer section somewhere. Once you get its prerequisites, it lets you get 50% miss chance against your Dodge target, which is a pretty decent benefit (though not really worth the cost unless you need most of the bits for something else already).

Waker
2013-06-05, 10:00 PM
Well, one of my favorite subsystems is a big jumble of misplaced text. Magic of Incarnum describes how Incarnum works as far as soulmeld location near the beginning of the book, has the rules for maximum essentia investment in the opening chapter concerning classes, talks about how many soulmelds you can shape in the class chapter, and then has another chapter containing the list and details of each soulmeld.

While I love the book, it is a very confusing read the first few times. Usually takes three or four reads to say "I think I understand this."

Kelb_Panthera
2013-06-05, 10:12 PM
The feat "Hidden Talent" is tucked away in a sidebar in the XPH. It replaces "wild talent" since it's a strictly superior feat; gaining a first level power known to go with your 2pp, even if you're not a member of a psionic class.