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Krazzman
2013-06-06, 04:52 AM
Hello again Playground,

because we are going to fight a Strength draining mix between Dragon and Basilisk soon in our Pathfinder game I had some time for thoughts.

What are the expected Levels to be Immune to [Effect] and how to reach it without having to specialise in certain classes?

Example:
Poison Immunity for our Barbarian?
Petrification Immunity for our group?
And so on.

Thanks in Advance.

Krazzman
2013-06-07, 03:32 AM
To rephrase my question:
What are, similar to another guide found on this forum for 3.5, the "Cheap", "Good" and "Avoid" ways of getting Immunities/special abilities.

Poison Immunity:
Druid or Serpent (Domain/Bloodline?) or Periapt of Proof against Poison/Disease or else...
Petrification (?) haven't found anything...
etc.
Miss chances:
Capes/Spells cast on you?

I would like to know that since I can Craft Wondrous Items and would like to start building these Items. I have severely limited supplies and I want the enemy to no longer have the power to drain the power of our Main Damage Source (Our Barbarian). As well as getting to stay alive too.

Need_A_Life
2013-06-07, 04:14 AM
Well, for starters there's the continual Protection from Evil spell (2,000gp; CL 1)... which is incredibly broken.

Cheap immunities will tend to be that.

Crake
2013-06-07, 04:33 AM
Well, for starters there's the continual Protection from Evil spell (2,000gp; CL 1)... which is incredibly broken.

Cheap immunities will tend to be that.

Being a minute per level it would actually be 4000gp

Krazzman
2013-06-07, 05:57 AM
Well, for starters there's the continual Protection from Evil spell (2,000gp; CL 1)... which is incredibly broken.

Cheap immunities will tend to be that.

Does Continual mean always on in this case?
When I dispel that magic item it gets deactivated for a few rounds/minutes/hours/days and not outright destroyed so I have no need to built it higher than CL1, right?