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View Full Version : [PF]Synth Summoner and Feats



Karoht
2013-06-12, 11:42 AM
My fiancee will be joining a campaign in progress. She will (likely) be playing a Synthesist Summoner. The class comes with so much stuff automatically, it is hard to recommend a feat or two, especially for first level.

As for her Eidolon, she is probably going to use the Biped or Quadruped base form, add extra legs/arms (turn into more or less a centaur type critter), ollowed by extra arms and claws. Scent at first level seems like a solid purchase for flushing out stealthed enemies.

I'm trying to convince her not to lean TOO heavy on melee and make use of her spells. Battlefield control and buffs, maybe some summons (via spell, not SPA), then charge/pounce in where necessary.

Any thoughts or recommendations?

Amnestic
2013-06-12, 11:55 AM
Obligatory handbook (http://www.giantitp.com/forums/showthread.php?t=184592) link. Spell Focus Conjuration->Augment Summoning and Improved Initiative are always solid choices.