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View Full Version : plz give me your spell/weapon ideas



paladinofu.s.a
2013-06-12, 07:55 PM
I've been trying to come up with a new spell/weapon idea and I was wondering if u guys had ideas.:smallcool:

paladinofu.s.a
2013-06-12, 08:59 PM
This weapon is 2 handed and deals 4d8 damage + strength mod this is a exotic weapon pricing at 200 gp is only available to the following classes: barbarian,ranger, assassin and fighter

Ralasha
2013-06-12, 09:22 PM
A slashing type spear.

gurgleflep
2013-06-12, 10:09 PM
This weapon is 2 handed and deals 4d8 damage + strength mod this is a exotic weapon pricing at 200 gp is only available to the following classes: barbarian,ranger, assassin and fighter

4D8?! What size category is the race using it?! :smalleek:

Ralasha
2013-06-12, 10:26 PM
Perhaps as small as a medium creature.

Yes, there are ways.

Let's see... powerful build... mighty grasp.... monkey grip... a -4 penalty for size....

Even if powerful build and monkey grip don't stack... large, huge, gargantuan weapon right there... with a -4 penalty, one handed.

Colossal if I wield it two handed... or a REALLY big penalty, if lacking any of those. If no PB and just MG... -6 penalty.

paladinofu.s.a
2013-06-13, 07:34 AM
4D8?! What size category is the race using it?! :smalleek: the size category is medium and up sorry about the confusion:smallsmile:

paladinofu.s.a
2013-06-13, 08:54 AM
level sor/wiz 7
type divination
Damage 4d6
Spell reduction yes
Spell save yes reflex
Range medium 150ft
a storm of knives appear out of thin air and shoot towards the designated target
Feel free to critique my spell thanks.

inuyasha
2013-06-13, 08:55 AM
that weapon...is very very powerful since the most powerful weapon I can think of atm is the fullblade? 2d10 dmg? afb at the moment.

4d8 for a medium is very very abusable, and think about this...what if y'know a larger monster used one? and ogre would have 4d10, storm giant 4d12, something gargantuan...6d8? or something like that, you get the idea. I would just recommend using the Fullblade from AeG

inuyasha
2013-06-13, 08:57 AM
level sor/wiz 7
type divination
Damage 4d6
Spell reduction yes
Spell save yes reflex
Range medium 150ft
a storm of knives appear out of thin air and shoot towards the designated target
Feel free to critique my spell thanks.

why is school divinitation? Why is damage only 4d6, static (I would recommend maybe 1d6/2 levels and then drop the spell level by 3)

paladinofu.s.a
2013-06-13, 09:01 AM
A slashing type spear.
That's a good idea thanks

paladinofu.s.a
2013-06-13, 09:07 AM
why is school divinitation? Why is damage only 4d6, static (I would recommend maybe 1d6/2 levels and then drop the spell level by 3)

Okay whoops I made a mistake the spell school is arcane and good idea inuyasha a level 5 spell doing 2d6 per 3 caster levels max 6d6

paladinofu.s.a
2013-06-13, 09:13 AM
that weapon...is very very powerful since the most powerful weapon I can think of atm is the fullblade? 2d10 dmg? afb at the moment.

4d8 for a medium is very very abusable, and think about this...what if y'know a larger monster used one? and ogre would have 4d10, storm giant 4d12, something gargantuan...6d8? or something like that, you get the idea. I would just recommend using the Fullblade from AeG ok so Mabey my weapon is a little broken but to balance it out no matter the size you still do 4d8 damage

Ralasha
2013-06-13, 11:05 AM
Okay whoops I made a mistake the spell school is arcane and good idea inuyasha a level 5 spell doing 2d6 per 3 caster levels max 6d6

Arcane is not a spellschool...

Spell Schools are:
{table=header]Abjuration| Spells that protect, block, or banish. An abjuration specialist is called an abjurer.
Conjuration| Spells that bring creatures or materials to the caster. A conjuration specialist is called a conjurer.
Divination| Spells that reveal information. A divination specialist is called a diviner. Unlike the other specialists, a diviner must give up only one other school.
Enchantment| Spells that imbue the recipient with some property or grant the caster power over another being. An enchantment specialist is called an enchanter.
Evocation| Spells that manipulate energy or create something from nothing. An evocation specialist is called an evoker.
Illusion| Spells that alter perception or create false images. An illusion specialist is called an illusionist.
Necromancy| Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer.
Transmutation| Spells that transform the recipient physically or change its properties in a more subtle way. A transmutation specialist is called a transmuter.
Universal| Not a school, but a category for spells that all wizards can learn. A wizard cannot select universal as a specialty school or as a prohibited school. Only a limited number of spells fall into this category.[/table]

paladinofu.s.a
2013-06-23, 04:21 PM
Arcane is not a spellschool...

Spell Schools are:
{table=header]Abjuration| Spells that protect, block, or banish. An abjuration specialist is called an abjurer.
Conjuration| Spells that bring creatures or materials to the caster. A conjuration specialist is called a conjurer.
Divination| Spells that reveal information. A divination specialist is called a diviner. Unlike the other specialists, a diviner must give up only one other school.
Enchantment| Spells that imbue the recipient with some property or grant the caster power over another being. An enchantment specialist is called an enchanter.
Evocation| Spells that manipulate energy or create something from nothing. An evocation specialist is called an evoker.
Illusion| Spells that alter perception or create false images. An illusion specialist is called an illusionist.
Necromancy| Spells that manipulate, create, or destroy life or life force. A necromancy specialist is called a necromancer.
Transmutation| Spells that transform the recipient physically or change its properties in a more subtle way. A transmutation specialist is called a transmuter.
Universal| Not a school, but a category for spells that all wizards can learn. A wizard cannot select universal as a specialty school or as a prohibited school. Only a limited number of spells fall into this category.[/table]

Well well another change spell school is evocation

Ralasha
2013-06-23, 04:24 PM
Also, most 3rd level damage spells deal 1d6 per casterlevel and end with 10d6. But... I've lost interest in this now.

Deviston
2013-06-23, 06:11 PM
ok so Mabey my weapon is a little broken but to balance it out no matter the size you still do 4d8 damage

Then you could have Small creature wielding this 4d8 Insane Blade.

Maybe if it required exotic weapon proficiency, and was limited to one attack per round.

"Due to the sheer size of this hunk of sharpened metal, unless the wielder is using one sized for a creature 3 size categories lower than him, he can only make one attack per round. No spell effect, feat, or class feature can increase the number of attacks made in a round with this weapon."

Thomar_of_Uointer
2013-06-24, 04:35 PM
Then you could have Small creature wielding this 4d8 Insane Blade.

Maybe if it required exotic weapon proficiency, and was limited to one attack per round.

"Due to the sheer size of this hunk of sharpened metal, unless the wielder is using one sized for a creature 3 size categories lower than him, he can only make one attack per round. No spell effect, feat, or class feature can increase the number of attacks made in a round with this weapon."

That would be fine after sixth level, but not from first to fifth.

What about this? Every time you swing it you gain one step of fatigue, and once you reach exhaustion you cannot use it at all. If you're immune to exhaustion, it causes Strength damage. If you're immune to Strength damage, it causes 4d8 hit point damage each time it is used.

Deviston
2013-06-24, 05:55 PM
Sounds good, and once you gain iterative attacks, you are considered experienced enough that you don't feel these effects, but you may still only make one attack per round.