Thetad
2013-06-19, 07:36 AM
So, the other day, I had this hilarious (at least for me) experience as a DM with players of below average intellect. It resulted in two PCs dying (one to the hands of another PC) and the near-death of another.
The characters:
For the sake of identity protection, I will refer to all of the players by their character names.
Excalibur: A half-elf wizard that can turn into a sword at will. To explain that, he came to me one day requesting that his character have the ability to turn into a sword because he saw it on an anime of the same name. Since I didn't see any inherent problems and it was a good way to explain his absence at sessions (and he was absent a lot.) By saying that he decided to be just a sword that day. He's my best friend but he annoys me sometimes as he gets really passive aggressive about the rules of d&d. He says the game is 'primitive' and 'boring' despite not looking into the rules to see what characters can be capable of. Still, he isn't the worst player of the group.
Frederick: A 7 foot tall human fighter. He doesn't really take the game seriously or role play at all. Despite that, he's still pretty funny and fun to play d&d with.
Asmodean: A half-dragon bard. It's noteworthy that he's neutral evil while the rest of the party is good or just neutral. Another player that doesn't take the game very seriously but is still fun to be around. His character also collects every sword that he comes across, but that's beside the point.
Hitler: As you can tell by him naming his character Hitler, this guy is pretty weird. He wasn't really my friend, but he was Excalibur's and they insisted on hanging out together, even if Hitler didn't originally want to play. He played a human expert. He wouldn't play with us unless his character had a gun, and seeing how it'd be awkward if he just sat there all left out otherwise, I obliged, and made him an expert in gunsmithing and proficient in his own arquebus. He's also a whiner, and any time something doesn't go his way, he instantly decides that it's me rigging it against him.
Boris: A half-orc weretiger ranger/barbarian that was schizophrenic as well as alcoholic. (As you can see, I'm pretty generous as a DM) Another fun guy to be around, but this guy actually took the game very serious and role played very well. One of my favorites of the party, actually.
Phil Ironclad: A dwarf monk. Tried to be the voice of reason of the party, often failing. For a monk, he was surprisingly useful, and was a good role player.
Aramir: A dwarf paladin, played by my brother. He's the only player in the group to know the rules as well as I do. (Which, to be honest, isn't as much as I would like, but I still know the most about the rules compared to the rest of the group.) He can be a jerk, but he was still a good player. He tried to be the leader of the party, but he mostly failed at that.
The situation: So, the players have cleared their way out of a standard dungeon, nothing too special. The last room was large and divided in two with an unstable bridge in between. Under the bridge was a black pudding waiting to devour anyone who fell The players were on one side, two chests and an important quest object on the other. The PCs knew what they had to do, but they were stumped on who to send to cross the bridge.
Then Asmodean had an idea. He wanted to send Frederick over the bridge. Hitler agreed and insisted that this was a good idea to the rest of the party. He even pushed Frederick onto the bridge to start him off.
There was one slight problem with this plan: Frederick was clearly the heaviest of the characters at 300 pounds, and his full plate and gear didn't help his cause. Asmodean only suggested it because he was evil and wanted to start trouble, and Hitler, despite being true neutral, seemed more enthusiastic about the plan than Asmodean was.
Frederick didn't care that much about what happened and reluctantly agreed to cross the bridge. Before he can get to the other side, surprise surprise, the bridge snaps, and he fails to hang on, descending into the black pudding and getting injured in the process. Aramir and Phil come to the rescue, and throw a rope down. He hangs on and gets out alive (I might have fudged the dice in that situation, but whatever.) The group stays composed, despite Frederick's injuries and Aramir's anger. They had a new problem though: they had no bridge.
Phil then came up with a plan: he had a ring of summon water elemental, and he summoned it to extend to the other side and ordered Excalibur to use his magic to freeze it, effectively making it an improvised, though slippery, bridge.
They then needed to decide who to send across once again. Once again, Asmodean and Hitler insisted that Frederick be the one. Aramir became angered at this, but the rest of the party didn't care, and Hitler pushed Fredrick onto the bridge again.
Surprise again, he slips and fails to hang on, and falls into the black pudding for the second time. Phil, Aramir, and Boris tried to rescue him with the rope again, but their effort was futile, and Frederick was devoured.
Aramir was red with anger at this point. He decided that Hitler and Asmodean were being evil for basically forcing Frederick to cross the bridge twice and fall to his death. He thought that, as a paladin, it was his duty to exterminate these two. He drew his sword and threatened Hitler first. Hitler drew his gun. Phil tried to be the voice of reason, and talk them out of killing each other, also trying to convince the others to do the same. This was to no avail, and Hitler fired his gun at Aramir. He missed, and Aramir slashed at him with his sword, critical hitting and sending Hitler into the negatives. He then raised his sword above his head, and coup de graced him, killing Hitler.
Hitler was seething with rage, accusing me of rigging the dice because a was allegedly playing favorites for my brother (which was definitely not the case) and he said a few choice words and stormed off. Somehow, the rest of the party stayed composed, but the fight wasn't over.
Aramir looked menacingly at Asmodean. Before Asmodean could talk him down, he was bull rushed off of the cliff and into the black pudding. The rest of the party used the rope for a third time to save him, and were successful, minor injuries notwithstanding.
The party decided to stop fighting for the time being, as they still made no progress in the problem they were trying to solve. Boris had enough of everyone else at this point, and demanded that Excalibur turn into a sword, telling him to just trust him. He did, and Boris threw him across the gap, successfully having him land on the other side. Excalibur then took the chests and the quest item one by one, almost slipping a couple times. Fortunately he never fell, and everyone got the treasure except for the dead ones.
After the chaos, Frederick was surprisingly calm about his character dying, but Hitler was still enraged, specifically at me and Aramir. My brother wasn't exactly happy either, but he acted civil, and everyone eventually moved on.
But how dysfunctional/hilarious was this entire situation?
The characters:
For the sake of identity protection, I will refer to all of the players by their character names.
Excalibur: A half-elf wizard that can turn into a sword at will. To explain that, he came to me one day requesting that his character have the ability to turn into a sword because he saw it on an anime of the same name. Since I didn't see any inherent problems and it was a good way to explain his absence at sessions (and he was absent a lot.) By saying that he decided to be just a sword that day. He's my best friend but he annoys me sometimes as he gets really passive aggressive about the rules of d&d. He says the game is 'primitive' and 'boring' despite not looking into the rules to see what characters can be capable of. Still, he isn't the worst player of the group.
Frederick: A 7 foot tall human fighter. He doesn't really take the game seriously or role play at all. Despite that, he's still pretty funny and fun to play d&d with.
Asmodean: A half-dragon bard. It's noteworthy that he's neutral evil while the rest of the party is good or just neutral. Another player that doesn't take the game very seriously but is still fun to be around. His character also collects every sword that he comes across, but that's beside the point.
Hitler: As you can tell by him naming his character Hitler, this guy is pretty weird. He wasn't really my friend, but he was Excalibur's and they insisted on hanging out together, even if Hitler didn't originally want to play. He played a human expert. He wouldn't play with us unless his character had a gun, and seeing how it'd be awkward if he just sat there all left out otherwise, I obliged, and made him an expert in gunsmithing and proficient in his own arquebus. He's also a whiner, and any time something doesn't go his way, he instantly decides that it's me rigging it against him.
Boris: A half-orc weretiger ranger/barbarian that was schizophrenic as well as alcoholic. (As you can see, I'm pretty generous as a DM) Another fun guy to be around, but this guy actually took the game very serious and role played very well. One of my favorites of the party, actually.
Phil Ironclad: A dwarf monk. Tried to be the voice of reason of the party, often failing. For a monk, he was surprisingly useful, and was a good role player.
Aramir: A dwarf paladin, played by my brother. He's the only player in the group to know the rules as well as I do. (Which, to be honest, isn't as much as I would like, but I still know the most about the rules compared to the rest of the group.) He can be a jerk, but he was still a good player. He tried to be the leader of the party, but he mostly failed at that.
The situation: So, the players have cleared their way out of a standard dungeon, nothing too special. The last room was large and divided in two with an unstable bridge in between. Under the bridge was a black pudding waiting to devour anyone who fell The players were on one side, two chests and an important quest object on the other. The PCs knew what they had to do, but they were stumped on who to send to cross the bridge.
Then Asmodean had an idea. He wanted to send Frederick over the bridge. Hitler agreed and insisted that this was a good idea to the rest of the party. He even pushed Frederick onto the bridge to start him off.
There was one slight problem with this plan: Frederick was clearly the heaviest of the characters at 300 pounds, and his full plate and gear didn't help his cause. Asmodean only suggested it because he was evil and wanted to start trouble, and Hitler, despite being true neutral, seemed more enthusiastic about the plan than Asmodean was.
Frederick didn't care that much about what happened and reluctantly agreed to cross the bridge. Before he can get to the other side, surprise surprise, the bridge snaps, and he fails to hang on, descending into the black pudding and getting injured in the process. Aramir and Phil come to the rescue, and throw a rope down. He hangs on and gets out alive (I might have fudged the dice in that situation, but whatever.) The group stays composed, despite Frederick's injuries and Aramir's anger. They had a new problem though: they had no bridge.
Phil then came up with a plan: he had a ring of summon water elemental, and he summoned it to extend to the other side and ordered Excalibur to use his magic to freeze it, effectively making it an improvised, though slippery, bridge.
They then needed to decide who to send across once again. Once again, Asmodean and Hitler insisted that Frederick be the one. Aramir became angered at this, but the rest of the party didn't care, and Hitler pushed Fredrick onto the bridge again.
Surprise again, he slips and fails to hang on, and falls into the black pudding for the second time. Phil, Aramir, and Boris tried to rescue him with the rope again, but their effort was futile, and Frederick was devoured.
Aramir was red with anger at this point. He decided that Hitler and Asmodean were being evil for basically forcing Frederick to cross the bridge twice and fall to his death. He thought that, as a paladin, it was his duty to exterminate these two. He drew his sword and threatened Hitler first. Hitler drew his gun. Phil tried to be the voice of reason, and talk them out of killing each other, also trying to convince the others to do the same. This was to no avail, and Hitler fired his gun at Aramir. He missed, and Aramir slashed at him with his sword, critical hitting and sending Hitler into the negatives. He then raised his sword above his head, and coup de graced him, killing Hitler.
Hitler was seething with rage, accusing me of rigging the dice because a was allegedly playing favorites for my brother (which was definitely not the case) and he said a few choice words and stormed off. Somehow, the rest of the party stayed composed, but the fight wasn't over.
Aramir looked menacingly at Asmodean. Before Asmodean could talk him down, he was bull rushed off of the cliff and into the black pudding. The rest of the party used the rope for a third time to save him, and were successful, minor injuries notwithstanding.
The party decided to stop fighting for the time being, as they still made no progress in the problem they were trying to solve. Boris had enough of everyone else at this point, and demanded that Excalibur turn into a sword, telling him to just trust him. He did, and Boris threw him across the gap, successfully having him land on the other side. Excalibur then took the chests and the quest item one by one, almost slipping a couple times. Fortunately he never fell, and everyone got the treasure except for the dead ones.
After the chaos, Frederick was surprisingly calm about his character dying, but Hitler was still enraged, specifically at me and Aramir. My brother wasn't exactly happy either, but he acted civil, and everyone eventually moved on.
But how dysfunctional/hilarious was this entire situation?