Laharal
2013-06-20, 05:54 PM
Hello, I'm currently starting a new 3.5 game and a situation in which I was always unsure how to judge is the following example:
PC has line of sight on a monster let's say 100 feet away. Between them are some trees (statues, graves, billboards , any kind of cover or partial cover, name it). Normally one has to stand directly behind on in a square to get cover bonuses.
However, if I imagine shooting at a target in a clearing but with trees/stuff between us, it is obvious and important to me that this LOS clutter is taken into account.
I'd give a penalty to the shooter (be it a ray or an arrow) equal to each object cover bonus in the trajectory (so each small tree would give a -2 penalty, -4 for each object providing standard cover, and the like).
Thus, shooting through a small patch of forest would result in a important penalty.
What to you guys think?
As Wotc ever stated on this kind of situation
Many thanks ina dvance
PC has line of sight on a monster let's say 100 feet away. Between them are some trees (statues, graves, billboards , any kind of cover or partial cover, name it). Normally one has to stand directly behind on in a square to get cover bonuses.
However, if I imagine shooting at a target in a clearing but with trees/stuff between us, it is obvious and important to me that this LOS clutter is taken into account.
I'd give a penalty to the shooter (be it a ray or an arrow) equal to each object cover bonus in the trajectory (so each small tree would give a -2 penalty, -4 for each object providing standard cover, and the like).
Thus, shooting through a small patch of forest would result in a important penalty.
What to you guys think?
As Wotc ever stated on this kind of situation
Many thanks ina dvance