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unseenmage
2013-06-21, 10:23 PM
I have a tiny minion with 4 natural attacks and a Necklace of Natural Weapons +1 x4.

I need suggestions for what enhancements would do any good on a minion so small. I'm not looking to make him a tank, just looking to make him useful.

Thanks regardless Playground.


In case anyone was wondering.
The Minion
Greddo (Gnomish for kitty) the Fledgeling Gargoyle Effigy
Tiny Construct
HD: 2d10 (11)
init: +3
Spd: 40' Fly 60' (average)
AC: 21 (+3 Dex, +6 Nat, +2 size), tch: 15, ff: 16
BAB/Gpl: +1/-7
Attk: Claw +3 M 1d2 (1)
Full Attk: 2 Claw +3 M 1d2 (1), Bite +1 M 1d3 (2), Gore +1 M 1d3 (2)
Space/Reach: 1/4' / 0'
Spcl Attk: --
Spcl Qlty: DR 1/Adamantine, Construct traits
Saves: F +0 R +3 W +0
Abilities: Str 11 (0) Dex 16 (3) Con -- (--) Int -- (--) Wis 11 (0) Cha 1 (-5)
Skills: Hide +13 (+21 against background of stone), Listen +2, Spot +2
Feats: Multiattack
Env: any
Org: any
CR 1
Treas: none
Align: Always N
Advnce: --
LA: --
MP: 4,500gp
Construction: CL2, 2,500gp 160xp, Knowledge (Architecture and Engineering) DC 15
Weight 4 lbs.
Carry: L: 19 lbs. M: 19 1/2-38 lbs. H: 38 1/2-57 1/2 lbs. D: 287 1/2 lbs. (fly while staggered: 115 lbs.)

Mutazoia
2013-06-21, 10:34 PM
I have a tiny minion with 4 natural attacks and a Necklace of Natural Weapons +1 x4.

I need suggestions for what enhancements would do any good on a minion so small. I'm not looking to make him a tank, just looking to make him useful.

Thanks regardless Playground.


In case anyone was wondering.
The Minion
Greddo (Gnomish for kitty) the Fledgeling Gargoyle Effigy
Tiny Construct
HD: 2d10 (11)
init: +3
Spd: 40' Fly 60' (average)
AC: 21 (+3 Dex, +6 Nat, +2 size), tch: 15, ff: 16
BAB/Gpl: +1/-7
Attk: Claw +3 M 1d2 (1)
Full Attk: 2 Claw +3 M 1d2 (1), Bite +1 M 1d3 (2), Gore +1 M 1d3 (2)
Space/Reach: 1/4' / 0'
Spcl Attk: --
Spcl Qlty: DR 1/Adamantine, Construct traits
Saves: F +0 R +3 W +0
Abilities: Str 11 (0) Dex 16 (3) Con -- (--) Int -- (--) Wis 11 (0) Cha 1 (-5)
Skills: Hide +13 (+21 against background of stone), Listen +2, Spot +2
Feats: Multiattack
Env: any
Org: any
CR 1
Treas: none
Align: Always N
Advnce: --
LA: --
MP: 4,500gp
Construction: CL2, 2,500gp 160xp, Knowledge (Architecture and Engineering) DC 15
Weight 4 lbs.
Carry: L: 19 lbs. M: 19 1/2-38 lbs. H: 38 1/2-57 1/2 lbs. D: 287 1/2 lbs. (fly while staggered: 115 lbs.)

3.0 haste? lol
Vampiric Touch...

almightycoma
2013-06-22, 09:40 AM
Maybe metalline on it's claws to make it easier to burrow into big enemies. I've always loved the mental image of a small critter jumping/flying into a bigger ones mouth the shredding it from the inside.

Uncle Pine
2013-06-22, 10:01 AM
Throwing would help the little minion to attack a foe without entering his square, thus avoiding any AoO.

Also, being an Artificer, you should have little problems making good use of a Tiny critter with 4 Spell Storing natural attacks.

unseenmage
2013-06-22, 10:23 AM
Also, being an Artificer, you should have little problems making good use of a Tiny critter with 4 Spell Storing natural attacks.

Suggestions for which spells to use for this Spell Storing?


I havn't been much more than a cheap-fu artificer up to this point. Sadly this is probably the first time I've tried to improve my combat effectiveness. :smallfrown:

Uncle Pine
2013-06-22, 10:46 AM
Suggestions for which spells to use for this Spell Storing?

Hold person, shocking grasp, ghoul touch, vampiric touch, sanctum spell bestow curse come to mind. It could need a little bit of research, but remember that as an artificer you have access to every spell from every list: there could be some PrCs that have juicy 3rd level spells*.

EDIT: *There should be a topic somewhere on this forum or on brilliantgameleologists about this: I'll add a link if I find it.
EDIT_2: I found it. Consolidated List of "Bargain Bin" Spells for Artificers (http://brilliantgameologists.com/boards/index.php?topic=12661).
Notable "cheap" spell for a Spell Storing weapon: 2nd level - Bestow Curse (Demonologist, BoVD), Otiluke's Resilient Sphere (Trapsmith, DS); 3rd level - Dispel Magic, Greater (Trapsmith, DS), Dominate Person (Thayan Slaver, FR-UE), Hold Monster (Thayan Slaver, FR-UE).

unseenmage
2013-06-23, 03:31 AM
Quote:
Originally Posted by unseenmage View Post
Suggestions for which spells to use for this Spell Storing?
Hold person, shocking grasp, ghoul touch, vampiric touch, sanctum spell bestow curse come to mind. It could need a little bit of research, but remember that as an artificer you have access to every spell from every list: there could be some PrCs that have juicy 3rd level spells*.

EDIT: *There should be a topic somewhere on this forum or on brilliantgameleologists about this: I'll add a link if I find it.
EDIT_2: I found it. Consolidated List of "Bargain Bin" Spells for Artificers.
Notable "cheap" spell for a Spell Storing weapon: 2nd level - Bestow Curse (Demonologist, BoVD), Otiluke's Resilient Sphere (Trapsmith, DS); 3rd level - Dispel Magic, Greater (Trapsmith, DS), Dominate Person (Thayan Slaver, FR-UE), Hold Monster (Thayan Slaver, FR-UE).

Thank you greatly, I'll def be checking into those last suggestions tomorrow. Thanks a lot.