Castilonium
2013-06-22, 01:50 AM
I have a rules/optimization question regarding shields, but first, let me set up the situation:
Our party is playing in a setting with strong firearms, so we're heavy on spellcasters and ranged attackers, and light on melee. I'm trying to become a sturdy character who's still threatening enough that monsters won't simply ignore. Summon Monster spells have been houseruled to a duration of concentration, so it's trickier to summon expendable meatshields. Primarily we use terrain and control spells to protect ourselves, but there are times we would benefit from a strong defensive melee character. Also, spiked chains aren't allowed.
I'm trying to figure out the best option for a weapon, and I'm thinking of using one shield in two hands for the 1.5x strength bonus and the extra damage on power attack. Since heavy shields are a one-handed weapon, I should be able to use it in two hands. With shield spikes, the bashing enchantment, and the improved shield bash feat, I'd hit for 2d6 damage, but still have a lot of AC from the shield.
Is this legal? And is this a better option for me than using a more standard weapon like a greatsword or a reach weapon?
Our party is playing in a setting with strong firearms, so we're heavy on spellcasters and ranged attackers, and light on melee. I'm trying to become a sturdy character who's still threatening enough that monsters won't simply ignore. Summon Monster spells have been houseruled to a duration of concentration, so it's trickier to summon expendable meatshields. Primarily we use terrain and control spells to protect ourselves, but there are times we would benefit from a strong defensive melee character. Also, spiked chains aren't allowed.
I'm trying to figure out the best option for a weapon, and I'm thinking of using one shield in two hands for the 1.5x strength bonus and the extra damage on power attack. Since heavy shields are a one-handed weapon, I should be able to use it in two hands. With shield spikes, the bashing enchantment, and the improved shield bash feat, I'd hit for 2d6 damage, but still have a lot of AC from the shield.
Is this legal? And is this a better option for me than using a more standard weapon like a greatsword or a reach weapon?