ShneekeyTheLost
2006-12-05, 08:55 PM
This is a monk variant which is a much heavier hitting style than the one presented in the PhB:
Stone Fist Monk
HD: D8
BAB: 3/4 (much as I would like full BAB, I just can't justify it)
Saves: All good saves
Skills: 2+Int Mod. Loose all Knowledge skills and Perform, but gain Intimidate and Bluff
Weapon Proficencies: As per Monk
AC Bonus: Stone Fist monks loose all AC bonuses that monks normally get
Unarmed Combat/Flurry: Stone Fist monks keep all Unarmed Combat and Flurry of Blows as per normal.
Bonus Feats: Can be any of the listed feats, or any of the Fighter bonus feats he qualifies for.
Supernal Reflexes: At 1st level, a Stone Fist Monk gains Combat Reflexes as a bonus feat. Every time a monk would normally have gained a bonus to AC, a Stone Fist monk instead gains an additional attack of opportunity per round.
A Stone Fist Monk looses the Slow Fall, Still Mind, Diamond Soul, Quivering Palm, Tongue of Sun and Moon, Timeless Body, Empty Body, and Perfect Self class features.
Ki Strike: A Stone Fist Monk gains Ki Strike (Magic) and (Adamantine) as normal. Instead of Ki Strike (lawful), however, he gains Ki Strike (Silver).
Ki Focus: At 4th level, a Stone Fist monk gains a +1 enhancement bonus to his unarmed attacks, both to hit and to damage. This bonus increases by +1 every 4 levels after. (8th level it's +2, 12th level it's +3, etc...)
Ki Enhancement: At 6th level, a Stone Fist Monk gains an ability to enhance his unarmed attacks. He can add any +1 equivelant special ability that would normally be able to apply to an unarmed attack (a light bludgeoning weapon).
At every 4 levels beyond 6th (10th, 14th, 18th...), the value of the maximum enhancement increases (+2 at 10th, +3 at 14th...). A stone fist monk may choose any special ability or combination of special abilities so long as the total does not exceed his maximum enhancement bonus.
A stone fist monk may only change his special abilities by Meditating for 8 hours.
Questions? Comments?
Stone Fist Monk
HD: D8
BAB: 3/4 (much as I would like full BAB, I just can't justify it)
Saves: All good saves
Skills: 2+Int Mod. Loose all Knowledge skills and Perform, but gain Intimidate and Bluff
Weapon Proficencies: As per Monk
AC Bonus: Stone Fist monks loose all AC bonuses that monks normally get
Unarmed Combat/Flurry: Stone Fist monks keep all Unarmed Combat and Flurry of Blows as per normal.
Bonus Feats: Can be any of the listed feats, or any of the Fighter bonus feats he qualifies for.
Supernal Reflexes: At 1st level, a Stone Fist Monk gains Combat Reflexes as a bonus feat. Every time a monk would normally have gained a bonus to AC, a Stone Fist monk instead gains an additional attack of opportunity per round.
A Stone Fist Monk looses the Slow Fall, Still Mind, Diamond Soul, Quivering Palm, Tongue of Sun and Moon, Timeless Body, Empty Body, and Perfect Self class features.
Ki Strike: A Stone Fist Monk gains Ki Strike (Magic) and (Adamantine) as normal. Instead of Ki Strike (lawful), however, he gains Ki Strike (Silver).
Ki Focus: At 4th level, a Stone Fist monk gains a +1 enhancement bonus to his unarmed attacks, both to hit and to damage. This bonus increases by +1 every 4 levels after. (8th level it's +2, 12th level it's +3, etc...)
Ki Enhancement: At 6th level, a Stone Fist Monk gains an ability to enhance his unarmed attacks. He can add any +1 equivelant special ability that would normally be able to apply to an unarmed attack (a light bludgeoning weapon).
At every 4 levels beyond 6th (10th, 14th, 18th...), the value of the maximum enhancement increases (+2 at 10th, +3 at 14th...). A stone fist monk may choose any special ability or combination of special abilities so long as the total does not exceed his maximum enhancement bonus.
A stone fist monk may only change his special abilities by Meditating for 8 hours.
Questions? Comments?