Biotroll
2013-06-25, 07:04 AM
Hiho playground! :smallsmile:
I finaly started the OA campaign and it's going well so far. Not very combat focused now, as PCs are lvl2, but they are doing fine. Since I'm planning ahead though, I need your help.
My players are bound to be hunting down some spirits in order to get answers from old shaman. I've already made a thread about some good spirits a while back (and thanks for everyone who helped me:smallwink:) and now I'm thinking of some rewards for them. I thought giving them free LA +1 template or powers of similar strenght would be fitting. Now, I've thought of few possibilities, but I'm looking for more.
The party so far is this:
Human Swordsage - ninja-like type, part of Scorpion clan
Nezumi Rogue - using 2 hand-crossbows, underling of the Swordsage
Hengeyokai Dread Necromancer - changes to snake (homebrewed), uses a bow so far, allowed to use DMM
Vanara Shaman - the OA version of shaman, he's silent type so far
Gnome Bard - trickster, drug dealer and brewer (alchemy checks), planning to go for some manipulative PRCs as he said
Party members who show up irregulary:
Human Ranger - from Crab clan, hunter of shadowland creatures
Hengeyokai Duskblade - this one is fox and loves to stay in fox shape (haven't changed out of it yet and it seems he plans on staying in fox shape as long as he can), Bards companion
Now, the rewards I've been thinking about so far:
Dark creature for Swordsage - seems fitting and I guess he will be enjoying it
Necropolitan for Dread Necro - he already started the game with Mother Cyst as "bonus" (part of his backstory), and it seems like a good choice for him
Shaman will get unarmed damage increase and some scaling DR (as reward for destroying a spirit of monk which controls an animated statue). Not sure how much of DR he should be given though
Not sure what to do with the Rogue, he wanted to play some four-armed race in the beggining, but disliked bugs (so no tri-kreen or diopsid) and only other low level four-armed creature I could think of was Dolgrim, but we both agreed it would be better to keep that one in Shadowlands. Not sure how would four hands be balance with him though, I'm afraid he might become really strong powerhouse in combat due to all those sneak attacks (as my party tends not to optimise much otherwise and I'm quite leeway when it comes to allowing him sneak attacks).
Bard, well, no idea really. I was thinking of giving him maybe some SLAs after defeating Yuki-onna, for charming but not sure.
Haven't thought much about Ranger and Duskblade as both of them show up only once in a while, but it might be good to have something prepared for them.
So, could you help me Playground? Any ideas?
I finaly started the OA campaign and it's going well so far. Not very combat focused now, as PCs are lvl2, but they are doing fine. Since I'm planning ahead though, I need your help.
My players are bound to be hunting down some spirits in order to get answers from old shaman. I've already made a thread about some good spirits a while back (and thanks for everyone who helped me:smallwink:) and now I'm thinking of some rewards for them. I thought giving them free LA +1 template or powers of similar strenght would be fitting. Now, I've thought of few possibilities, but I'm looking for more.
The party so far is this:
Human Swordsage - ninja-like type, part of Scorpion clan
Nezumi Rogue - using 2 hand-crossbows, underling of the Swordsage
Hengeyokai Dread Necromancer - changes to snake (homebrewed), uses a bow so far, allowed to use DMM
Vanara Shaman - the OA version of shaman, he's silent type so far
Gnome Bard - trickster, drug dealer and brewer (alchemy checks), planning to go for some manipulative PRCs as he said
Party members who show up irregulary:
Human Ranger - from Crab clan, hunter of shadowland creatures
Hengeyokai Duskblade - this one is fox and loves to stay in fox shape (haven't changed out of it yet and it seems he plans on staying in fox shape as long as he can), Bards companion
Now, the rewards I've been thinking about so far:
Dark creature for Swordsage - seems fitting and I guess he will be enjoying it
Necropolitan for Dread Necro - he already started the game with Mother Cyst as "bonus" (part of his backstory), and it seems like a good choice for him
Shaman will get unarmed damage increase and some scaling DR (as reward for destroying a spirit of monk which controls an animated statue). Not sure how much of DR he should be given though
Not sure what to do with the Rogue, he wanted to play some four-armed race in the beggining, but disliked bugs (so no tri-kreen or diopsid) and only other low level four-armed creature I could think of was Dolgrim, but we both agreed it would be better to keep that one in Shadowlands. Not sure how would four hands be balance with him though, I'm afraid he might become really strong powerhouse in combat due to all those sneak attacks (as my party tends not to optimise much otherwise and I'm quite leeway when it comes to allowing him sneak attacks).
Bard, well, no idea really. I was thinking of giving him maybe some SLAs after defeating Yuki-onna, for charming but not sure.
Haven't thought much about Ranger and Duskblade as both of them show up only once in a while, but it might be good to have something prepared for them.
So, could you help me Playground? Any ideas?