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Xuldarinar
2013-06-25, 12:29 PM
PLANAR EXEMPLAR
The planar exemplar is one who seeks to embody the traits of a single plane. A champion to their respective plane.

Hit Die: d10

Requirements
Base Attack Bonus: +4
Skills: Knowledge (the planes) 4 ranks
Special: The character must have made peaceful contact with a creature native to the plane they wish to be an exemplar of.
Special: Consult the table below for additional prerequisites.

Table 1-1: Planar exemplar requirements by plane
{table=head]Plane|Alignment|Additional Prerequisites
{colsp=3}
Material Plane|
Etherial Plane|-|[yet to be determined]
Plane of Shadow|-|[yet to be determined]
Astral Plane|-|[yet to be determined]
{colsp=3}
Inner Planes|
Positive Energy Plane|-|[yet to be determined]
Elemental Plane of Fire|-|[yet to be determined]
Elemental Plane of Earth|-|[yet to be determined]
Negative Energy Plane|-|[yet to be determined]
Elemental Plane of Water|-|[yet to be determined]
Elemental Plane of Air|-|[yet to be determined]
{colsp=3}
Outer Planes|
Seven Mounting Heavens of Celestia|Lawful Good|[yet to be determined]
Twin Paradises of Bytopia|Any Good|[yet to be determined]
Blessed Fields of Elysium|Neutral Good|[yet to be determined]
Wilderness of the Beastlands|Any Good|[yet to be determined]
Olympian Glades of Arborea|Chaotic Good|[yet to be determined]
Heroic Domains of Ysgard|Any Chaotic|[yet to be determined]
Ever-changing Chaos of Limbo|Chaotic Neutral|[yet to be determined]
Windswept Depths of Pandemonium|Any Chaotic|[yet to be determined]
Infinite Layers of the Abyss|Chaotic Evil|[yet to be determined]
Tarterian Depths of Carceri|Any Evil|[yet to be determined]
Gray Waste of Hades|Neutral Evil|[yet to be determined]
Bleak Eternity of Gehenna|Any Evil|[yet to be determined]
Nine Hells of Baator|Lawful Evil|[yet to be determined]
Infernal Battlefield of Acheron|Any Lawful|[yet to be determined]
Clockwork Nirvana of Mechanus|Lawful Neutral|[yet to be determined]
Peaceable Kingdoms of Arcadia|Any Lawful|[yet to be determined]
Concordant Domain of the Outlands|Any Neutral|[yet to be determined]
{colsp=3}
Beyond the Wheel|
The Far Realm|-|[yet to be determined][/table]



Class Skills The planar exemplar's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (all, taken individually) (Int), Profession (Wis), Ride (Dex), and Sense Motive (Wis).

Table 1-2: The Planar Exemplar
Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special|Class Features
1st|+1|+2|+0|+0|Path of the exemplar, Planar Smite1/day, Channel Planar Energy|+1 level of existing class features
2nd|+2|+3|+0|+0|-|-
3rd|+3|+3|+1|+1|-|+1 level of existing class features
4th|+4|+4|+1|+1|-|-
5th|+5|+4|+1|+1|Planar Smite 2/day|+1 level of existing class features
6th|+6|+5|+2|+2|-|-
7th|+7|+5|+2|+2|-|+1 level of existing class features
8th|+8|+6|+2|+2|-|-
9th|+9|+6|+3|+3|-|+1 level of existing class features
10th|+10|+7|+3|+3|Planar Smite 3/day|-
11th|+11|+7|+3|+3|-|+1 level of existing class features
12th|+12|+8|+4|+4|-|-
13th|+13|+8|+4|+4|-|+1 level of existing class features
14th|+14|+9|+4|+4|-|-
15th|+15|+9|+5|+5|Planar Smite 4/day|+1 level of existing class features

Class Features

Weapon and Armor Prerequisites:
Path of the Exemplar: [yet to be determined]
Planar Smite: [yet to be determined]
Channel Planar Energy: [yet to be determined]
Class Features: At each odd numbered level, you gain class features (including spellcasting ability) and an increase in effective level as if you had also gained a level in a class to which you belonged before adding the prestige class level. You do not, however, gain the benefit of your previous class's Hit Dice, attack progression, skill points, or saving throws. If you had more than one class before becoming a planar exemplar, you must decide to which class to add each level for the purpose of determining class features.


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Obviously this is far from complete. What I want to do is make a PrC that has you focus on what defines each plane. All based on a frame, but all with unique attributes. The base I built what I have from is the prestige paladin. Why? it seemed like a good idea. The elemental planes and the strong aligned planes would likely get something for [descriptor] spell/power/ect. caster/manifester/ect. level equals character level. So on, so forth. In any case, I could use ideas and help. Also, if I'm missing any planes, let me know. Im not including demi-planes, nor am I doing this for eberron (yet). It is a good setting and I might add on later, but for right now I want the standard cosmology dealt with and the rest of the class to be fleshed out.


And yes, I realize the pre-requisite table is larger than the class table. There's likely to be a lot more in the way of tables for this.